mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-24 16:30:12 +01:00
f556c80d02
* Haydn: Part 1 Based on my reverse of audio 11.0.0. As always, core implementation under LGPLv3 for the same reasons as for Amadeus. This place the bases of a more flexible audio system while making audout & audin accurate. This have the following improvements: - Complete reimplementation of audout and audin. - Audin currently only have a dummy backend. - Dramatically reduce CPU usage by up to 50% in common cases (SoundIO and OpenAL). - Audio Renderer now can output to 5.1 devices when supported. - Audio Renderer init its backend on demand instead of keeping two up all the time. - All backends implementation are now in their own project. - Ryujinx.Audio.Renderer was renamed Ryujinx.Audio and was refactored because of this. As a note, games having issues with OpenAL haven't improved and will not because of OpenAL design (stopping when buffers finish playing causing possible audio "pops" when buffers are very small). * Update for latest hexkyz's edits on Switchbrew * audren: Rollback channel configuration changes * Address gdkchan's comments * Fix typo in OpenAL backend driver * Address last comments * Fix a nit * Address gdkchan's comments
75 lines
1.4 KiB
C#
75 lines
1.4 KiB
C#
namespace SoundIOSharp
|
|
{
|
|
public enum SoundIOChannelId
|
|
{
|
|
Invalid,
|
|
FrontLeft,
|
|
FrontRight,
|
|
FrontCenter,
|
|
Lfe,
|
|
BackLeft,
|
|
BackRight,
|
|
FrontLeftCenter,
|
|
FrontRightCenter,
|
|
BackCenter,
|
|
SideLeft,
|
|
SideRight,
|
|
TopCenter,
|
|
TopFrontLeft,
|
|
TopFrontCenter,
|
|
TopFrontRight,
|
|
TopBackLeft,
|
|
TopBackCenter,
|
|
TopBackRight,
|
|
BackLeftCenter,
|
|
BackRightCenter,
|
|
FrontLeftWide,
|
|
FrontRightWide,
|
|
FrontLeftHigh,
|
|
FrontCenterHigh,
|
|
FrontRightHigh,
|
|
TopFrontLeftCenter,
|
|
TopFrontRightCenter,
|
|
TopSideLeft,
|
|
TopSideRight,
|
|
LeftLfe,
|
|
RightLfe,
|
|
Lfe2,
|
|
BottomCenter,
|
|
BottomLeftCenter,
|
|
BottomRightCenter,
|
|
MsMid,
|
|
MsSide,
|
|
AmbisonicW,
|
|
AmbisonicX,
|
|
AmbisonicY,
|
|
AmbisonicZ,
|
|
XyX,
|
|
XyY,
|
|
HeadphonesLeft,
|
|
HeadphonesRight,
|
|
ClickTrack,
|
|
ForeignLanguage,
|
|
HearingImpaired,
|
|
Narration,
|
|
Haptic,
|
|
DialogCentricMix,
|
|
Aux,
|
|
Aux0,
|
|
Aux1,
|
|
Aux2,
|
|
Aux3,
|
|
Aux4,
|
|
Aux5,
|
|
Aux6,
|
|
Aux7,
|
|
Aux8,
|
|
Aux9,
|
|
Aux10,
|
|
Aux11,
|
|
Aux12,
|
|
Aux13,
|
|
Aux14,
|
|
Aux15
|
|
}
|
|
} |