ddrworld: add 1015, add more patches for previous versions, fix headers

This commit is contained in:
Akitake 2024-10-19 11:05:41 +02:00
parent 30ffba99a1
commit 5390c3e8c5
6 changed files with 188 additions and 5 deletions

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@ -310,6 +310,7 @@ Patches for which we don't know the corresponding game version.
| MDX-001 | gamemdx.dll | 2024-07-02 | [MDX-667c9d10_197659](patches/MDX-667c9d10_197659.json) | | MDX-001 | gamemdx.dll | 2024-07-02 | [MDX-667c9d10_197659](patches/MDX-667c9d10_197659.json) |
| MDX-001 | gamemdx.dll | 2024-08-06 | [MDX-66a9f6db_1b2369](patches/MDX-66a9f6db_1b2369.json) | | MDX-001 | gamemdx.dll | 2024-08-06 | [MDX-66a9f6db_1b2369](patches/MDX-66a9f6db_1b2369.json) |
| MDX-001 | gamemdx.dll | 2024-09-10 | [MDX-66d95989_1bc399](patches/MDX-66d95989_1bc399.json) | | MDX-001 | gamemdx.dll | 2024-09-10 | [MDX-66d95989_1bc399](patches/MDX-66d95989_1bc399.json) |
| MDX-001 | gamemdx.dll | 2024-10-15 | [MDX-670636e7_1bd9b9](patches/MDX-670636e7_1bd9b9.json) |
</details> </details>
## Dancerush Stardom (DRS) ## Dancerush Stardom (DRS)

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@ -2,7 +2,7 @@
{ {
"gameCode": "MDX", "gameCode": "MDX",
"version": "2024-06-13 (003)", "version": "2024-06-13 (003)",
"lastUpdated": "2024-07-11 14:58:53", "lastUpdated": "2024-10-19 09:04:19",
"source": "https://sp2x.two-torial.xyz/" "source": "https://sp2x.two-torial.xyz/"
}, },
{ {

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@ -2,7 +2,7 @@
{ {
"gameCode": "MDX", "gameCode": "MDX",
"version": "2024-07-02 (001)", "version": "2024-07-02 (001)",
"lastUpdated": "2024-08-10 08:22:57", "lastUpdated": "2024-10-19 09:04:19",
"source": "https://sp2x.two-torial.xyz/" "source": "https://sp2x.two-torial.xyz/"
}, },
{ {

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@ -2,7 +2,7 @@
{ {
"gameCode": "MDX", "gameCode": "MDX",
"version": "2024-08-06 (001)", "version": "2024-08-06 (001)",
"lastUpdated": "2024-08-12 09:10:32", "lastUpdated": "2024-10-19 09:04:19",
"source": "https://sp2x.two-torial.xyz/" "source": "https://sp2x.two-torial.xyz/"
}, },
{ {

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@ -2,7 +2,7 @@
{ {
"gameCode": "MDX", "gameCode": "MDX",
"version": "2024-09-10 (001)", "version": "2024-09-10 (001)",
"lastUpdated": "2024-09-19 10:04:36", "lastUpdated": "2024-10-19 09:04:19",
"source": "https://sp2x.two-torial.xyz/" "source": "https://sp2x.two-torial.xyz/"
}, },
{ {
@ -53,6 +53,45 @@
} }
] ]
}, },
{
"name": "Render Offset (?)",
"description": "Default: 2",
"gameCode": "MDX",
"type": "number",
"patch": {
"dllName": "gamemdx.dll",
"offset": 148254,
"size": 4,
"min": 0,
"max": 1000
}
},
{
"name": "Bomb Frame Offset",
"description": "Default: 1",
"gameCode": "MDX",
"type": "number",
"patch": {
"dllName": "gamemdx.dll",
"offset": 148239,
"size": 4,
"min": 0,
"max": 10
}
},
{
"name": "Sound Offset",
"description": "Default: 87 - Bigger numbers make audio later",
"gameCode": "MDX",
"type": "number",
"patch": {
"offset": 148244,
"dllName": "gamemdx.dll",
"size": 4,
"min": 0,
"max": 1000
}
},
{ {
"name": "Fake PFREE", "name": "Fake PFREE",
"description": "WARNING: Make sure your network supports and allows this before enabling! Bug: ghost score pacemaker indicator doesn't reload in the same round if a new best is achieved.", "description": "WARNING: Make sure your network supports and allows this before enabling! Bug: ghost score pacemaker indicator doesn't reload in the same round if a new best is achieved.",

