mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-30 10:54:28 +01:00
c393cdf8e3
* Keep track mapped buffers with fixed offsets * Started rewriting the memory manager * Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks * MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks * Rebased * Optimize the map/unmap physical memory svcs * Integrate shared font support * Fix address space reserve alignment * Some fixes related to gpu memory mapping * Some cleanup * Only try uploading const buffers that are really used * Check if memory region is contiguous * Rebased * Add missing count increment on IsRegionModified * Check for reads/writes outside of the address space, optimize translation with a tail call
210 lines
7.0 KiB
C#
210 lines
7.0 KiB
C#
using ChocolArm64.Memory;
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using Ryujinx.HLE.Gpu.Memory;
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using Ryujinx.HLE.Logging;
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using Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS;
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using System;
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using System.Collections.Concurrent;
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namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
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{
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class NvHostChannelIoctl
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{
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private class ChannelsPerProcess
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{
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public ConcurrentDictionary<NvChannelName, NvChannel> Channels { get; private set; }
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public ChannelsPerProcess()
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{
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Channels = new ConcurrentDictionary<NvChannelName, NvChannel>();
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Channels.TryAdd(NvChannelName.Gpu, new NvChannel());
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}
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}
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private static ConcurrentDictionary<Process, ChannelsPerProcess> Channels;
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static NvHostChannelIoctl()
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{
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Channels = new ConcurrentDictionary<Process, ChannelsPerProcess>();
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}
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public static int ProcessIoctlGpu(ServiceCtx Context, int Cmd)
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{
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return ProcessIoctl(Context, NvChannelName.Gpu, Cmd);
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}
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public static int ProcessIoctl(ServiceCtx Context, NvChannelName Channel, int Cmd)
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{
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switch (Cmd & 0xffff)
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{
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case 0x4714: return SetUserData (Context);
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case 0x4801: return SetNvMap (Context);
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case 0x4803: return SetTimeout (Context, Channel);
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case 0x4808: return SubmitGpfifo (Context);
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case 0x4809: return AllocObjCtx (Context);
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case 0x480b: return ZcullBind (Context);
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case 0x480c: return SetErrorNotifier (Context);
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case 0x480d: return SetPriority (Context);
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case 0x481a: return AllocGpfifoEx2 (Context);
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case 0x481b: return KickoffPbWithAttr(Context);
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}
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throw new NotImplementedException(Cmd.ToString("x8"));
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}
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private static int SetUserData(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
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return NvResult.Success;
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}
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private static int SetNvMap(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
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return NvResult.Success;
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}
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private static int SetTimeout(ServiceCtx Context, NvChannelName Channel)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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GetChannel(Context, Channel).Timeout = Context.Memory.ReadInt32(InputPosition);
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return NvResult.Success;
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}
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private static int SubmitGpfifo(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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NvHostChannelSubmitGpfifo Args = AMemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
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NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;;
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for (int Index = 0; Index < Args.NumEntries; Index++)
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{
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long Gpfifo = Context.Memory.ReadInt64(InputPosition + 0x18 + Index * 8);
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PushGpfifo(Context, Vmm, Gpfifo);
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}
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Args.SyncptId = 0;
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Args.SyncptValue = 0;
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AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
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return NvResult.Success;
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}
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private static int AllocObjCtx(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
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return NvResult.Success;
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}
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private static int ZcullBind(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
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return NvResult.Success;
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}
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private static int SetErrorNotifier(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
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return NvResult.Success;
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}
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private static int SetPriority(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
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return NvResult.Success;
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}
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private static int AllocGpfifoEx2(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
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return NvResult.Success;
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}
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private static int KickoffPbWithAttr(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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long OutputPosition = Context.Request.GetBufferType0x22().Position;
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NvHostChannelSubmitGpfifo Args = AMemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
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NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;;
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for (int Index = 0; Index < Args.NumEntries; Index++)
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{
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long Gpfifo = Context.Memory.ReadInt64(Args.Address + Index * 8);
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PushGpfifo(Context, Vmm, Gpfifo);
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}
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Args.SyncptId = 0;
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Args.SyncptValue = 0;
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AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
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return NvResult.Success;
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}
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private static void PushGpfifo(ServiceCtx Context, NvGpuVmm Vmm, long Gpfifo)
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{
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long VA = Gpfifo & 0xff_ffff_ffff;
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int Size = (int)(Gpfifo >> 40) & 0x7ffffc;
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byte[] Data = Vmm.ReadBytes(VA, Size);
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NvGpuPBEntry[] PushBuffer = NvGpuPushBuffer.Decode(Data);
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Context.Ns.Gpu.Fifo.PushBuffer(Vmm, PushBuffer);
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}
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public static NvChannel GetChannel(ServiceCtx Context, NvChannelName Channel)
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{
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ChannelsPerProcess Cpp = Channels.GetOrAdd(Context.Process, (Key) =>
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{
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return new ChannelsPerProcess();
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});
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return Cpp.Channels[Channel];
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}
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public static void UnloadProcess(Process Process)
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{
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Channels.TryRemove(Process, out _);
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}
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}
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} |