[ { "gameCode": "LDJ", "version": "2020-09-29 (003)", "lastUpdated": "2024-07-10 19:19:36", "source": "https://sp2x.two-torial.xyz/" }, { "name": "Disable TDJ check for exclusive songs", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 3485353, "dllName": "bm2dx.dll", "dataDisabled": "7519", "dataEnabled": "9090" }, { "offset": 3485465, "dllName": "bm2dx.dll", "dataDisabled": "7515", "dataEnabled": "9090" } ] }, { "name": "Disable TDJ check for lightning category", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 3371405, "dllName": "bm2dx.dll", "dataDisabled": "750A", "dataEnabled": "9090" } ] }, { "name": "Force 120hz timing and adapter mode in LDJ (Experimental)", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 3128227, "dllName": "bm2dx.dll", "dataDisabled": "75", "dataEnabled": "EB" }, { "offset": 6426985, "dllName": "bm2dx.dll", "dataDisabled": "7403", "dataEnabled": "9090" }, { "offset": 6426494, "dllName": "bm2dx.dll", "dataDisabled": "3C", "dataEnabled": "78" } ] }, { "name": "Force LDJ software video decoder for all boot modes", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 6274247, "dllName": "bm2dx.dll", "dataDisabled": "83780802", "dataEnabled": "83780805" } ] }, { "name": "Bypass lightning monitor error", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 5817985, "dllName": "bm2dx.dll", "dataDisabled": "0F85", "dataEnabled": "90E9" } ] }, { "name": "Force shared audio", "description": "If it doesn't work, set your device to 44100Hz 16bit", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 2521265, "dllName": "bm2dx.dll", "dataDisabled": "01", "dataEnabled": "00" } ] }, { "name": "Skip decide screen", "description": "Immediately loads into chart after selection", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 2974048, "dllName": "bm2dx.dll", "dataDisabled": "E86B000000", "dataEnabled": "9090909090" } ] }, { "name": "Cursor lock", "description": "After song finishes, song select remains on previous song", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 5578136, "dllName": "bm2dx.dll", "dataDisabled": "84C0", "dataEnabled": "9090" } ] }, { "name": "Unlock All Songs", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 3489424, "dllName": "bm2dx.dll", "dataDisabled": "7524", "dataEnabled": "9090" } ] }, { "name": "Unlock All 12s", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 3488976, "dllName": "bm2dx.dll", "dataDisabled": "83FF03740583FF08", "dataEnabled": "9090909090909090" } ] }, { "name": "Quick Retry", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 3382207, "dllName": "bm2dx.dll", "dataDisabled": "32C0", "dataEnabled": "B001" } ] }, { "name": "Skip CAMERA DEVICE ERROR prompt", "description": "Prevents the CAMERA DEVICE ERROR message from popping up on boot", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 5871147, "dllName": "bm2dx.dll", "dataDisabled": "84", "dataEnabled": "81" } ] }, { "name": "Premium Free (1 Player Mode)", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 5551719, "dllName": "bm2dx.dll", "dataDisabled": "75", "dataEnabled": "EB" } ] }, { "name": "Premium Free (2 Player Mode)", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 5552133, "dllName": "bm2dx.dll", "dataDisabled": "7455", "dataEnabled": "9090" }, { "offset": 5552155, "dllName": "bm2dx.dll", "dataDisabled": "743F", "dataEnabled": "9090" } ] }, { "name": "Premium Free Timer Freeze", "description": "Freezes the timer in PREMIUM FREE mode, allowing unlimited play until exit", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 3500989, "dllName": "bm2dx.dll", "dataDisabled": "7E", "dataEnabled": "EB" } ] }, { "name": "Standard/Menu Timer Freeze", "description": "Freezes the timer in STANDARD and in-game menus such as song select", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 6020263, "dllName": "bm2dx.dll", "dataDisabled": "74", "dataEnabled": "EB" } ] }, { "name": "Shim Lightning Mode IO (for spicetools)", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 6274254, "dllName": "bm2dx.dll", "dataDisabled": "0F848D000000", "dataEnabled": "909090909090" }, { "offset": 6533348, "dllName": "bm2dx.dll", "dataDisabled": "0F84", "dataEnabled": "90E9" }, { "offset": 6535248, "dllName": "bm2dx.dll", "dataDisabled": "7CE5", "dataEnabled": "0CDE" } ] }, { "name": "Hide \"EXTRA PASELI: %d\"", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 2871729, "dllName": "bm2dx.dll", "dataDisabled": "7F12448BCB4C8D05F3D84E00", "dataEnabled": "90E922000000909090909090" } ] }, { "name": "Hide \"INSERT COIN[S]\"", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 2872683, "dllName": "bm2dx.dll", "dataDisabled": "E850AA0000", "dataEnabled": "9090909090" } ] }, { "name": "Hide \"PASELI: *****\"", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 2872251, "dllName": "bm2dx.dll", "dataDisabled": "FF155F8E4E00", "dataEnabled": "909090909090" } ] }, { "name": "Hide \"PASELI: NO ACCOUNT\"", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 