mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-25 00:40:13 +01:00
da4e0856c9
* controller image changes depending on the selected controller type the new controller image assets are temporary until i get new ones * Game list scans subdirs for games * Key file existence check * Only shows Program NCAs in Application list * Change shown GUI columns without restarting * Sort by column if you click on the column header Columns are sorted as text so there are inaccuracies on some columns * Fix sort on Time Played, Last Played and File Size columns * Add ability to designate favourite games #1 TODO: - Make fav games persistent - Fix invisible check marks due to theme * Add ability to designate favourite games #2 Also removed default theme * Added a Windows specific build condition and a Linux bug fix * bugfix * Load metadata from JSONs * Temp bug fix for MacOS * lil clean up * requested changes * Misc fixes * edited schema and config * Show the TitleID of games on the title bar * gui column config option have names * Async loading of game list * bugfix and cleanup * thog's requested changes * requested changes and cleanup still need to fix the gtk seizure * Fix issue where an ExeFS as a NSP didn't show up in the application list * Minor fixes * catch glib unhandled exceptions * Make sure to do UI manipulation in the main thread * Print path of invalid files * Ac_k's requested changes * Return of the dark theme * move AboutInfo struct to another file * sort usings * changes - gdkchan's requested changes that have been marked resolved - made some structs internal as they aren't used outside of the GUI - renamed Ryujinx.UI to Ryujinx.Ui to fit naming convention and folder structure - fixed bug where controller type dropdown box is stretched
870 lines
34 KiB
C#
870 lines
34 KiB
C#
using DiscordRPC;
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using Gtk;
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using JsonPrettyPrinterPlus;
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using Ryujinx.Audio;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Gal.OpenGL;
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using Ryujinx.Graphics.Gal;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.Profiler;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading;
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using Utf8Json;
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using Utf8Json.Resolvers;
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using GUI = Gtk.Builder.ObjectAttribute;
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namespace Ryujinx.Ui
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{
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public class MainWindow : Window
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{
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private static HLE.Switch _device;
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private static IGalRenderer _renderer;
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private static IAalOutput _audioOut;
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private static GlScreen _screen;
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private static ListStore _tableStore;
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private static bool _updatingGameTable;
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private static bool _gameLoaded;
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private static bool _ending;
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private static TreeViewColumn _favColumn;
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private static TreeViewColumn _appColumn;
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private static TreeViewColumn _devColumn;
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private static TreeViewColumn _versionColumn;
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private static TreeViewColumn _timePlayedColumn;
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private static TreeViewColumn _lastPlayedColumn;
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private static TreeViewColumn _fileExtColumn;
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private static TreeViewColumn _fileSizeColumn;
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private static TreeViewColumn _pathColumn;
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private static TreeView _treeView;
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public static bool DiscordIntegrationEnabled { get; set; }
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public static DiscordRpcClient DiscordClient;
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public static RichPresence DiscordPresence;
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#pragma warning disable CS0649
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#pragma warning disable IDE0044
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[GUI] Window _mainWin;
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[GUI] CheckMenuItem _fullScreen;
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[GUI] MenuItem _stopEmulation;
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[GUI] CheckMenuItem _favToggle;
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[GUI] CheckMenuItem _iconToggle;
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[GUI] CheckMenuItem _appToggle;
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[GUI] CheckMenuItem _developerToggle;
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[GUI] CheckMenuItem _versionToggle;
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[GUI] CheckMenuItem _timePlayedToggle;
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[GUI] CheckMenuItem _lastPlayedToggle;
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[GUI] CheckMenuItem _fileExtToggle;
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[GUI] CheckMenuItem _fileSizeToggle;
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[GUI] CheckMenuItem _pathToggle;
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[GUI] TreeView _gameTable;
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[GUI] Label _progressLabel;
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[GUI] LevelBar _progressBar;
