ryujinx/Ryujinx/OsHle/Objects
2018-02-07 13:44:48 -03:00
..
AccIManagerForApplication.cs aloha 2018-02-04 20:08:20 -03:00
AccIProfile.cs aloha 2018-02-04 20:08:20 -03:00
AmIApplicationFunctions.cs Support loading NSO/NRO without a MOD0 header, stub some functions, support more ids on SvcGetInfo 2018-02-06 20:28:32 -03:00
AmIApplicationProxy.cs aloha 2018-02-04 20:08:20 -03:00
AmIAudioController.cs aloha 2018-02-04 20:08:20 -03:00
AmICommonStateGetter.cs aloha 2018-02-04 20:08:20 -03:00
AmIDebugFunctions.cs aloha 2018-02-04 20:08:20 -03:00
AmIDisplayController.cs aloha 2018-02-04 20:08:20 -03:00
AmILibraryAppletCreator.cs aloha 2018-02-04 20:08:20 -03:00
AmIParentalControlService.cs aloha 2018-02-04 20:08:20 -03:00
AmISelfController.cs Support loading NSO/NRO without a MOD0 header, stub some functions, support more ids on SvcGetInfo 2018-02-06 20:28:32 -03:00
AmIStorage.cs aloha 2018-02-04 20:08:20 -03:00
AmIStorageAccessor.cs aloha 2018-02-04 20:08:20 -03:00
AmIWindowController.cs aloha 2018-02-04 20:08:20 -03:00
ApmISession.cs aloha 2018-02-04 20:08:20 -03:00
AudIAudioRenderer.cs Improve access to system registers by using properties, also use exclusive region granularity on exclusive load/stores, and ensure that acquires without releases won't hold the address forever, remove unused ALU rev method 2018-02-06 12:15:08 -03:00
FriendIFriendService.cs aloha 2018-02-04 20:08:20 -03:00
FspSrvIFile.cs aloha 2018-02-04 20:08:20 -03:00
FspSrvIFileSystem.cs aloha 2018-02-04 20:08:20 -03:00
FspSrvIStorage.cs aloha 2018-02-04 20:08:20 -03:00
HidIAppletResource.cs aloha 2018-02-04 20:08:20 -03:00
ObjHelper.cs aloha 2018-02-04 20:08:20 -03:00
Parcel.cs aloha 2018-02-04 20:08:20 -03:00
TimeISteadyClock.cs aloha 2018-02-04 20:08:20 -03:00
TimeISystemClock.cs aloha 2018-02-04 20:08:20 -03:00
TimeITimeZoneService.cs aloha 2018-02-04 20:08:20 -03:00
ViIApplicationDisplayService.cs Support loading NSO/NRO without a MOD0 header, stub some functions, support more ids on SvcGetInfo 2018-02-06 20:28:32 -03:00
ViIHOSBinderDriver.cs Removed parts of the MMU functionality to use memory directly (faster, but potentially more dangerous, WIP), also changed the Shl/Sshr immediate instructions to use IL instead of calling the method 2018-02-07 13:44:48 -03:00
ViIManagerDisplayService.cs aloha 2018-02-04 20:08:20 -03:00
ViISystemDisplayService.cs aloha 2018-02-04 20:08:20 -03:00