mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-29 02:14:29 +01:00
189c0c9c72
* Implement Modding Support * Executables: Rewrite to use contiguous mem and Spans * Reorder ExeFs, Npdm, ControlData and SaveData calls After discussion with gdkchan, it was decided it's best to call LoadExeFs after all other loads are done as it starts the guest process. * Build RomFs manually instead of Layering FS Layered FS approach has considerable latency when building the final romfs. So, we manually replace files in a single romfs instance. * Add RomFs modding via storage file * Fix and cleanup MemPatch * Add dynamically loaded NRO patching * Support exefs file replacement * Rewrite ModLoader to use mods-search architecture * Disable PPTC when exefs patches are detected Disable PPTC on exefs replacements too * Rewrite ModLoader, again * Increased maintainability and matches Atmosphere closely * Creates base mods structure if it doesn't exist * Add Exefs partition replacement * IPSwitch: Fix nsobid parsing * Move mod logs to new LogClass * Allow custom suffixes to title dirs again * Address nits * Add a per-App "Open Mods Directory" context menu item Creates the path if not present. * Normalize tooltips verbiage * Use LocalStorage and remove unused namespaces
302 lines
12 KiB
C#
302 lines
12 KiB
C#
using LibHac;
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using LibHac.Bcat;
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using LibHac.Fs;
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using LibHac.FsSystem;
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using Ryujinx.Common;
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using Ryujinx.Configuration;
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using Ryujinx.HLE.FileSystem.Content;
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using Ryujinx.HLE.HOS.Font;
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using Ryujinx.HLE.HOS.Kernel;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
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using Ryujinx.HLE.HOS.Services.Arp;
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using Ryujinx.HLE.HOS.Services.Mii;
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using Ryujinx.HLE.HOS.Services.Nv;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
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using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
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using Ryujinx.HLE.HOS.Services.Settings;
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using Ryujinx.HLE.HOS.Services.Sm;
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using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Loaders.Executables;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.IO;
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namespace Ryujinx.HLE.HOS
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{
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using TimeServiceManager = Services.Time.TimeManager;
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public class Horizon : IDisposable
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{
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internal const int HidSize = 0x40000;
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internal const int FontSize = 0x1100000;
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internal const int IirsSize = 0x8000;
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internal const int TimeSize = 0x1000;
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internal KernelContext KernelContext { get; }
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internal Switch Device { get; private set; }
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internal SurfaceFlinger SurfaceFlinger { get; private set; }
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public SystemStateMgr State { get; private set; }
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internal AppletStateMgr AppletState { get; private set; }
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internal KSharedMemory HidSharedMem { get; private set; }
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internal KSharedMemory FontSharedMem { get; private set; }
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internal KSharedMemory IirsSharedMem { get; private set; }
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internal SharedFontManager Font { get; private set; }
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internal ContentManager ContentManager { get; private set; }
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internal KEvent VsyncEvent { get; private set; }
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internal KEvent DisplayResolutionChangeEvent { get; private set; }
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public Keyset KeySet => Device.FileSystem.KeySet;
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#pragma warning disable CS0649
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private bool _hasStarted;
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#pragma warning restore CS0649
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private bool _isDisposed;
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public bool EnablePtc { get; set; }
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public IntegrityCheckLevel FsIntegrityCheckLevel { get; set; }
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public int GlobalAccessLogMode { get; set; }
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internal ulong HidBaseAddress { get; private set; }
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internal NvHostSyncpt HostSyncpoint { get; private set; }
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internal LibHac.Horizon LibHacHorizonServer { get; private set; }
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internal HorizonClient LibHacHorizonClient { get; private set; }
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public Horizon(Switch device, ContentManager contentManager)
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{
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KernelContext = new KernelContext(device, device.Memory);
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Device = device;
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State = new SystemStateMgr();
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// Note: This is not really correct, but with HLE of services, the only memory
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// region used that is used is Application, so we can use the other ones for anything.
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KMemoryRegionManager region = KernelContext.MemoryRegions[(int)MemoryRegion.NvServices];
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ulong hidPa = region.Address;
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ulong fontPa = region.Address + HidSize;
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ulong iirsPa = region.Address + HidSize + FontSize;
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ulong timePa = region.Address + HidSize + FontSize + IirsSize;
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HidBaseAddress = hidPa - DramMemoryMap.DramBase;
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KPageList hidPageList = new KPageList();
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KPageList fontPageList = new KPageList();
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KPageList iirsPageList = new KPageList();
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KPageList timePageList = new KPageList();
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hidPageList .AddRange(hidPa, HidSize / KMemoryManager.PageSize);
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fontPageList.AddRange(fontPa, FontSize / KMemoryManager.PageSize);
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iirsPageList.AddRange(iirsPa, IirsSize / KMemoryManager.PageSize);
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timePageList.AddRange(timePa, TimeSize / KMemoryManager.PageSize);
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HidSharedMem = new KSharedMemory(KernelContext, hidPageList, 0, 0, MemoryPermission.Read);
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FontSharedMem = new KSharedMemory(KernelContext, fontPageList, 0, 0, MemoryPermission.Read);
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IirsSharedMem = new KSharedMemory(KernelContext, iirsPageList, 0, 0, MemoryPermission.Read);
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KSharedMemory timeSharedMemory = new KSharedMemory(KernelContext, timePageList, 0, 0, MemoryPermission.Read);
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TimeServiceManager.Instance.Initialize(device, this, timeSharedMemory, timePa - DramMemoryMap.DramBase, TimeSize);
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AppletState = new AppletStateMgr(this);
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AppletState.SetFocus(true);
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Font = new SharedFontManager(device, fontPa - DramMemoryMap.DramBase);
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IUserInterface.InitializePort(this);
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VsyncEvent = new KEvent(KernelContext);
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DisplayResolutionChangeEvent = new KEvent(KernelContext);
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ContentManager = contentManager;
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// TODO: use set:sys (and get external clock source id from settings)
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// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
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UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
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IRtcManager.GetExternalRtcValue(out ulong rtcValue);
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// We assume the rtc is system time.