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#pragma warning restore CS0649
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#pragma warning restore IDE0044
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public MainWindow() : this(new Builder("Ryujinx.Ui.MainWindow.glade")) { }
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private MainWindow(Builder builder) : base(builder.GetObject("_mainWin").Handle)
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{
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builder.Autoconnect(this);
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DeleteEvent += Window_Close;
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ApplicationLibrary.ApplicationAdded += Application_Added;
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_renderer = new OglRenderer();
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_audioOut = InitializeAudioEngine();
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_device = new HLE.Switch(_renderer, _audioOut);
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_treeView = _gameTable;
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Configuration.Load(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
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Configuration.InitialConfigure(_device);
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ApplyTheme();
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if (DiscordIntegrationEnabled)
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{
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DiscordClient = new DiscordRpcClient("568815339807309834");
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DiscordPresence = new RichPresence
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{
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Assets = new Assets
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{
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LargeImageKey = "ryujinx",
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LargeImageText = "Ryujinx is an emulator for the Nintendo Switch"
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},
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Details = "Main Menu",
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State = "Idling",
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Timestamps = new Timestamps(DateTime.UtcNow)
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};
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DiscordClient.Initialize();
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DiscordClient.SetPresence(DiscordPresence);
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}
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_mainWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
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_stopEmulation.Sensitive = false;
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if (SwitchSettings.SwitchConfig.GuiColumns.FavColumn) { _favToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns.IconColumn) { _iconToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns.AppColumn) { _appToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns.DevColumn) { _developerToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns.VersionColumn) { _versionToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns.TimePlayedColumn) { _timePlayedToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns.LastPlayedColumn) { _lastPlayedToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns.FileExtColumn) { _fileExtToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns.FileSizeColumn) { _fileSizeToggle.Active = true; }
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if (SwitchSettings.SwitchConfig.GuiColumns.PathColumn) { _pathToggle.Active = true; }
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_gameTable.Model = _tableStore = new ListStore(
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typeof(bool),
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typeof(Gdk.Pixbuf),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string));
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_tableStore.SetSortFunc(5, TimePlayedSort);
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_tableStore.SetSortFunc(6, LastPlayedSort);
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_tableStore.SetSortFunc(8, FileSizeSort);
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_tableStore.SetSortColumnId(0, SortType.Descending);
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UpdateColumns();
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#pragma warning disable CS4014
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UpdateGameTable();
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#pragma warning restore CS4014
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}
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internal static void ApplyTheme()
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{
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if (!SwitchSettings.SwitchConfig.EnableCustomTheme)
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{
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return;
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}
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if (File.Exists(SwitchSettings.SwitchConfig.CustomThemePath) && (System.IO.Path.GetExtension(SwitchSettings.SwitchConfig.CustomThemePath) == ".css"))
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{
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CssProvider cssProvider = new CssProvider();
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cssProvider.LoadFromPath(SwitchSettings.SwitchConfig.CustomThemePath);
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StyleContext.AddProviderForScreen(Gdk.Screen.Default, cssProvider, 800);
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}
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else
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{
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Logger.PrintWarning(LogClass.Application, $"The \"custom_theme_path\" section in \"Config.json\" contains an invalid path: \"{SwitchSettings.SwitchConfig.CustomThemePath}\".");
