ryujinx/Ryujinx/Ui
Mary 48f6570557
Salieri: shader cache (#1701)
Here come Salieri, my implementation of a disk shader cache!

"I'm sure you know why I named it that."
"It doesn't really mean anything."

This implementation collects shaders at runtime and cache them to be later compiled when starting a game.
2020-11-13 00:15:34 +01:00
..
assets Improvements to input and input configuration in the GUI. (#849) 2020-05-03 04:00:53 +02:00
Diagnostic ui: Initial better user error reporting (#1503) 2020-09-01 11:09:42 +02:00
AboutWindow.cs ui: Initial better user error reporting (#1503) 2020-09-01 11:09:42 +02:00
AboutWindow.glade Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
ApplicationAddedEventArgs.cs Fix application list (#891) 2020-01-31 19:21:46 +01:00
ApplicationCountUpdatedEventArgs.cs Fix application list (#891) 2020-01-31 19:21:46 +01:00
ApplicationData.cs Remember GUI column sort and separate hotkey settings from emulated input settings (#1223) 2020-06-26 12:30:16 +02:00
ApplicationLibrary.cs hle/ui: Basic multi programs support (#1560) 2020-09-21 13:45:30 +10:00
ApplicationMetadata.cs Create method to LoadAndSave ApplicationMetaData and get rid of code duplication (#872) 2020-01-12 04:01:04 +01:00
ControllerWindow.cs Motion Fixes (#1589) 2020-10-28 20:52:07 +01:00
ControllerWindow.glade Motion Fixes (#1589) 2020-10-28 20:52:07 +01:00
DlcWindow.cs Update to LibHac 0.12.0 (#1485) 2020-09-01 17:08:59 -03:00
DlcWindow.glade Implement dlc management window (#1313) 2020-06-23 10:32:07 +10:00
ErrorAppletDialog.cs Basic impl of Error Applet (#1551) 2020-09-28 00:00:38 +02:00
GameTableContextMenu.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
GLRenderer.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
GtkDialog.cs Rollback the CreateExitDialog function that was lost with auto updater 2020-10-10 01:22:25 +02:00
GtkHostUiHandler.cs Basic impl of Error Applet (#1551) 2020-09-28 00:00:38 +02:00
InputDialog.cs Implement Software Keyboard GTK frontend (#1434) 2020-08-03 03:30:58 +02:00
JoystickController.cs system: Make index 0 of keyboards in configuration 'all keyboards' 2020-05-03 15:00:29 +02:00
KeyboardController.cs Remember GUI column sort and separate hotkey settings from emulated input settings (#1223) 2020-06-26 12:30:16 +02:00
MainWindow.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
MainWindow.glade Replace Host FPS with GPU command queue load ("Fifo %") (#1585) 2020-10-14 07:54:42 +11:00
Migration.cs Allow launching with custom data directories (#1505) 2020-08-30 18:51:53 +02:00
ProfileDialog.cs Improvements to input and input configuration in the GUI. (#849) 2020-05-03 04:00:53 +02:00
ProfileDialog.glade Improvements to input and input configuration in the GUI. (#849) 2020-05-03 04:00:53 +02:00
SaveImporter.cs Update to LibHac 0.12.0 (#1485) 2020-09-01 17:08:59 -03:00
SettingsWindow.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
SettingsWindow.glade Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
StatusUpdatedEventArgs.cs Replace Host FPS with GPU command queue load ("Fifo %") (#1585) 2020-10-14 07:54:42 +11:00
TitleUpdateWindow.cs hle/ui: Basic multi programs support (#1560) 2020-09-21 13:45:30 +10:00
TitleUpdateWindow.glade Implement update loader and log loaded application info (#1023) 2020-04-12 23:02:37 +02:00
UrlHelper.cs ui: Initial better user error reporting (#1503) 2020-09-01 11:09:42 +02:00