2872409, "dllName": "bm2dx.dll", "dataDisabled": "FF15C18D4E00", "dataEnabled": "909090909090" } ] }, { "name": "Hide \"PASELI: NOT AVAILABLE\"", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 2871988, "dllName": "bm2dx.dll", "dataDisabled": "488D05DDD74E00", "dataEnabled": "90909090909090" } ] }, { "name": "Hide \"CREDIT: %d\"", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 2871510, "dllName": "bm2dx.dll", "dataDisabled": "FF1544914E00", "dataEnabled": "909090909090" } ] }, { "name": "SSE4.2 Fix", "description": "This will allow the game to run on processors which do not support the SSE4.2 instruction set. If you can successfully boot the game, do NOT check this.", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 2521028, "dllName": "bm2dx.dll", "dataDisabled": "F3450F", "dataEnabled": "909090" } ] }, { "name": "Always show FAST/SLOW total", "description": "Toggles the 'FA/SL' judge text to show by default instead of requiring VEFX to be held.", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 5662704, "dllName": "bm2dx.dll", "dataDisabled": "74", "dataEnabled": "75" }, { "offset": 5662163, "dllName": "bm2dx.dll", "dataDisabled": "74", "dataEnabled": "75" } ] }, { "name": "CS-Style Song Start Delay", "description": "Holding Start will pause the song at the beginning until you release it", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 5723171, "dllName": "bm2dx.dll", "dataDisabled": "7D4D", "dataEnabled": "9090" } ] }, { "name": "Free play text to LED ticker (Bottom Right)", "description": "Song Title/Ticker information will display instead of FREEPLAY", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 2871919, "dllName": "bm2dx.dll", "dataDisabled": "E5D74E00", "dataEnabled": "497F5004" } ] }, { "name": "Unscramble touch screen keypad in TDJ", "description": "Disable randomization of keypad layout when carding in", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 6375509, "dllName": "bm2dx.dll", "dataDisabled": "4D03C849F7F1", "dataEnabled": "BA0C00000090" } ] }, { "name": "Always display EX score instead of money score", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 6070574, "dllName": "bm2dx.dll", "dataDisabled": "33C0", "dataEnabled": "EBF4" } ] }, { "name": "Debug Mode", "description": "While in game, press F1 to enable menu. (Disables Profile/Score saving)", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 5874768, "dllName": "bm2dx.dll", "dataDisabled": "32C0", "dataEnabled": "B001" } ] }, { "name": "QC Mode", "description": "Hidden test menu. Press SW4 to navigate right/left", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 6173041, "dllName": "bm2dx.dll", "dataDisabled": "744F", "dataEnabled": "9090" }, { "offset": 6173081, "dllName": "bm2dx.dll", "dataDisabled": "74", "dataEnabled": "EB" } ] }, { "name": "Increase \"All Factory Settings\" buffer", "description": "Enable this if the option below is not default", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 6043038, "dllName": "bm2dx.dll", "dataDisabled": "40010000", "dataEnabled": "22611400" }, { "offset": 7923242, "dllName": "bm2dx.dll", "dataDisabled": "40010000", "dataEnabled": "22611400" } ] }, { "name": "Reroute \"All Factory Settings\" test menu", "description": "", "gameCode": "LDJ", "type": "union", "patches": [ { "name": "TestAllFactorySettingsScene", "patch": { "dllName": "bm2dx.dll", "data": "17880100", "offset": 6043061 } }, { "name": "AfpViewerScene", "patch": { "dllName": "bm2dx.dll", "data": "5772D4FF", "offset": 6043061 } }, { "name": "QproViewerScene", "patch": { "dllName": "bm2dx.dll", "data": "0703D5FF", "offset": 6043061 } }, { "name": "SoundViewerScene", "patch": { "dllName": "bm2dx.dll", "data": "3769D5FF", "offset": 6043061 } } ] }, { "name": "Reroute 'I/O Check -> Camera Check -> 2D Code check' test menu", "description": "", "gameCode": "LDJ", "type": "union", "patches": [ { "name": "TestIOCheckQrCheckScene", "patch": { "dllName": "bm2dx.dll", "data": "A7490100", "offset": 6044245 } }, { "name": "CustomizeViewerScene", "patch": { "dllName": "bm2dx.dll", "data": "8792D4FF", "offset": 6044245 } }, { "name": "SoundRankingViewerScene", "patch": { "dllName": "bm2dx.dll", "data": "472BD5FF", "offset": 6044245 } }, { "name": "SystemSoundViewerScene", "patch": { "dllName": "bm2dx.dll", "data": "479ED5FF", "offset": 6044245 } } ] }, { "name": "Disable News Sound", "description": "Disables the sound played when news banners appear.", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 8966592, "dllName": "bm2dx.dll", "dataDisabled": "10", "dataEnabled": "00" } ] }, { "name": "Increase game volume", "description": "Ignore the in-game volume settings and use the maximum possible volume level. Especially helpful for TDJ which tends to be very quiet.", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 6550245, "dllName": "bm2dx.dll", "dataDisabled": "FF9098000000", "dataEnabled": "909090909090" } ] } ]