mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-25 08:40:24 +01:00
380b95bc59
* Initial implementation * Refactor dynamic text input keys out to facilitate configuration via UI * Fix code styling * Add per applet indirect layer handles * Remove static functions from SoftwareKeyboardRenderer * Remove inline keyboard reset delay * Remove inline keyboard V2 responses * Add inline keyboard soft-lock recovering * Add comments * Forward accept and cancel key names to the keyboard and add soft-lock prevention line * Add dummy window to handle paste events * Rework inline keyboard state machine and graphics * Implement IHostUiHandler interfaces on headless WindowBase class * Add inline keyboard assets * Fix coding style * Fix coding style * Change mode cycling shortcut to F6 * Fix invalid calc size error in games using extended calc * Remove unnecessary namespaces
7 lines
170 B
C#
7 lines
170 B
C#
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Npad;
|
|
|
|
namespace Ryujinx.HLE.Ui.Input
|
|
{
|
|
delegate void NpadButtonHandler(int npadIndex, NpadButton button);
|
|
}
|