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TimeSpanType systemTime = TimeSpanType.FromSeconds((long)rtcValue);
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// Configure and setup internal offset
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TimeSpanType internalOffset = TimeSpanType.FromSeconds(ConfigurationState.Instance.System.SystemTimeOffset);
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TimeSpanType systemTimeOffset = new TimeSpanType(systemTime.NanoSeconds + internalOffset.NanoSeconds);
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if (systemTime.IsDaylightSavingTime() && !systemTimeOffset.IsDaylightSavingTime())
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{
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internalOffset = internalOffset.AddSeconds(3600L);
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}
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else if (!systemTime.IsDaylightSavingTime() && systemTimeOffset.IsDaylightSavingTime())
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{
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internalOffset = internalOffset.AddSeconds(-3600L);
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}
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internalOffset = new TimeSpanType(-internalOffset.NanoSeconds);
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// First init the standard steady clock
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TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, internalOffset, TimeSpanType.Zero, false);
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TimeServiceManager.Instance.SetupStandardLocalSystemClock(null, new SystemClockContext(), systemTime.ToSeconds());
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if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
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{
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TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
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// The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
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TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(null, out SystemClockContext localSytemClockContext);
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TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
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}
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TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());
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// FIXME: TimeZone shoud be init here but it's actually done in ContentManager
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TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();
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DatabaseImpl.Instance.InitializeDatabase(device);
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HostSyncpoint = new NvHostSyncpt(device);
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SurfaceFlinger = new SurfaceFlinger(device);
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ConfigurationState.Instance.System.EnableDockedMode.Event += OnDockedModeChange;
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InitLibHacHorizon();
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}
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public void LoadKip(string kipPath)
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{
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using IStorage kipFile = new LocalStorage(kipPath, FileAccess.Read);
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ProgramLoader.LoadKip(KernelContext, new KipExecutable(kipFile));
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}
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private void InitLibHacHorizon()
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{
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LibHac.Horizon horizon = new LibHac.Horizon(null, Device.FileSystem.FsServer);
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horizon.CreateHorizonClient(out HorizonClient ryujinxClient).ThrowIfFailure();
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horizon.CreateHorizonClient(out HorizonClient bcatClient).ThrowIfFailure();
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ryujinxClient.Sm.RegisterService(new LibHacIReader(this), "arp:r").ThrowIfFailure();
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new BcatServer(bcatClient);
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LibHacHorizonServer = horizon;
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LibHacHorizonClient = ryujinxClient;
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}
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private void OnDockedModeChange(object sender, ReactiveEventArgs<bool> e)
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{
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if (e.NewValue != State.DockedMode)
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{
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State.DockedMode = e.NewValue;
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AppletState.EnqueueMessage(MessageInfo.OperationModeChanged);
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AppletState.EnqueueMessage(MessageInfo.PerformanceModeChanged);
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SignalDisplayResolutionChange();
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}
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}
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public void SignalDisplayResolutionChange()
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{
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DisplayResolutionChangeEvent.ReadableEvent.Signal();
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}
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public void SignalVsync()
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{
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VsyncEvent.ReadableEvent.Signal();
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}
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public void EnableMultiCoreScheduling()
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{
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if (!_hasStarted)
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{
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KernelContext.Scheduler.MultiCoreScheduling = true;
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}
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}
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public void DisableMultiCoreScheduling()
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{
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if (!_hasStarted)
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{
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KernelContext.Scheduler.MultiCoreScheduling = false;
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}
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (!_isDisposed && disposing)
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{
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ConfigurationState.Instance.System.EnableDockedMode.Event -= OnDockedModeChange;
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_isDisposed = true;
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SurfaceFlinger.Dispose();
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KProcess terminationProcess = new KProcess(KernelContext);
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KThread terminationThread = new KThread(KernelContext);
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terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
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{
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// Force all threads to exit.
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lock (KernelContext.Processes)
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{
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foreach (KProcess process in KernelContext.Processes.Values)
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{
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process.Terminate();
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}
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}
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// Exit ourself now!
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KernelContext.Scheduler.ExitThread(terminationThread);
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KernelContext.Scheduler.GetCurrentThread().Exit();
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KernelContext.Scheduler.RemoveThread(terminationThread);
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});
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terminationThread.Start();
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// Destroy nvservices channels as KThread could be waiting on some user events.
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// This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
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INvDrvServices.Destroy();
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// This is needed as the IPC Dummy KThread is also counted in the ThreadCounter.
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KernelContext.ThreadCounter.Signal();
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// It's only safe to release resources once all threads
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// have exited.
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KernelContext.ThreadCounter.Signal();
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KernelContext.ThreadCounter.Wait();
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KernelContext.Dispose();
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Device.Unload();
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}
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}
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}
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}
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