mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-15 01:31:16 +01:00
48278905d1
* Rewrite scheduler context switch code * Fix race in UnmapIpcRestorePermission * Fix thread exit issue that could leave the scheduler in a invalid state * Change context switch method to not wait on guest thread, remove spin wait, use SignalAndWait to pass control * Remove multi-core setting (it is always on now) * Re-enable assert * Remove multicore from default config and schema * Fix race in KTimeManager
72 lines
1.7 KiB
C#
72 lines
1.7 KiB
C#
using System.Diagnostics;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Kernel.Common
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{
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class KAutoObject
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{
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protected KernelContext KernelContext;
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private int _referenceCount;
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public KAutoObject(KernelContext context)
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{
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KernelContext = context;
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_referenceCount = 1;
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}
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public virtual KernelResult SetName(string name)
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{
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if (!KernelContext.AutoObjectNames.TryAdd(name, this))
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{
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return KernelResult.InvalidState;
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}
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return KernelResult.Success;
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}
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public static KernelResult RemoveName(KernelContext context, string name)
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{
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if (!context.AutoObjectNames.TryRemove(name, out _))
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{
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return KernelResult.NotFound;
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}
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return KernelResult.Success;
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}
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public static KAutoObject FindNamedObject(KernelContext context, string name)
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{
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if (context.AutoObjectNames.TryGetValue(name, out KAutoObject obj))
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{
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return obj;
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}
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return null;
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}
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public void IncrementReferenceCount()
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{
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int newRefCount = Interlocked.Increment(ref _referenceCount);
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Debug.Assert(newRefCount >= 2);
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}
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public void DecrementReferenceCount()
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{
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int newRefCount = Interlocked.Decrement(ref _referenceCount);
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Debug.Assert(newRefCount >= 0);
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if (newRefCount == 0)
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{
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Destroy();
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}
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}
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protected virtual void Destroy()
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{
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}
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}
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} |