mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-27 17:40:50 +01:00
521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
46 lines
2.1 KiB
C#
46 lines
2.1 KiB
C#
namespace Ryujinx.HLE.Loaders.Npdm
|
|
{
|
|
enum FsPermissionRw : ulong
|
|
{
|
|
MountContentType2 = 0x8000000000000801,
|
|
MountContentType5 = 0x8000000000000801,
|
|
MountContentType3 = 0x8000000000000801,
|
|
MountContentType4 = 0x8000000000000801,
|
|
MountContentType6 = 0x8000000000000801,
|
|
MountContentType7 = 0x8000000000000801,
|
|
Unknown0x6 = 0x8000000000000000,
|
|
ContentStorageAccess = 0x8000000000000800,
|
|
ImageDirectoryAccess = 0x8000000000001000,
|
|
MountBisType28 = 0x8000000000000084,
|
|
MountBisType29 = 0x8000000000000080,
|
|
MountBisType30 = 0x8000000000008080,
|
|
MountBisType31 = 0x8000000000008080,
|
|
Unknown0xD = 0x8000000000000080,
|
|
SdCardAccess = 0xC000000000200000,
|
|
GameCardUser = 0x8000000000000010,
|
|
SaveDataAccess0 = 0x8000000000040020,
|
|
SystemSaveDataAccess0 = 0x8000000000000028,
|
|
SaveDataAccess1 = 0x8000000000000020,
|
|
SystemSaveDataAccess1 = 0x8000000000000020,
|
|
BisPartition0 = 0x8000000000010082,
|
|
BisPartition10 = 0x8000000000010080,
|
|
BisPartition20 = 0x8000000000010080,
|
|
BisPartition21 = 0x8000000000010080,
|
|
BisPartition22 = 0x8000000000010080,
|
|
BisPartition23 = 0x8000000000010080,
|
|
BisPartition24 = 0x8000000000010080,
|
|
BisPartition25 = 0x8000000000010080,
|
|
BisPartition26 = 0x8000000000000080,
|
|
BisPartition27 = 0x8000000000000084,
|
|
BisPartition28 = 0x8000000000000084,
|
|
BisPartition29 = 0x8000000000000080,
|
|
BisPartition30 = 0x8000000000000080,
|
|
BisPartition31 = 0x8000000000000080,
|
|
BisPartition32 = 0x8000000000000080,
|
|
Unknown0x23 = 0xC000000000200000,
|
|
GameCard_System = 0x8000000000000100,
|
|
MountContent_System = 0x8000000000100008,
|
|
HostAccess = 0xC000000000400000
|
|
}
|
|
}
|