mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-27 17:40:50 +01:00
366 lines
9.7 KiB
C#
366 lines
9.7 KiB
C#
using Ryujinx.Core.Logging;
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using System;
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using System.Collections.Concurrent;
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namespace Ryujinx.Core.OsHle.Handles
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{
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class KProcessScheduler : IDisposable
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{
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private ConcurrentDictionary<KThread, SchedulerThread> AllThreads;
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private ThreadQueue WaitingToRun;
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private int ActiveCores;
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private object SchedLock;
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private Logger Log;
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public KProcessScheduler(Logger Log)
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{
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this.Log = Log;
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AllThreads = new ConcurrentDictionary<KThread, SchedulerThread>();
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WaitingToRun = new ThreadQueue();
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SchedLock = new object();
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}
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public void StartThread(KThread Thread)
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{
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lock (SchedLock)
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{
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SchedulerThread SchedThread = new SchedulerThread(Thread);
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if (!AllThreads.TryAdd(Thread, SchedThread))
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{
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return;
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}
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if (AddActiveCore(Thread))
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{
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Thread.Thread.Execute();
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PrintDbgThreadInfo(Thread, "running.");
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}
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else
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{
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WaitingToRun.Push(SchedThread);
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PrintDbgThreadInfo(Thread, "waiting to run.");
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}
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}
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}
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public void RemoveThread(KThread Thread)
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{
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PrintDbgThreadInfo(Thread, "exited.");
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lock (SchedLock)
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{
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if (AllThreads.TryRemove(Thread, out SchedulerThread SchedThread))
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{
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WaitingToRun.Remove(SchedThread);
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SchedThread.Dispose();
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}
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SchedulerThread NewThread = WaitingToRun.Pop(Thread.ActualCore);
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if (NewThread == null)
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{
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Log.PrintDebug(LogClass.KernelScheduler, $"Nothing to run on core {Thread.ActualCore}!");
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RemoveActiveCore(Thread.ActualCore);
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return;
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}
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RunThread(NewThread);
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}
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}
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public void SetThreadActivity(KThread Thread, bool Active)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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SchedThread.IsActive = Active;
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if (Active)
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{
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SchedThread.WaitActivity.Set();
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}
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else
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{
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SchedThread.WaitActivity.Reset();
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}
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}
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public void EnterWait(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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Suspend(Thread);
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SchedThread.WaitSync.WaitOne();
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TryResumingExecution(SchedThread);
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}
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public bool EnterWait(KThread Thread, int Timeout)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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Suspend(Thread);
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bool Result = SchedThread.WaitSync.WaitOne(Timeout);
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TryResumingExecution(SchedThread);
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return Result;
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}
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public void WakeUp(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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SchedThread.WaitSync.Set();
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}
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public void Suspend(KThread Thread)
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{
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lock (SchedLock)
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{
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PrintDbgThreadInfo(Thread, "suspended.");
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SchedulerThread SchedThread = WaitingToRun.Pop(Thread.ActualCore);
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if (SchedThread != null)
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{
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RunThread(SchedThread);
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}
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else
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{
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Log.PrintDebug(LogClass.KernelScheduler, $"Nothing to run on core {Thread.ActualCore}!");
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RemoveActiveCore(Thread.ActualCore);
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}
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}
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}
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public void Yield(KThread Thread)
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{
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PrintDbgThreadInfo(Thread, "yielded execution.");
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if (IsActive(Thread))
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{
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lock (SchedLock)
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{
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SchedulerThread SchedThread = WaitingToRun.Pop(
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Thread.ActualCore,
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Thread.ActualPriority);
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if (SchedThread == null)
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{
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PrintDbgThreadInfo(Thread, "resumed because theres nothing better to run.");
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return;
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}
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if (SchedThread != null)
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{
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RunThread(SchedThread);
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}
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}
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}
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else
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{
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//Just stop running the thread if it's not active,
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//and run whatever is waiting to run with the higuest priority.
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Suspend(Thread);
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}
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Resume(Thread);
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}
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public bool TryRunning(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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lock (SchedLock)
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{
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if (WaitingToRun.HasThread(SchedThread) && AddActiveCore(Thread))
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{
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WaitingToRun.Remove(SchedThread);
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RunThread(SchedThread);
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return true;
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}
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return false;
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}
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}
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public void Resume(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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TryResumingExecution(SchedThread);
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}
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private void TryResumingExecution(SchedulerThread SchedThread)
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{
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KThread Thread = SchedThread.Thread;
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PrintDbgThreadInfo(Thread, "trying to resume...");
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SchedThread.WaitActivity.WaitOne();
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lock (SchedLock)
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{
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if (AddActiveCore(Thread))
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{
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PrintDbgThreadInfo(Thread, "resuming execution...");
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return;
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}
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WaitingToRun.Push(SchedThread);
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PrintDbgThreadInfo(Thread, "entering wait state...");
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}
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SchedThread.WaitSched.WaitOne();
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PrintDbgThreadInfo(Thread, "resuming execution...");
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}
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private void RunThread(SchedulerThread SchedThread)
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{
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if (!SchedThread.Thread.Thread.Execute())
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{
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PrintDbgThreadInfo(SchedThread.Thread, "waked.");
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SchedThread.WaitSched.Set();
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}
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else
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{
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PrintDbgThreadInfo(SchedThread.Thread, "running.");
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}
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}
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public void Resort(KThread Thread)
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{
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if (AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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WaitingToRun.Resort(SchedThread);
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}
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}
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private bool IsActive(KThread Thread)
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{
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if (!AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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{
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throw new InvalidOperationException();
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}
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return SchedThread.IsActive;
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}
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private bool AddActiveCore(KThread Thread)
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{
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lock (SchedLock)
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{
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//First, try running it on Ideal Core.
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int CoreMask = 1 << Thread.IdealCore;
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if ((ActiveCores & CoreMask) == 0)
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{
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ActiveCores |= CoreMask;
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Thread.ActualCore = Thread.IdealCore;
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return true;
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}
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//If that fails, then try running on any core allowed by Core Mask.
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CoreMask = Thread.CoreMask & ~ActiveCores;
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if (CoreMask != 0)
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{
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CoreMask &= -CoreMask;
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ActiveCores |= CoreMask;
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for (int Bit = 0; Bit < 32; Bit++)
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{
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if (((CoreMask >> Bit) & 1) != 0)
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{
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Thread.ActualCore = Bit;
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return true;
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}
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}
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throw new InvalidOperationException();
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}
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return false;
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}
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}
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private void RemoveActiveCore(int Core)
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{
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lock (SchedLock)
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{
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ActiveCores &= ~(1 << Core);
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}
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}
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private void PrintDbgThreadInfo(KThread Thread, string Message)
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{
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Log.PrintDebug(LogClass.KernelScheduler, "(" +
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"ThreadId = " + Thread.ThreadId + ", " +
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"ActualCore = " + Thread.ActualCore + ", " +
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"IdealCore = " + Thread.IdealCore + ", " +
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"ActualPriority = " + Thread.ActualPriority + ", " +
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"WantedPriority = " + Thread.WantedPriority + ") " + Message);
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool Disposing)
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{
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if (Disposing)
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{
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foreach (SchedulerThread SchedThread in AllThreads.Values)
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{
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SchedThread.Dispose();
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}
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}
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}
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}
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} |