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}
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}
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private void UpdateColumns()
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{
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foreach (TreeViewColumn column in _gameTable.Columns)
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{
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_gameTable.RemoveColumn(column);
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}
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CellRendererToggle favToggle = new CellRendererToggle();
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favToggle.Toggled += FavToggle_Toggled;
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if (SwitchSettings.SwitchConfig.GuiColumns.FavColumn) { _gameTable.AppendColumn("Fav", favToggle, "active", 0); }
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if (SwitchSettings.SwitchConfig.GuiColumns.IconColumn) { _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 1); }
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if (SwitchSettings.SwitchConfig.GuiColumns.AppColumn) { _gameTable.AppendColumn("Application", new CellRendererText(), "text", 2); }
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if (SwitchSettings.SwitchConfig.GuiColumns.DevColumn) { _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 3); }
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if (SwitchSettings.SwitchConfig.GuiColumns.VersionColumn) { _gameTable.AppendColumn("Version", new CellRendererText(), "text", 4); }
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if (SwitchSettings.SwitchConfig.GuiColumns.TimePlayedColumn) { _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 5); }
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if (SwitchSettings.SwitchConfig.GuiColumns.LastPlayedColumn) { _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 6); }
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if (SwitchSettings.SwitchConfig.GuiColumns.FileExtColumn) { _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 7); }
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if (SwitchSettings.SwitchConfig.GuiColumns.FileSizeColumn) { _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 8); }
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if (SwitchSettings.SwitchConfig.GuiColumns.PathColumn) { _gameTable.AppendColumn("Path", new CellRendererText(), "text", 9); }
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foreach (TreeViewColumn column in _gameTable.Columns)
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{
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if (column.Title == "Fav") { _favColumn = column; }
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else if (column.Title == "Application") { _appColumn = column; }
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else if (column.Title == "Developer") { _devColumn = column; }
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else if (column.Title == "Version") { _versionColumn = column; }
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else if (column.Title == "Time Played") { _timePlayedColumn = column; }
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else if (column.Title == "Last Played") { _lastPlayedColumn = column; }
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else if (column.Title == "File Ext") { _fileExtColumn = column; }
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else if (column.Title == "File Size") { _fileSizeColumn = column; }
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else if (column.Title == "Path") { _pathColumn = column; }
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}
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if (SwitchSettings.SwitchConfig.GuiColumns.FavColumn) { _favColumn.SortColumnId = 0; }
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if (SwitchSettings.SwitchConfig.GuiColumns.IconColumn) { _appColumn.SortColumnId = 2; }
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if (SwitchSettings.SwitchConfig.GuiColumns.AppColumn) { _devColumn.SortColumnId = 3; }
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if (SwitchSettings.SwitchConfig.GuiColumns.DevColumn) { _versionColumn.SortColumnId = 4; }
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if (SwitchSettings.SwitchConfig.GuiColumns.TimePlayedColumn) { _timePlayedColumn.SortColumnId = 5; }
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if (SwitchSettings.SwitchConfig.GuiColumns.LastPlayedColumn) { _lastPlayedColumn.SortColumnId = 6; }
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if (SwitchSettings.SwitchConfig.GuiColumns.FileExtColumn) { _fileExtColumn.SortColumnId = 7; }
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if (SwitchSettings.SwitchConfig.GuiColumns.FileSizeColumn) { _fileSizeColumn.SortColumnId = 8; }
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if (SwitchSettings.SwitchConfig.GuiColumns.PathColumn) { _pathColumn.SortColumnId = 9; }
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}
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internal static async Task UpdateGameTable()
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{
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if (_updatingGameTable)
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{
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return;
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}
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_updatingGameTable = true;
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_tableStore.Clear();
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await Task.Run(() => ApplicationLibrary.LoadApplications(SwitchSettings.SwitchConfig.GameDirs, _device.System.KeySet, _device.System.State.DesiredTitleLanguage));
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_updatingGameTable = false;
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}
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internal void LoadApplication(string path)
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{
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if (_gameLoaded)
