[ { "gameCode": "LDJ", "version": "2014-07-16", "lastUpdated": "2024-07-02 23:19:37", "source": "https://sp2x.two-torial.xyz/" }, { "name": "Timer Freeze", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 595214, "dllName": "bm2dx.dll", "dataDisabled": "74", "dataEnabled": "EB" } ] }, { "name": "Unlock all songs", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 298045, "dllName": "bm2dx.dll", "dataDisabled": "7509", "dataEnabled": "9090" } ] }, { "name": "CS-Style Song Start Delay", "description": "Holding Start will pause the song at the beginning until you release it", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 434246, "dllName": "bm2dx.dll", "dataDisabled": "7C", "dataEnabled": "EB" } ] }, { "name": "Premium Free", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 324314, "dllName": "bm2dx.dll", "dataDisabled": "75", "dataEnabled": "EB" } ] }, { "name": "Premium Free Timer Freeze", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 297005, "dllName": "bm2dx.dll", "dataDisabled": "48", "dataEnabled": "90" } ] }, { "name": "Hide FREE PLAY text", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 81546, "dllName": "bm2dx.dll", "dataDisabled": "EC0B15", "dataEnabled": "14C8C7" } ] }, { "name": "Cursor lock", "description": "After song finishes, song select remains on previous song", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 377838, "dllName": "bm2dx.dll", "dataDisabled": "7422", "dataEnabled": "9090" } ] }, { "name": "Volume Bug Fix", "description": "If your volume gets forced to max, turn this on", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 828265, "dllName": "bm2dx.dll", "dataDisabled": "00", "dataEnabled": "01" } ] }, { "name": "Debug mode (disables score saving!)", "description": "Press F1 in-game to open menu", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 647312, "dllName": "bm2dx.dll", "dataDisabled": "32C0", "dataEnabled": "0C01" } ] }, { "name": "Free play text to LED ticker", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 81546, "dllName": "bm2dx.dll", "dataDisabled": "EC0B1510", "dataEnabled": "F4AE4111" } ] }, { "name": "Shorter monitor check", "description": "Runs for 300 frames (5 seconds) instead of 1200 (20 seconds), recommended only if you have a very stable framerate", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 467386, "dllName": "bm2dx.dll", "dataDisabled": "B004", "dataEnabled": "2C01" } ] }, { "name": "6 digits in monitor check", "description": "Purely visual, does not affect anything besides the FPS display", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 1646965, "dllName": "bm2dx.dll", "dataDisabled": "34", "dataEnabled": "36" } ] }, { "name": "Coin Unlock", "description": "", "gameCode": "LDJ", "type": "memory", "patches": [ { "offset": 16099, "dllName": "bm2dx.dll", "dataDisabled": "9090909090909090909090909090", "dataEnabled": "6A01E8F60401008BC8E82F050100" } ] } ]