mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-28 10:00:50 +01:00
28 lines
779 B
C#
28 lines
779 B
C#
namespace Ryujinx.Graphics.Gpu.State
|
|
{
|
|
struct ShaderState
|
|
{
|
|
public uint Control;
|
|
public uint Offset;
|
|
public uint Unknown0x8;
|
|
public int MaxRegisters;
|
|
public ShaderType Type;
|
|
public uint Unknown0x14;
|
|
public uint Unknown0x18;
|
|
public uint Unknown0x1c;
|
|
public uint Unknown0x20;
|
|
public uint Unknown0x24;
|
|
public uint Unknown0x28;
|
|
public uint Unknown0x2c;
|
|
public uint Unknown0x30;
|
|
public uint Unknown0x34;
|
|
public uint Unknown0x38;
|
|
public uint Unknown0x3c;
|
|
|
|
public bool UnpackEnable()
|
|
{
|
|
return (Control & 1) != 0;
|
|
}
|
|
}
|
|
}
|