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{
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GtkDialog.CreateErrorDialog("A game has already been loaded. Please close the emulator and try again");
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}
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else
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{
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Logger.RestartTime();
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if (Directory.Exists(path))
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{
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string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
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if (romFsFiles.Length == 0)
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{
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romFsFiles = Directory.GetFiles(path, "*.romfs");
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}
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if (romFsFiles.Length > 0)
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{
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Logger.PrintInfo(LogClass.Application, "Loading as cart with RomFS.");
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_device.LoadCart(path, romFsFiles[0]);
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}
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else
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{
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Logger.PrintInfo(LogClass.Application, "Loading as cart WITHOUT RomFS.");
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_device.LoadCart(path);
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}
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}
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else if (File.Exists(path))
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{
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switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
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{
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case ".xci":
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Logger.PrintInfo(LogClass.Application, "Loading as XCI.");
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_device.LoadXci(path);
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break;
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case ".nca":
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Logger.PrintInfo(LogClass.Application, "Loading as NCA.");
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_device.LoadNca(path);
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break;
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case ".nsp":
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case ".pfs0":
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Logger.PrintInfo(LogClass.Application, "Loading as NSP.");
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_device.LoadNsp(path);
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break;
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default:
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Logger.PrintInfo(LogClass.Application, "Loading as homebrew.");
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try
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{
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_device.LoadProgram(path);
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}
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catch (ArgumentOutOfRangeException)
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{
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Logger.PrintError(LogClass.Application, "The file which you have specified is unsupported by Ryujinx.");
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}
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break;
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}
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}
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else
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{
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Logger.PrintWarning(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
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End();
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}
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#if MACOS_BUILD
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CreateGameWindow();
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#else
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new Thread(CreateGameWindow).Start();
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#endif
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_gameLoaded = true;
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_stopEmulation.Sensitive = true;
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if (DiscordIntegrationEnabled)
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{
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if (File.ReadAllLines(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "RPsupported.dat")).Contains(_device.System.TitleId))
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{
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DiscordPresence.Assets.LargeImageKey = _device.System.TitleId;
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}
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string state = _device.System.TitleId;
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if (state == null)
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{
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state = "Ryujinx";
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}
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else
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{
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state = state.ToUpper();
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}
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string details = "Idling";
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if (_device.System.TitleName != null)
