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106 lines
2.9 KiB
C#
106 lines
2.9 KiB
C#
using ChocolArm64.Decoder;
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using ChocolArm64.Instruction;
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using ChocolArm64.Translation;
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using System.Collections.Generic;
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using System.Reflection.Emit;
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namespace ChocolArm64
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{
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public class ATranslator
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{
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public AThread Thread { get; private set; }
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private Dictionary<long, ATranslatedSub> CachedSubs;
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private bool KeepRunning;
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public ATranslator(AThread Parent)
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{
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this.Thread = Parent;
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CachedSubs = new Dictionary<long, ATranslatedSub>();
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KeepRunning = true;
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}
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public void StopExecution() => KeepRunning = false;
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public void ExecuteSubroutine(long Position)
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{
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do
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{
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if (CachedSubs.TryGetValue(Position, out ATranslatedSub Sub) && !Sub.NeedsReJit)
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{
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Position = Sub.Execute(Thread.ThreadState, Thread.Memory);
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}
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else
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{
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Position = TranslateSubroutine(Position).Execute(Thread.ThreadState, Thread.Memory);
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}
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}
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while (Position != 0 && KeepRunning);
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}
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internal bool TryGetCachedSub(AOpCode OpCode, out ATranslatedSub Sub)
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{
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if (OpCode.Emitter != AInstEmit.Bl)
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{
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Sub = null;
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return false;
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}
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return TryGetCachedSub(((AOpCodeBImmAl)OpCode).Imm, out Sub);
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}
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internal bool TryGetCachedSub(long Position, out ATranslatedSub Sub)
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{
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return CachedSubs.TryGetValue(Position, out Sub);
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}
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public bool HasCachedSub(long Position)
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{
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return CachedSubs.ContainsKey(Position);
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}
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private ATranslatedSub TranslateSubroutine(long Position)
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{
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(ABlock[] Graph, ABlock Root) Cfg = ADecoder.DecodeSubroutine(this, Position);
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AILEmitterCtx Context = new AILEmitterCtx(
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this,
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Cfg.Graph,
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Cfg.Root);
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if (Context.CurrBlock.Position != Position)
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{
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Context.Emit(OpCodes.Br, Context.GetLabel(Position));
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}
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do
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{
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Context.EmitOpCode();
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}
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while (Context.AdvanceOpCode());
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//Mark all methods that calls this method for ReJiting,
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//since we can now call it directly which is faster.
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foreach (ATranslatedSub TS in CachedSubs.Values)
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{
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if (TS.SubCalls.Contains(Position))
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{
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TS.MarkForReJit();
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}
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}
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ATranslatedSub Subroutine = Context.GetSubroutine();
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if (!CachedSubs.TryAdd(Position, Subroutine))
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{
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CachedSubs[Position] = Subroutine;
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}
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return Subroutine;
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}
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}
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} |