mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-30 10:54:28 +01:00
ce1d5be212
* Move GPU LLE emulation from HLE to Graphics * Graphics: Move Gal/Texture to Texture * Remove Engines/ directory and namespace * Use tables for image formats * Abstract OpCode decoding * Simplify image table * Do not leak Read* symbols in TextureReader * Fixups * Rename IGalFrameBuffer -> IGalRenderTarget * Remove MaxBpp hardcoded value * Change yet again texture data and add G8R8 flipping * Rename GalFrameBufferFormat to GalSurfaceFormat * Unident EnsureSetup in ImageHandler * Add IsCompressed * Address some feedback
329 lines
11 KiB
C#
329 lines
11 KiB
C#
using ChocolArm64.Memory;
|
|
using Ryujinx.Graphics.Memory;
|
|
using Ryujinx.HLE.HOS.Services.Nv.NvMap;
|
|
using Ryujinx.HLE.Logging;
|
|
using System;
|
|
using System.Collections.Concurrent;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuAS
|
|
{
|
|
class NvGpuASIoctl
|
|
{
|
|
private const int FlagFixedOffset = 1;
|
|
|
|
private const int FlagRemapSubRange = 0x100;
|
|
|
|
private static ConcurrentDictionary<Process, NvGpuASCtx> ASCtxs;
|
|
|
|
static NvGpuASIoctl()
|
|
{
|
|
ASCtxs = new ConcurrentDictionary<Process, NvGpuASCtx>();
|
|
}
|
|
|
|
public static int ProcessIoctl(ServiceCtx Context, int Cmd)
|
|
{
|
|
switch (Cmd & 0xffff)
|
|
{
|
|
case 0x4101: return BindChannel (Context);
|
|
case 0x4102: return AllocSpace (Context);
|
|
case 0x4103: return FreeSpace (Context);
|
|
case 0x4105: return UnmapBuffer (Context);
|
|
case 0x4106: return MapBufferEx (Context);
|
|
case 0x4108: return GetVaRegions(Context);
|
|
case 0x4109: return InitializeEx(Context);
|
|
case 0x4114: return Remap (Context, Cmd);
|
|
}
|
|
|
|
throw new NotImplementedException(Cmd.ToString("x8"));
|
|
}
|
|
|
|
private static int BindChannel(ServiceCtx Context)
|
|
{
|
|
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
|
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
|
|
|
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
|
|
|
return NvResult.Success;
|
|
}
|
|
|
|
private static int AllocSpace(ServiceCtx Context)
|
|
{
|
|
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
|
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
|
|
|
NvGpuASAllocSpace Args = AMemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
|
|
|
|
NvGpuASCtx ASCtx = GetASCtx(Context);
|
|
|
|
ulong Size = (ulong)Args.Pages *
|
|
(ulong)Args.PageSize;
|
|
|
|
int Result = NvResult.Success;
|
|
|
|
lock (ASCtx)
|
|
{
|
|
//Note: When the fixed offset flag is not set,
|
|
//the Offset field holds the alignment size instead.