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{
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details = $"Playing {_device.System.TitleName}";
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}
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DiscordPresence.Details = details;
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DiscordPresence.State = state;
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DiscordPresence.Assets.LargeImageText = _device.System.TitleName;
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DiscordPresence.Assets.SmallImageKey = "ryujinx";
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DiscordPresence.Assets.SmallImageText = "Ryujinx is an emulator for the Nintendo Switch";
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DiscordPresence.Timestamps = new Timestamps(DateTime.UtcNow);
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DiscordClient.SetPresence(DiscordPresence);
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}
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string metadataFolder = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "games", _device.System.TitleId, "gui");
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string metadataFile = System.IO.Path.Combine(metadataFolder, "metadata.json");
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IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
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ApplicationMetadata appMetadata;
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if (!File.Exists(metadataFile))
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{
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Directory.CreateDirectory(metadataFolder);
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appMetadata = new ApplicationMetadata
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{
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Favorite = false,
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TimePlayed = 0,
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LastPlayed = "Never"
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};
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byte[] data = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
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}
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using (Stream stream = File.OpenRead(metadataFile))
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{
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appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
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}
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appMetadata.LastPlayed = DateTime.UtcNow.ToString();
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byte[] saveData = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
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}
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}
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private static void CreateGameWindow()
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{
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Configuration.ConfigureHid(_device, SwitchSettings.SwitchConfig);
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using (_screen = new GlScreen(_device, _renderer))
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{
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_screen.MainLoop();
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End();
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}
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}
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private static void End()
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{
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if (_ending)
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{
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return;
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}
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_ending = true;
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if (_gameLoaded)
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{
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string metadataFolder = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "games", _device.System.TitleId, "gui");
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string metadataFile = System.IO.Path.Combine(metadataFolder, "metadata.json");
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IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
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ApplicationMetadata appMetadata;
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if (!File.Exists(metadataFile))
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{
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Directory.CreateDirectory(metadataFolder);
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appMetadata = new ApplicationMetadata
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{
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Favorite = false,
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TimePlayed = 0,
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LastPlayed = "Never"
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};
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byte[] data = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
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}
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using (Stream stream = File.OpenRead(metadataFile))
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{
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appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
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}
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DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
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double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
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appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
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byte[] saveData = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
