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ryujinx
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ryujinx
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Ryujinx.Graphics.Shader
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CodeGen
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Glsl
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Instructions
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gdkchan
9daf029f35
Use vector transform feedback outputs if possible (
#3832
)
2022-11-12 20:20:40 -03:00
..
InstGen.cs
Use vector transform feedback outputs if possible (
#3832
)
2022-11-12 20:20:40 -03:00
InstGenBallot.cs
Use shader subgroup extensions if shader ballot is not supported (
#2627
)
2021-09-19 14:38:39 +02:00
InstGenCall.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
InstGenFSI.cs
Add support for fragment shader interlock (
#2768
)
2021-10-28 19:53:12 -03:00
InstGenHelper.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
InstGenMemory.cs
Use vector transform feedback outputs if possible (
#3832
)
2022-11-12 20:20:40 -03:00
InstGenPacking.cs
Initial support for double precision shader instructions. (
#963
)
2020-03-03 15:02:08 +01:00
InstInfo.cs
…
InstType.cs
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
2020-01-09 02:13:00 +01:00