diff --git a/SUPPORTED.md b/SUPPORTED.md index 9449c9d..28ba294 100644 --- a/SUPPORTED.md +++ b/SUPPORTED.md @@ -160,6 +160,7 @@ Patches for which we don't know the corresponding game version. | LDJ-010 | bm2dx.dll | 2024-10-09 | [LDJ-66ff4ffa_b3273c](patches/LDJ-66ff4ffa_b3273c.json) | | LDJ-012 | bm2dx.dll | 2024-10-09 | [LDJ-66ff5733_a6589c](patches/LDJ-66ff5733_a6589c.json) | | LDJ-012 | bm2dx.dll | 2024-10-22 | [LDJ-670f7e4f_96009c](patches/LDJ-670f7e4f_96009c.json) | +| LDJ-010 | bm2dx.dll | 2024-11-05 | [LDJ-6721b450_a2e07c](patches/LDJ-6721b450_a2e07c.json) | ## Sound Voltex (SDVX) diff --git a/patches/LDJ-6721b450_a2e07c.json b/patches/LDJ-6721b450_a2e07c.json new file mode 100644 index 0000000..62ba49a --- /dev/null +++ b/patches/LDJ-6721b450_a2e07c.json @@ -0,0 +1,670 @@ +[ + { + "gameCode": "LDJ", + "version": "2024-11-05 (010)", + "lastUpdated": "2024-11-08 11:31:26", + "source": "https://sp2x.two-torial.xyz/" + }, + { + "type": "union", + "name": "Force Audio Output Mode", + "description": "Forces the game to use a specific audio protocol.", + "gameCode": "LDJ", + "patches": [ + { + "name": "Default", + "patch": { + "offset": 10184467, + "dllName": "bm2dx.dll", + "data": "E8C8E2ECFF83780803" + } + }, + { + "name": "WASAPI", + "patch": { + "offset": 10184467, + "dllName": "bm2dx.dll", + "data": "BB00000000EB169090" + } + }, + { + "name": "ASIO", + "patch": { + "offset": 10184467, + "dllName": "bm2dx.dll", + "data": "BB01000000EB169090" + } + } + ] + }, + { + "type": "memory", + "name": "Shared Mode WASAPI", + "description": "Allows non-exclusive WASAPI audio.", + "caution": "Requires \"Force Audio Output Mode\" to WASAPI. Requires 48000Hz sample rate. Will slightly increase audio latency.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 4652795, + "dllName": "bm2dx.dll", + "dataDisabled": "448BF2", + "dataEnabled": "4D31F6" + } + ] + }, + { + "type": "memory", + "name": "Increase Game Volume", + "description": "Increases game volume as it can be a bit low on home setups by default.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 10114821, + "dllName": "bm2dx.dll", + "dataDisabled": "FF90A0000000", + "dataEnabled": "909090909090" + } + ] + }, + { + "type": "memory", + "name": "Force LDJ Mode", + "description": "Forces the game to run as LDJ (012, 60Hz) instead of TDJ (010, 120Hz).", + "gameCode": "LDJ", + "patches": [ + { + "offset": 9975447, + "dllName": "bm2dx.dll", + "dataDisabled": "03", + "dataEnabled": "02" + } + ] + }, + { + "type": "memory", + "name": "Standard/Menu Timer Freeze", + "description": "Freezes all non-premium area timers.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 9131639, + "dllName": "bm2dx.dll", + "dataDisabled": "0F84", + "dataEnabled": "90E9" + } + ] + }, + { + "type": "memory", + "name": "Premium Free Timer Freeze", + "description": "Freezes all premium area timers.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8361389, + "dllName": "bm2dx.dll", + "dataDisabled": "7E", + "dataEnabled": "EB" + } + ] + }, + { + "type": "memory", + "name": "Video Purchase Timer Freeze", + "description": "Freezes the subscreen countdown on the transition from result to music select.", + "caution": "Only useful with a TDJ (010) dll.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 9504877, + "dllName": "bm2dx.dll", + "dataDisabled": "FFC8", + "dataEnabled": "9090" + } + ] + }, + { + "type": "memory", + "name": "CS-style Song Start Delay", + "description": "Lets you pause at the start of a song by holding Start.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8777577, + "dllName": "bm2dx.dll", + "dataDisabled": "7D38", + "dataEnabled": "9090" + } + ] + }, + { + "type": "memory", + "name": "All Notes Preview 12s", + "description": "Always shows note previews at the start of a song, no matter the level.