mirror of
https://github.com/ryujinx-mirror/ryujinx.git
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c393cdf8e3
* Keep track mapped buffers with fixed offsets * Started rewriting the memory manager * Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks * MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks * Rebased * Optimize the map/unmap physical memory svcs * Integrate shared font support * Fix address space reserve alignment * Some fixes related to gpu memory mapping * Some cleanup * Only try uploading const buffers that are really used * Check if memory region is contiguous * Rebased * Add missing count increment on IsRegionModified * Check for reads/writes outside of the address space, optimize translation with a tail call
125 lines
4.2 KiB
C#
125 lines
4.2 KiB
C#
using Ryujinx.HLE.OsHle.Font;
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using Ryujinx.HLE.OsHle.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.OsHle.Services.Pl
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{
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class ISharedFontManager : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public ISharedFontManager()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, RequestLoad },
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{ 1, GetLoadState },
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{ 2, GetFontSize },
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{ 3, GetSharedMemoryAddressOffset },
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{ 4, GetSharedMemoryNativeHandle },
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{ 5, GetSharedFontInOrderOfPriority }
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};
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}
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public long RequestLoad(ServiceCtx Context)
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{
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SharedFontType FontType = (SharedFontType)Context.RequestData.ReadInt32();
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//We don't need to do anything here because we do lazy initialization
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//on SharedFontManager (the font is loaded when necessary).
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return 0;
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}
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public long GetLoadState(ServiceCtx Context)
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{
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SharedFontType FontType = (SharedFontType)Context.RequestData.ReadInt32();
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//1 (true) indicates that the font is already loaded.
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//All fonts are already loaded.
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Context.ResponseData.Write(1);
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return 0;
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}
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public long GetFontSize(ServiceCtx Context)
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{
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SharedFontType FontType = (SharedFontType)Context.RequestData.ReadInt32();
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Context.ResponseData.Write(Context.Ns.Os.Font.GetFontSize(FontType));
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return 0;
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}
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public long GetSharedMemoryAddressOffset(ServiceCtx Context)
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{
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SharedFontType FontType = (SharedFontType)Context.RequestData.ReadInt32();
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Context.ResponseData.Write(Context.Ns.Os.Font.GetSharedMemoryAddressOffset(FontType));
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return 0;
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}
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public long GetSharedMemoryNativeHandle(ServiceCtx Context)
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{
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Context.Ns.Os.Font.EnsureInitialized();
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int Handle = Context.Process.HandleTable.OpenHandle(Context.Ns.Os.FontSharedMem);
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Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
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return 0;
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}
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public long GetSharedFontInOrderOfPriority(ServiceCtx Context)
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{
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long LanguageCode = Context.RequestData.ReadInt64();
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int LoadedCount = 0;
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for (SharedFontType Type = 0; Type < SharedFontType.Count; Type++)
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{
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int Offset = (int)Type * 4;
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if (!AddFontToOrderOfPriorityList(Context, (SharedFontType)Type, Offset))
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{
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break;
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}
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LoadedCount++;
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}
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Context.ResponseData.Write(LoadedCount);
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Context.ResponseData.Write((int)SharedFontType.Count);
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return 0;
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}
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private bool AddFontToOrderOfPriorityList(ServiceCtx Context, SharedFontType FontType, int Offset)
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{
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long TypesPosition = Context.Request.ReceiveBuff[0].Position;
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long TypesSize = Context.Request.ReceiveBuff[0].Size;
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long OffsetsPosition = Context.Request.ReceiveBuff[1].Position;
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long OffsetsSize = Context.Request.ReceiveBuff[1].Size;
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long FontSizeBufferPosition = Context.Request.ReceiveBuff[2].Position;
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long FontSizeBufferSize = Context.Request.ReceiveBuff[2].Size;
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if ((uint)Offset + 4 > (uint)TypesSize ||
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(uint)Offset + 4 > (uint)OffsetsSize ||
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(uint)Offset + 4 > (uint)FontSizeBufferSize)
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{
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return false;
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}
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Context.Memory.WriteInt32(TypesPosition + Offset, (int)FontType);
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Context.Memory.WriteInt32(OffsetsPosition + Offset, Context.Ns.Os.Font.GetSharedMemoryAddressOffset(FontType));
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Context.Memory.WriteInt32(FontSizeBufferPosition + Offset, Context.Ns.Os.Font.GetFontSize(FontType));
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return true;
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}
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}
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} |