|
|
if ((Args.Flags & FlagFixedOffset) != 0)
|
|
{
|
|
Args.Offset = ASCtx.Vmm.ReserveFixed(Args.Offset, (long)Size);
|
|
}
|
|
else
|
|
{
|
|
Args.Offset = ASCtx.Vmm.Reserve((long)Size, Args.Offset);
|
|
}
|
|
|
|
if (Args.Offset < 0)
|
|
{
|
|
Args.Offset = 0;
|
|
|
|
Context.Device.Log.PrintWarning(LogClass.ServiceNv, $"Failed to allocate size {Size:x16}!");
|
|
|
|
Result = NvResult.OutOfMemory;
|
|
}
|
|
else
|
|
{
|
|
ASCtx.AddReservation(Args.Offset, (long)Size);
|
|
}
|
|
}
|
|
|
|
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
|
|
|
return Result;
|
|
}
|
|
|
|
private static int FreeSpace(ServiceCtx Context)
|
|
{
|
|
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
|
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
|
|
|
NvGpuASAllocSpace Args = AMemoryHelper.Read<NvGpuASAllocSpace>(Context.Memory, InputPosition);
|
|
|
|
NvGpuASCtx ASCtx = GetASCtx(Context);
|
|
|
|
int Result = NvResult.Success;
|
|
|
|
lock (ASCtx)
|
|
{
|
|
ulong Size = (ulong)Args.Pages *
|
|
(ulong)Args.PageSize;
|
|
|
|
if (ASCtx.RemoveReservation(Args.Offset))
|
|
{
|
|
ASCtx.Vmm.Free(Args.Offset, (long)Size);
|
|
}
|
|
else
|
|
{
|
|
Context.Device.Log.PrintWarning(LogClass.ServiceNv,
|
|
$"Failed to free offset 0x{Args.Offset:x16} size 0x{Size:x16}!");
|
|
|
|
Result = NvResult.InvalidInput;
|
|
}
|
|
}
|
|
|
|
return Result;
|
|
}
|
|
|
|
private static int UnmapBuffer(ServiceCtx Context)
|
|
{
|
|
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
|
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
|
|
|
NvGpuASUnmapBuffer Args = AMemoryHelper.Read<NvGpuASUnmapBuffer>(Context.Memory, InputPosition);
|
|
|
|
NvGpuASCtx ASCtx = GetASCtx(Context);
|
|
|
|
lock (ASCtx)
|
|
{
|
|
if (ASCtx.RemoveMap(Args.Offset, out long Size))
|
|
{
|
|
if (Size != 0)
|
|
{
|
|
ASCtx.Vmm.Free(Args.Offset, Size);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Context.Device.Log.PrintWarning(LogClass.ServiceNv, $"Invalid buffer offset {Args.Offset:x16}!");
|
|
}
|
|
}
|
|
|
|
return NvResult.Success;
|
|
}
|
|
|
|
private static int MapBufferEx(ServiceCtx Context)
|
|
{
|
|
const string MapErrorMsg = "Failed to map fixed buffer with offset 0x{0:x16} and size 0x{1:x16}!";
|
|
|
|
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
|
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
|
|
|
NvGpuASMapBufferEx Args = AMemoryHelper.Read<NvGpuASMapBufferEx>(Context.Memory, InputPosition);
|
|
|
|
NvGpuASCtx ASCtx = GetASCtx(Context);
|
|
|
|
NvMapHandle Map = NvMapIoctl.GetNvMapWithFb(Context, Args.NvMapHandle);
|
|
|
|
if (Map == null)
|
|
{
|
|
Context.Device.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap handle 0x{Args.NvMapHandle:x8}!");
|
|
|
|
return NvResult.InvalidInput;
|
|
}
|
|
|
|
long PA;
|
|
|
|
if ((Args.Flags & FlagRemapSubRange) != 0)
|
|
{
|
|
lock (ASCtx)
|
|
{
|
|
if (ASCtx.TryGetMapPhysicalAddress(Args.Offset, out PA))
|
|
{
|
|
long VA = Args.Offset + Args.BufferOffset;
|
|
|
|
PA += Args.BufferOffset;
|
|
|
|
if (ASCtx.Vmm.Map(PA, VA, Args.MappingSize) < 0)
|
|
{
|
|
string Msg = string.Format(MapErrorMsg, VA, Args.MappingSize);
|
|
|
|
Context.Device.Log.PrintWarning(LogClass.ServiceNv, Msg);
|
|
|
|
return NvResult.InvalidInput;
|
|
}
|
|
|
|
return NvResult.Success;
|
|
}
|
|
else
|
|
{
|
|
Context.Device.Log.PrintWarning(LogClass.ServiceNv, $"Address 0x{Args.Offset:x16} not mapped!");
|
|
|
|
return NvResult.InvalidInput;
|
|
}
|
|
}
|
|
}
|
|
|
|
PA = Map.Address + Args.BufferOffset;
|
|
|
|
long Size = Args.MappingSize;
|
|
|
|
if (Size == 0)
|
|
{
|
|
Size = (uint)Map.Size;
|
|
}
|
|
|
|
int Result = NvResult.Success;
|
|
|
|
lock (ASCtx)
|
|
{
|
|
//Note: When the fixed offset flag is not set,
|
|
//the Offset field holds the alignment size instead.