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@ -0,0 +1,143 @@
[
{
"gameCode": "MDX",
"version": "2024-10-15 (001)",
"lastUpdated": "2024-10-19 09:04:19",
"source": "https://sp2x.two-torial.xyz/"
},
{
"name": "Mute Announcer",
"description": "",
"gameCode": "MDX",
"type": "memory",
"patches": [
{
"offset": 241187,
"dllName": "gamemdx.dll",
"dataDisabled": "0F84",
"dataEnabled": "90E9"
},
{
"offset": 2702212,
"dllName": "gamemdx.dll",
"dataDisabled": "76",
"dataEnabled": "62"
}
]
},
{
"name": "Timer Freeze",
"description": "",
"gameCode": "MDX",
"type": "memory",
"patches": [
{
"offset": 197134,
"dllName": "gamemdx.dll",
"dataDisabled": "0F84",
"dataEnabled": "90E9"
}
]
},
{
"name": "Disable Konami Song and Skip Konami Logo",
"description": "",
"gameCode": "MDX",
"type": "memory",
"patches": [
{
"offset": 2699840,
"dllName": "gamemdx.dll",
"dataDisabled": "6C",
"dataEnabled": "62"
}
]
},
{
"name": "Render Offset (?)",
"description": "Default: 2",
"gameCode": "MDX",
"type": "number",
"patch": {
"dllName": "gamemdx.dll",
"offset": 150286,
"size": 4,
"min": 0,
"max": 1000
}
},
{
"name": "Bomb Frame Offset",
"description": "Default: 1",
"gameCode": "MDX",
"type": "number",
"patch": {
"dllName": "gamemdx.dll",
"offset": 150271,
"size": 4,
"min": 0,
"max": 10
}
},
{
"name": "Sound Offset",
"description": "Default: 87 - Bigger numbers make audio later",
"gameCode": "MDX",
"type": "number",
"patch": {
"offset": 150276,
"dllName": "gamemdx.dll",
"size": 4,
"min": 0,
"max": 1000
}
},
{
"name": "Fake PFREE",
"description": "WARNING: Make sure your network supports and allows this before enabling! Bug: ghost score pacemaker indicator doesn't reload in the same round if a new best is achieved.",
"gameCode": "MDX",
"type": "memory",
"patches": [
{
"offset": 161115,
"dllName": "gamemdx.dll",
"dataDisabled": "01",
"dataEnabled": "89"
}
]
},
{
"name": "Hide all bottom text",
"description": "",
"gameCode": "MDX",
"type": "memory",
"patches": [
{
"offset": 2194892,
"dllName": "gamemdx.dll",
"dataDisabled": "4556454E54204D4F444500004652454520504C41590000005300000020000000544F4B454E000000434F494E00000000257325733A2532642F2532640000000043524544495425733A25326400000000303030303000000030303030303000002A2A2A2A2A2A0000504153454C493A202573202B20257300504153454C493A2025730000455854524120504153454C493A20257300000000504153454C493A204E4F5420415641494C41424C450000004C4F43414C204D4F444500004F46464C494E45204D4F4445000000004D41494E54454E414E434500434845434B494E4700000000434845434B494E472E000000434845434B494E472E2E0000434845434B494E472E2E2E004F4E4C494E4500004552524F520000004E4F5420415641494C41424C45",
"dataEnabled": "0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"
}
]
},
{
"name": "Hide background music video",
"description": "",
"gameCode": "MDX",
"type": "memory",
"patches": [
{
"offset": 2697745,
"dllName": "gamemdx.dll",
"dataDisabled": "646174612F6D64625F6170782F6D6F766965",
"dataEnabled": "646174612F6D64625F6170782F5F6F766965"
},
{
"offset": 2714004,
"dllName": "gamemdx.dll",
"dataDisabled": "646174612F6D64625F6170782F6D6F766965",
"dataEnabled": "646174612F6D64625F6170782F5F6F766965"
}
]
}
]