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76 lines
2.6 KiB
C#
76 lines
2.6 KiB
C#
using System.Collections.Generic;
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namespace ChocolArm64.Translation
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{
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class AILBlock : IAILEmit
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{
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public long IntInputs { get; private set; }
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public long IntOutputs { get; private set; }
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public long IntAwOutputs { get; private set; }
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public long VecInputs { get; private set; }
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public long VecOutputs { get; private set; }
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public long VecAwOutputs { get; private set; }
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public bool HasStateStore { get; private set; }
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public List<IAILEmit> ILEmitters { get; private set; }
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public AILBlock Next { get; set; }
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public AILBlock Branch { get; set; }
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public AILBlock()
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{
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ILEmitters = new List<IAILEmit>();
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}
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public void Add(IAILEmit ILEmitter)
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{
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if (ILEmitter is AILBarrier)
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{
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//Those barriers are used to separate the groups of CIL
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//opcodes emitted by each ARM instruction.
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//We can only consider the new outputs for doing input elimination
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//after all the CIL opcodes used by the instruction being emitted.
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IntAwOutputs = IntOutputs;
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VecAwOutputs = VecOutputs;
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}
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else if (ILEmitter is AILOpCodeLoad Ld && AILEmitter.IsRegIndex(Ld.Index))
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{
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switch (Ld.IoType)
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{
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case AIoType.Flag: IntInputs |= ((1L << Ld.Index) << 32) & ~IntAwOutputs; break;
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case AIoType.Int: IntInputs |= (1L << Ld.Index) & ~IntAwOutputs; break;
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case AIoType.Vector: VecInputs |= (1L << Ld.Index) & ~VecAwOutputs; break;
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}
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}
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else if (ILEmitter is AILOpCodeStore St)
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{
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if (AILEmitter.IsRegIndex(St.Index))
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{
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switch (St.IoType)
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{
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case AIoType.Flag: IntOutputs |= (1L << St.Index) << 32; break;
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case AIoType.Int: IntOutputs |= 1L << St.Index; break;
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case AIoType.Vector: VecOutputs |= 1L << St.Index; break;
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}
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}
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if (St.IoType == AIoType.Fields)
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{
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HasStateStore = true;
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}
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}
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ILEmitters.Add(ILEmitter);
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}
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public void Emit(AILEmitter Context)
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{
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foreach (IAILEmit ILEmitter in ILEmitters)
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{
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ILEmitter.Emit(Context);
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}
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}
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}
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} |