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}
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Profile.FinishProfiling();
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_device.Dispose();
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_audioOut.Dispose();
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DiscordClient?.Dispose();
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Logger.Shutdown();
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Environment.Exit(0);
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}
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/// <summary>
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/// Picks an <see cref="IAalOutput"/> audio output renderer supported on this machine
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/// </summary>
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/// <returns>An <see cref="IAalOutput"/> supported by this machine</returns>
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private static IAalOutput InitializeAudioEngine()
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{
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if (SoundIoAudioOut.IsSupported)
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{
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return new SoundIoAudioOut();
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}
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else if (OpenALAudioOut.IsSupported)
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{
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return new OpenALAudioOut();
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}
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else
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{
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return new DummyAudioOut();
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}
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}
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//Events
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private void Application_Added(object sender, ApplicationAddedEventArgs e)
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{
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Application.Invoke(delegate
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{
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_tableStore.AppendValues(
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e.AppData.Favorite,
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new Gdk.Pixbuf(e.AppData.Icon, 75, 75),
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$"{e.AppData.TitleName}\n{e.AppData.TitleId.ToUpper()}",
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e.AppData.Developer,
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e.AppData.Version,
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e.AppData.TimePlayed,
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e.AppData.LastPlayed,
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e.AppData.FileExtension,
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e.AppData.FileSize,
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e.AppData.Path);
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|
_progressLabel.Text = $"{e.NumAppsLoaded}/{e.NumAppsFound} Games Loaded";
|
|
_progressBar.Value = (float)e.NumAppsLoaded / e.NumAppsFound;
|
|
});
|
|
}
|
|
|
|
private void FavToggle_Toggled(object sender, ToggledArgs args)
|
|
{
|
|
_tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path));
|
|
|
|
string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
|
|
string metadataPath = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "games", titleId, "gui", "metadata.json");
|
|
|
|
IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
|
|
|
|
ApplicationMetadata appMetadata;
|
|
|
|
using (Stream stream = File.OpenRead(metadataPath))
|
|
{
|
|
appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
|
|
}
|
|
|
|
if ((bool)_tableStore.GetValue(treeIter, 0))
|
|
{
|
|
_tableStore.SetValue(treeIter, 0, false);
|
|
|
|
appMetadata.Favorite = false;
|
|
}
|
|
else
|
|
{
|
|
_tableStore.SetValue(treeIter, 0, true);
|
|
|
|
appMetadata.Favorite = true;
|
|
}
|
|
|
|
byte[] saveData = JsonSerializer.Serialize(appMetadata, resolver);
|
|
File.WriteAllText(metadataPath, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
|
|
}
|
|
|
|
private void Row_Activated(object sender, RowActivatedArgs args)
|
|
{
|
|
_tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path.ToString()));
|
|
string path = (string)_tableStore.GetValue(treeIter, 9);
|
|
|
|
LoadApplication(path);
|
|
}
|
|
|
|
private void Load_Application_File(object sender, EventArgs args)
|
|
{
|
|
FileChooserDialog fileChooser = new FileChooserDialog("Choose the file to open", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
|
|
|
|
fileChooser.Filter = new FileFilter();
|
|
fileChooser.Filter.AddPattern("*.nsp" );
|
|
fileChooser.Filter.AddPattern("*.pfs0");
|
|
fileChooser.Filter.AddPattern("*.xci" );
|
|
fileChooser.Filter.AddPattern("*.nca" );
|
|
fileChooser.Filter.AddPattern("*.nro" );
|
|
fileChooser.Filter.AddPattern("*.nso" );
|
|
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
LoadApplication(fileChooser.Filename);
|
|
}
|
|
|
|
fileChooser.Dispose();
|
|
}
|
|
|
|
private void Load_Application_Folder(object sender, EventArgs args)
|
|
{
|
|
FileChooserDialog fileChooser = new FileChooserDialog("Choose the folder to open", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
|
|
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
LoadApplication(fileChooser.Filename);
|
|
}
|
|
|
|
fileChooser.Dispose();
|
|
}
|
|
|
|
private void Open_Ryu_Folder(object sender, EventArgs args)
|
|
{
|
|
Process.Start(new ProcessStartInfo()
|
|
{
|
|
FileName = new VirtualFileSystem().GetBasePath(),
|
|
UseShellExecute = true,
|
|
Verb = "open"
|
|
});
|
|
}
|
|
|
|
private void Exit_Pressed(object sender, EventArgs args)
|
|
{
|
|
_screen?.Exit();
|
|
End();
|
|
}
|
|
|
|
private void Window_Close(object sender, DeleteEventArgs args)
|
|
{
|
|
_screen?.Exit();
|
|
End();
|
|
}
|
|
|
|
private void StopEmulation_Pressed(object sender, EventArgs args)
|
|
{
|
|
// TODO: Write logic to kill running game
