mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-01 19:27:18 +01:00
ca0d1f8205
* ns/nim: Stub eShop related calls As we aren't able to process purchase on the eShop throught the emulator, I have: - Stub IPurchaseEventManager::SetDefaultDeliveryTarget (with RE check). - Implement IPurchaseEventManager::GetPurchasedEventReadableHandle (with RE check). As we can't do any eShop async call throught the emulator, I have: - Stub IShopServiceAccessServerInterface::CreateServerInterface - Stub IShopServiceAccessServer::CreateAccessorInterface - Stub IShopServiceAccessor::IShopServiceAsync Close #1084 and #1322 * fix handle copy * Fix align * Fix readonly event
21 lines
673 B
C#
21 lines
673 B
C#
using Ryujinx.Common.Logging;
|
|
using Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface.ShopServiceAccessServer;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Nim.ShopServiceAccessServerInterface
|
|
{
|
|
class IShopServiceAccessServer : IpcService
|
|
{
|
|
public IShopServiceAccessServer() { }
|
|
|
|
[Command(0)]
|
|
// CreateAccessorInterface(u8) -> object<nn::ec::IShopServiceAccessor>
|
|
public ResultCode CreateAccessorInterface(ServiceCtx context)
|
|
{
|
|
MakeObject(context, new IShopServiceAccessor(context.Device.System));
|
|
|
|
Logger.PrintStub(LogClass.ServiceNim);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
}
|
|
} |