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8726781, + "dllName": "bm2dx.dll", + "dataDisabled": "05", + "dataEnabled": "0C" + }, + { + "offset": 8727147, + "dllName": "bm2dx.dll", + "dataDisabled": "05", + "dataEnabled": "0C" + } + ] + }, + { + "type": "memory", + "name": "Unscramble Touch Screen Keypad in TDJ", + "description": "Unscrambles the touchscreen's Keypad in TDJ.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 9584437, + "dllName": "bm2dx.dll", + "dataDisabled": "4D03C849F7F1", + "dataEnabled": "BA0C00000090" + }, + { + "offset": 9584059, + "dllName": "bm2dx.dll", + "dataDisabled": "33D248F7F3", + "dataEnabled": "BA0C000000" + } + ] + }, + { + "type": "memory", + "name": "Skip Decide Screen", + "description": "Skips the splash animation that appears upon starting a song.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 5938784, + "dllName": "bm2dx.dll", + "dataDisabled": "488BC455", + "dataEnabled": "488BC1C3" + } + ] + }, + { + "type": "memory", + "name": "Quick Retry", + "description": "Makes retrying a song quicker.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8188592, + "dllName": "bm2dx.dll", + "dataDisabled": "40534883EC20", + "dataEnabled": "B001C3909090" + } + ] + }, + { + "type": "memory", + "name": "Quicker Quick Retry", + "description": "Makes retrying a song even quicker. Shortens the duration of the 'Stage Failed' animation.", + "caution": "To be used along with \"Quick Retry\".", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8774304, + "dllName": "bm2dx.dll", + "dataDisabled": "7C79", + "dataEnabled": "9090" + } + ] + }, + { + "type": "memory", + "name": "Mute Navigator Voices", + "description": "Mutes voices you hear when carding in/out of the game.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 9190607, + "dllName": "bm2dx.dll", + "dataDisabled": "750B", + "dataEnabled": "9090" + } + ] + }, + { + "type": "memory", + "name": "Disable News Sound", + "description": "Disables news sounds.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 12682320, + "dllName": "bm2dx.dll", + "dataDisabled": "73797373645F6E6577735F637574696E5F7365", + "dataEnabled": "73797373645F64756D6D790000000000000000" + } + ] + }, + { + "type": "memory", + "name": "Disable Background Movies", + "description": "Disables background movies from playing during gameplay.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 9039772, + "dllName": "bm2dx.dll", + "dataDisabled": "0F849E000000", + "dataEnabled": "31C090909090" + }, + { + "offset": 8688583, + "dllName": "bm2dx.dll", + "dataDisabled": "74", + "dataEnabled": "EB" + } + ] + }, + { + "type": "memory", + "name": "Disable Recording Lock", + "description": "Allows ALL songs to be recorded in-game.", + "caution": "Only useful with a TDJ (010) dll.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8188431, + "dllName": "bm2dx.dll", + "dataDisabled": "4084FF", + "dataEnabled": "909090" + } + ] + }, + { + "type": "memory", + "name": "Faster Video Uploads", + "description": "Makes video upload put request 1000 times faster in theory, by expanding InternetWriteFile() body chunk size to 0x3200000.", + "caution": "Only useful with a TDJ (010) dll.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 10165116, + "dllName": "bm2dx.dll", + "dataDisabled": "00320000", + "dataEnabled": "00002003" + } + ] + }, + { + "type": "memory", + "name": "Force 120 FPS Recording Output .mp4", + "description": "Forces the game to record at 120 FPS.", + "caution": "Only useful with a TDJ (010) dll. Also make sure your hardware and network support this!", + "gameCode": "LDJ", + "patches": [ + { + "offset": 13191736, + "dllName": "bm2dx.dll", + "dataDisabled": "3C", + "dataEnabled": "78" + } + ] + }, + { + "type": "union", + "name": "Reroute FREE PLAY Text", + "description": "Reroute FREE PLAY Text to show something different.", + "caution": "Requires FREE PLAY enabled in the test menu.", + "gameCode": "LDJ", + "patches": [ + { + "name": "Default", + "patch": { + "offset": 5831423, + "dllName": "bm2dx.dll", + "data": "EDC55F00" + } + }, + { + "name": "Song Title/Ticker information", + "patch": { + "offset": 5831423, + "dllName": "bm2dx.dll", + "data": "296B690A" + } + }, + { + "name": "Hide", + "patch": { + "offset": 5831423, + "dllName": "bm2dx.dll", + "data": "81736E00" + } + } + ] + }, + { + "type": "memory", + "name": "Reroute PASELI: ****** Text To Song Title/Ticker Information", + "description": "Reroute PASELI: ****** Text to Song Title/Ticker Information.