|
|
|
|
_gameLoaded = false;
|
|
}
|
|
|
|
private void FullScreen_Toggled(object sender, EventArgs args)
|
|
{
|
|
if (_fullScreen.Active)
|
|
{
|
|
Fullscreen();
|
|
}
|
|
else
|
|
{
|
|
Unfullscreen();
|
|
}
|
|
}
|
|
|
|
private void Settings_Pressed(object sender, EventArgs args)
|
|
{
|
|
SwitchSettings settingsWin = new SwitchSettings(_device);
|
|
settingsWin.Show();
|
|
}
|
|
|
|
private void Update_Pressed(object sender, EventArgs args)
|
|
{
|
|
string ryuUpdater = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "RyuUpdater.exe");
|
|
|
|
try
|
|
{
|
|
Process.Start(new ProcessStartInfo(ryuUpdater, "/U") { UseShellExecute = true });
|
|
}
|
|
catch(System.ComponentModel.Win32Exception)
|
|
{
|
|
GtkDialog.CreateErrorDialog("Update canceled by user or updater was not found");
|
|
}
|
|
}
|
|
|
|
private void About_Pressed(object sender, EventArgs args)
|
|
{
|
|
AboutWindow aboutWin = new AboutWindow();
|
|
aboutWin.Show();
|
|
}
|
|
|
|
private void Fav_Toggled(object sender, EventArgs args)
|
|
{
|
|
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
|
|
|
updatedColumns.FavColumn = _favToggle.Active;
|
|
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Icon_Toggled(object sender, EventArgs args)
|
|
{
|
|
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
|
|
|
updatedColumns.IconColumn = _iconToggle.Active;
|
|
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Title_Toggled(object sender, EventArgs args)
|
|
{
|
|
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
|
|
|
updatedColumns.AppColumn = _appToggle.Active;
|
|
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Developer_Toggled(object sender, EventArgs args)
|
|
{
|
|
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
|
|
|
updatedColumns.DevColumn = _developerToggle.Active;
|
|
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Version_Toggled(object sender, EventArgs args)
|
|
{
|
|
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
|
|
|
updatedColumns.VersionColumn = _versionToggle.Active;
|
|
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void TimePlayed_Toggled(object sender, EventArgs args)
|
|
{
|
|
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
|
|
|
updatedColumns.TimePlayedColumn = _timePlayedToggle.Active;
|
|
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void LastPlayed_Toggled(object sender, EventArgs args)
|
|
{
|
|
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
|
|
|
updatedColumns.LastPlayedColumn = _lastPlayedToggle.Active;
|
|
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void FileExt_Toggled(object sender, EventArgs args)
|
|
{
|
|
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
|
|
|
updatedColumns.FileExtColumn = _fileExtToggle.Active;
|
|
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void FileSize_Toggled(object sender, EventArgs args)
|
|
{
|
|
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
|
|
|
updatedColumns.FileSizeColumn = _fileSizeToggle.Active;
|
|
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Path_Toggled(object sender, EventArgs args)
|
|
{
|
|
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
|
|
|
|
updatedColumns.PathColumn = _pathToggle.Active;
|
|
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
|
|
|
|
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void RefreshList_Pressed(object sender, ButtonReleaseEventArgs args)
|
|
{
|
|
#pragma warning disable CS4014
|
|
UpdateGameTable();
|
|
#pragma warning restore CS4014
|
|
}
|
|
|
|
private static int TimePlayedSort(ITreeModel model, TreeIter a, TreeIter b)
|
|
{
|
|
string aValue = model.GetValue(a, 5).ToString();
|
|
string bValue = model.GetValue(b, 5).ToString();
|
|
|
|
if (aValue.Length > 4 && aValue.Substring(aValue.Length - 4) == "mins")
|
|
{
|
|
aValue = (float.Parse(aValue.Substring(0, aValue.Length - 5)) * 60).ToString();
|
|
}
|
|
else if (aValue.Length > 3 && aValue.Substring(aValue.Length - 3) == "hrs")
|
|
{
|
|
aValue = (float.Parse(aValue.Substring(0, aValue.Length - 4)) * 3600).ToString();
|
|
}
|
|
else if (aValue.Length > 4 && aValue.Substring(aValue.Length - 4) == "days")
|
|
{
|
|
aValue = (float.Parse(aValue.Substring(0, aValue.Length - 5)) * 86400).ToString();
|
|
}
|
|
else
|
|
{
|
|
aValue = aValue.Substring(0, aValue.Length - 1);
|
|
}
|
|
|
|
if (bValue.Length > 4 && bValue.Substring(bValue.Length - 4) == "mins")
|
|
{
|
|
bValue = (float.Parse(bValue.Substring(0, bValue.Length - 5)) * 60).ToString();
|
|
}
|
|
else if (bValue.Length > 3 && bValue.Substring(bValue.Length - 3) == "hrs")
|
|
{
|
|
bValue = (float.Parse(bValue.Substring(0, bValue.Length - 4)) * 3600).ToString();
|
|
}
|
|
else if (bValue.Length > 4 && bValue.Substring(bValue.Length - 4) == "days")
|
|
{
|
|
bValue = (float.Parse(bValue.Substring(0, bValue.Length - 5)) * 86400).ToString();
|
|
}
|
|
else
|
|
{
|
|
bValue = bValue.Substring(0, bValue.Length - 1);
|
|
}
|
|
|
|
if (float.Parse(aValue) > float.Parse(bValue))
|
|
{
|
|
return -1;
|
|
}
|
|
else if (float.Parse(bValue) > float.Parse(aValue))
|
|
{
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
private static int LastPlayedSort(ITreeModel model, TreeIter a, TreeIter b)
|
|
{
|
|
string aValue = model.GetValue(a, 6).ToString();
|
|
string bValue = model.GetValue(b, 6).ToString();
|
|
|
|
if (aValue == "Never")
|
|
{
|
|
aValue = DateTime.UnixEpoch.ToString();
|
|
}
|
|
|
|
if (bValue == "Never")
|
|
{
|
|
bValue = DateTime.UnixEpoch.ToString();
|
|
}
|
|
|
|
return DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue));
|
|
}
|
|
|
|
private static int FileSizeSort(ITreeModel model, TreeIter a, TreeIter b)
|
|
{
|
|
string aValue = model.GetValue(a, 8).ToString();
|
|
string bValue = model.GetValue(b, 8).ToString();
|
|
|
|
if (aValue.Substring(aValue.Length - 2) == "GB")
|
|
{
|
|
aValue = (float.Parse(aValue[0..^2]) * 1024).ToString();
|
|
}
|
|
else
|
|
{
|
|
aValue = aValue[0..^2];
|
|
}
|
|
|
|
if (bValue.Substring(bValue.Length - 2) == "GB")
|
|
{
|
|
bValue = (float.Parse(bValue[0..^2]) * 1024).ToString();
|
|
}
|
|
else
|
|
{
|
|
bValue = bValue[0..^2];
|
|
}
|
|
|
|
if (float.Parse(aValue) > float.Parse(bValue))
|
|
{
|
|
return -1;
|
|
}
|
|
else if (float.Parse(bValue) > float.Parse(aValue))
|
|
{
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
}
|