mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-24 16:30:12 +01:00
33 lines
882 B
C#
33 lines
882 B
C#
using Ryujinx.Graphics.Shader;
|
|
using Ryujinx.Graphics.Shader.Translation;
|
|
using System;
|
|
using System.IO;
|
|
|
|
namespace Ryujinx.ShaderTools
|
|
{
|
|
class Program
|
|
{
|
|
static void Main(string[] args)
|
|
{
|
|
if (args.Length == 1 || args.Length == 2)
|
|
{
|
|
TranslationFlags flags = TranslationFlags.DebugMode;
|
|
|
|
if (args.Length == 2 && args[0] == "--compute")
|
|
{
|
|
flags |= TranslationFlags.Compute;
|
|
}
|
|
|
|
byte[] data = File.ReadAllBytes(args[^1]);
|
|
|
|
string code = Translator.Translate(data, new TranslatorCallbacks(null, null), flags).Code;
|
|
|
|
Console.WriteLine(code);
|
|
}
|
|
else
|
|
{
|
|
Console.WriteLine("Usage: Ryujinx.ShaderTools [--compute] shader.bin");
|
|
}
|
|
}
|
|
}
|
|
} |