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 5831741, + "dllName": "bm2dx.dll", + "dataDisabled": "57C55F00", + "dataEnabled": "EB69690A" + } + ] + }, + { + "type": "memory", + "name": "Hide All Bottom Text", + "description": "Hides all text typically found in the bottom corners of the screen such as \"PASELI\" or \"FREE PLAY\".", + "gameCode": "LDJ", + "patches": [ + { + "offset": 12107520, + "dllName": "bm2dx.dll", + "dataDisabled": "4352454449543A20256420434F494E3A202564202F20256400000000000000004352454449543A202564000000000000504153454C493A204E4F5420415641494C41424C45000000455854524120504153454C493A2025640000000000000000455854524120504153454C493A2025730000000000000000504153454C493A202564000000000000504153454C493A202573000000000000504153454C493A202A2A2A2A2A2A0000202B202564000000202B202573000000504153454C493A204E4F204143434F554E54000000000000494E5345525420434F494E5B535D0000504153454C493A202A2A2A2A2A2A202B20303030303000004352454449543A20393920434F494E3A203939202F203130", + "dataEnabled": "0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000" + } + ] + }, + { + "type": "memory", + "name": "Hide Time Limit Display on Results Screen", + "description": "Hides the time limit display on results screen.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8819123, + "dllName": "bm2dx.dll", + "dataDisabled": "74", + "dataEnabled": "EB" + } + ] + }, + { + "type": "memory", + "name": "Hide Background Color Banners on Song List", + "description": "Hides all \"listb_\" elements.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 12150805, + "dllName": "bm2dx.dll", + "dataDisabled": "5F", + "dataEnabled": "00" + }, + { + "offset": 12150821, + "dllName": "bm2dx.dll", + "dataDisabled": "5F", + "dataEnabled": "00" + }, + { + "offset": 12189693, + "dllName": "bm2dx.dll", + "dataDisabled": "5F", + "dataEnabled": "00" + }, + { + "offset": 12205069, + "dllName": "bm2dx.dll", + "dataDisabled": "5F", + "dataEnabled": "00" + }, + { + "offset": 12205085, + "dllName": "bm2dx.dll", + "dataDisabled": "5F", + "dataEnabled": "00" + }, + { + "offset": 12205101, + "dllName": "bm2dx.dll", + "dataDisabled": "5F", + "dataEnabled": "00" + } + ] + }, + { + "type": "memory", + "name": "Hide Measure Lines", + "description": "Hides measure lines during gameplay.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 7881446, + "dllName": "bm2dx.dll", + "dataDisabled": "75", + "dataEnabled": "EB" + } + ] + }, + { + "type": "memory", + "name": "Hide Judge Combo Count", + "description": "Hides the Combo Count during gameplay.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 9183810, + "dllName": "bm2dx.dll", + "dataDisabled": "FFC0", + "dataEnabled": "31C0" + } + ] + }, + { + "type": "memory", + "name": "Dark Gameplay Mode", + "description": "Makes a lot of gameplay UI elements completely black.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8722732, + "dllName": "bm2dx.dll", + "dataDisabled": "84C0", + "dataEnabled": "9090" + } + ] + }, + { + "type": "memory", + "name": "Unlock All Songs and Charts", + "description": "Unlocks all songs and charts.", + "caution": "ONLY for offline testing purposes. DO NOT use on online networks, you could get banned as they handle this server-side.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8335610, + "dllName": "bm2dx.dll", + "dataDisabled": "32C0", + "dataEnabled": "B001" + } + ] + }, + { + "type": "memory", + "name": "Force Max V-Discs", + "description": "Forces your V-Discs to be maxed out.", + "caution": "May(?) cause issues on online networks, use at your own risk.