|
|
bool VaAllocated = (Args.Flags & FlagFixedOffset) == 0;
|
|
|
|
if (!VaAllocated)
|
|
{
|
|
if (ASCtx.ValidateFixedBuffer(Args.Offset, Size))
|
|
{
|
|
Args.Offset = ASCtx.Vmm.Map(PA, Args.Offset, Size);
|
|
}
|
|
else
|
|
{
|
|
string Msg = string.Format(MapErrorMsg, Args.Offset, Size);
|
|
|
|
Context.Device.Log.PrintWarning(LogClass.ServiceNv, Msg);
|
|
|
|
Result = NvResult.InvalidInput;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Args.Offset = ASCtx.Vmm.Map(PA, Size);
|
|
}
|
|
|
|
if (Args.Offset < 0)
|
|
{
|
|
Args.Offset = 0;
|
|
|
|
Context.Device.Log.PrintWarning(LogClass.ServiceNv, $"Failed to map size 0x{Size:x16}!");
|
|
|
|
Result = NvResult.InvalidInput;
|
|
}
|
|
else
|
|
{
|
|
ASCtx.AddMap(Args.Offset, Size, PA, VaAllocated);
|
|
}
|
|
}
|
|
|
|
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
|
|
|
return Result;
|
|
}
|
|
|
|
private static int GetVaRegions(ServiceCtx Context)
|
|
{
|
|
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
|
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
|
|
|
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
|
|
|
return NvResult.Success;
|
|
}
|
|
|
|
private static int InitializeEx(ServiceCtx Context)
|
|
{
|
|
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
|
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
|
|
|
Context.Device.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
|
|
|
return NvResult.Success;
|
|
}
|
|
|
|
private static int Remap(ServiceCtx Context, int Cmd)
|
|
{
|
|
int Count = ((Cmd >> 16) & 0xff) / 0x14;
|
|
|
|
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
|
|
|
for (int Index = 0; Index < Count; Index++, InputPosition += 0x14)
|
|
{
|
|
NvGpuASRemap Args = AMemoryHelper.Read<NvGpuASRemap>(Context.Memory, InputPosition);
|
|
|
|
NvGpuVmm Vmm = GetASCtx(Context).Vmm;
|
|
|
|
NvMapHandle Map = NvMapIoctl.GetNvMapWithFb(Context, Args.NvMapHandle);
|
|
|
|
if (Map == null)
|
|
{
|
|
Context.Device.Log.PrintWarning(LogClass.ServiceNv, $"Invalid NvMap handle 0x{Args.NvMapHandle:x8}!");
|
|
|
|
return NvResult.InvalidInput;
|
|
}
|
|
|
|
long Result = Vmm.Map(Map.Address, (long)(uint)Args.Offset << 16,
|
|
(long)(uint)Args.Pages << 16);
|
|
|
|
if (Result < 0)
|
|
{
|
|
Context.Device.Log.PrintWarning(LogClass.ServiceNv,
|
|
$"Page 0x{Args.Offset:x16} size 0x{Args.Pages:x16} not allocated!");
|
|
|
|
return NvResult.InvalidInput;
|
|
}
|
|
}
|
|
|
|
return NvResult.Success;
|
|
}
|
|
|
|
public static NvGpuASCtx GetASCtx(ServiceCtx Context)
|
|
{
|
|
return ASCtxs.GetOrAdd(Context.Process, (Key) => new NvGpuASCtx(Context));
|
|
}
|
|
|
|
public static void UnloadProcess(Process Process)
|
|
{
|
|
ASCtxs.TryRemove(Process, out _);
|
|
}
|
|
}
|
|
} |