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 5840211, + "dllName": "bm2dx.dll", + "dataDisabled": "0F84", + "dataEnabled": "90E9" + } + ] + }, + { + "type": "memory", + "name": "Remove Camera Boot Delay", + "description": "Removes the camera delay at boot.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8948589, + "dllName": "bm2dx.dll", + "dataDisabled": "5802", + "dataEnabled": "0100" + }, + { + "offset": 10047042, + "dllName": "bm2dx.dll", + "dataDisabled": "0300", + "dataEnabled": "0100" + } + ] + }, + { + "type": "memory", + "name": "Bypass Lightning Monitor Error", + "description": "Bypasses a monitor-related error in Lightning mode.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8902056, + "dllName": "bm2dx.dll", + "dataDisabled": "0F85", + "dataEnabled": "90E9" + } + ] + }, + { + "type": "memory", + "name": "Bypass CAMERA DEVICE ERROR Prompt", + "description": "Bypasses CAMERA DEVICE ERROR prompt, in case you're having issues.", + "caution": "Shouldn't be needed on spice2x. Use \"-iidxdisablecams\" or \"-iidxtdjcamhook\" with a webcam instead.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8952715, + "dllName": "bm2dx.dll", + "dataDisabled": "84", + "dataEnabled": "81" + } + ] + }, + { + "type": "memory", + "name": "Show Lightning Model Folder in LDJ", + "description": "Shows the Lightning Model Folder normally exclusive to TDJ, in LDJ.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8170852, + "dllName": "bm2dx.dll", + "dataDisabled": "750A", + "dataEnabled": "9090" + } + ] + }, + { + "type": "memory", + "name": "Force LDJ Software Video Decoder", + "description": "Forces LDJ Software Video Decoder for all boot modes, could help on systems that can't load videos properly.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 9385537, + "dllName": "bm2dx.dll", + "dataDisabled": "0F8586000000", + "dataEnabled": "909090909090" + } + ] + }, + { + "type": "memory", + "name": "Force LDJ Custom Timing/Adapter FPS", + "description": "Forces Custom Timing/Adapter FPS in LDJ.", + "caution": "Enable this if \"Custom LDJ Timing/Adapter FPS\" is not default. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 7864851, + "dllName": "bm2dx.dll", + "dataDisabled": "75", + "dataEnabled": "EB" + }, + { + "offset": 9975271, + "dllName": "bm2dx.dll", + "dataDisabled": "7403", + "dataEnabled": "9090" + } + ] + }, + { + "type": "union", + "name": "Choose LDJ Custom Timing/Adapter FPS", + "description": "Sets the Timing/Adapter FPS in LDJ.", + "caution": "Requires \"Force Custom Timing/Adapter in LDJ\" to be enabled. May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.", + "gameCode": "LDJ", + "patches": [ + { + "name": "60 FPS (Default)", + "patch": { + "offset": 9974737, + "dllName": "bm2dx.dll", + "data": "C745DB3C000000C745FF01000000488B45D748894503C745D701000000C745DB3C000000" + } + }, + { + "name": "120 FPS", + "patch": { + "offset": 9974737, + "dllName": "bm2dx.dll", + "data": "C745DB78000000C745FF01000000488B45D748894503C745D701000000C745DB78000000" + } + } + ] + }, + { + "type": "union", + "name": "Choose Fullscreen Monitor Check FPS Target", + "description": "Sets the Monitor Check FPS Target.", + "caution": "May cause desync. Consider \"Force TDJ/LDJ Mode\" patches instead.", + "gameCode": "LDJ", + "patches": [ + { + "name": "60 FPS", + "patch": { + "offset": 8933270, + "dllName": "bm2dx.dll", + "data": "3C00" + } + }, + { + "name": "120 FPS", + "patch": { + "offset": 8933270, + "dllName": "bm2dx.dll", + "data": "7800" + } + } + ] + }, + { + "type": "memory", + "name": "Debug Mode", + "description": "While in game, press F1 to enable menu. (Disables Profile/Score saving)", + "caution": "Ignore if you're not sure know what this does.", + "gameCode": "LDJ", + "patches": [ + { + "offset": 8956512, + "dllName": "bm2dx.dll", + "dataDisabled": "32C0", + "dataEnabled": "B001" + } + ] + } +] \ No newline at end of file