mirror of
https://github.com/two-torial/sp2xpatcher.git
synced 2024-11-14 08:37:36 +01:00
398 lines
11 KiB
JSON
398 lines
11 KiB
JSON
[
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{
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"name": "Force enable fast/slow",
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"description": "",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 621664,
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"dllName": "gamemdx.dll",
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"dataDisabled": "8B4144",
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"dataEnabled": "31C040"
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}
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]
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},
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{
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"name": "Force background judgement",
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"description": "",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 621648,
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"dllName": "gamemdx.dll",
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"dataDisabled": "8B41",
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"dataEnabled": "31C0"
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}
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]
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},
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{
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"name": "Force darkest background",
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"description": "",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 625166,
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"dllName": "gamemdx.dll",
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"dataDisabled": "750333C0",
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"dataEnabled": "33C0B003"
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}
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]
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},
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{
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"name": "Song Unlock (Incomplete)",
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"description": "Unlocks all event mode songs, ACES FOR ACES and ENDYMION, A20 (including ORCA), but still requires a musicdb edit to remove all restrictions.",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 542417,
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"dllName": "gamemdx.dll",
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"dataDisabled": "45F4",
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"dataEnabled": "90E9"
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},
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{
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"offset": 577543,
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"dllName": "gamemdx.dll",
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"dataDisabled": "32C0",
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"dataEnabled": "B001"
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},
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{
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"offset": 583097,
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"dllName": "gamemdx.dll",
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"dataDisabled": "74",
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"dataEnabled": "EB"
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}
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]
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},
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{
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"name": "Tutorial Skip",
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"description": "",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 302387,
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"dllName": "gamemdx.dll",
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"dataDisabled": "75",
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"dataEnabled": "EB"
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}
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]
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},
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{
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"name": "Timer Freeze",
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"description": "",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 161239,
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"dllName": "gamemdx.dll",
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"dataDisabled": "74",
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"dataEnabled": "EB"
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}
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]
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},
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{
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"name": "Unlock options",
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"description": "Unlocks e-amusement exclusive options such as ARROW COLOR",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 534323,
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"dllName": "gamemdx.dll",
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"dataDisabled": "75",
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"dataEnabled": "EB"
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}
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]
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},
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{
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"name": "Force Cabinet Type 6",
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"description": "This will cause the game to load a different theme, some assets (such as menu background) may not work with this forced code.",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 56856,
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"dllName": "gamemdx.dll",
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"dataDisabled": "FF24",
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"dataEnabled": "EB71"
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}
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]
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},
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{
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"name": "Force ENDYMION menu background",
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"description": "This will force the game to use the red cloud background instead of the default one.",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 129421,
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"dllName": "gamemdx.dll",
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"dataDisabled": "EC",
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"dataEnabled": "F0"
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}
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]
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},
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{
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"name": "Skip A20 menu background loading",
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"description": "This skips the check for the golden menu background completely, and instead will load the default",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 129348,
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"dllName": "gamemdx.dll",
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"dataDisabled": "75",
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"dataEnabled": "EB"
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}
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]
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},
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{
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"name": "Opaque background for darkest background option",
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"description": "This makes the background for the darkest background option be 99% opaque, hiding the background dancers and videos.",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 1875820,
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"dllName": "gamemdx.dll",
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"dataDisabled": "3333333F",
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"dataEnabled": "A4707D3F"
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}
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]
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},
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{
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"name": "Enable cabinet lights for Cabinet Type 6",
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"description": "This enables the use of cabinet lighting for Cabinet Type 6",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 48337,
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"dllName": "gamemdx.dll",
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"dataDisabled": "E81A21",
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"dataEnabled": "B80000"
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},
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{
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"offset": 183178,
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"dllName": "gamemdx.dll",
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"dataDisabled": "E86112FEFF",
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"dataEnabled": "B800000000"
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},
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{
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"offset": 184494,
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"dllName": "gamemdx.dll",
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"dataDisabled": "E83D0DFEFF",
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"dataEnabled": "B800000000"
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}
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]
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},
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{
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"name": "Enable DDR SELECTION",
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"description": "Even works in offline/local mode!",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 511671,
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"dllName": "gamemdx.dll",
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"dataDisabled": "E8F49F01",
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"dataEnabled": "B8010000"
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}
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]
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},
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{
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"name": "Premium Free",
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"description": "",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 127142,
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"dllName": "gamemdx.dll",
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"dataDisabled": "01",
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"dataEnabled": "00"
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}
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]
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},
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{
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"name": "Mute announcer",
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"description": "Also mutes crowd cheering and booing during gameplay",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 173160,
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"dllName": "gamemdx.dll",
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"dataDisabled": "0F84",
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"dataEnabled": "90E9"
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},
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{
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"offset": 1800379,
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"dllName": "gamemdx.dll",
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"dataDisabled": "76",
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"dataEnabled": "62"
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},
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{
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"offset": 1800407,
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"dllName": "gamemdx.dll",
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"dataDisabled": "76",
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"dataEnabled": "62"
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}
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]
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},
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{
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"name": "Force DDR SELECTION theme everywhere",
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"description": "Skips intro and enables the skin selected below on all songs",
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"gameCode": "MDX",
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"type": "memory",
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"patches": [
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{
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"offset": 157809,
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"dllName": "gamemdx.dll",
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"dataDisabled": "0F84",
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"dataEnabled": "90E9"
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},
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{
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"offset": 616989,
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"dllName": "gamemdx.dll",
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"dataDisabled": "7549",
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"dataEnabled": "9090"
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},
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{
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"offset": 617002,
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"dllName": "gamemdx.dll",
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"dataDisabled": "773C",
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"dataEnabled": "9090"
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},
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{
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"offset": 617004,
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"dllName": "gamemdx.dll",
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"dataDisabled": "FF24",
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"dataEnabled": "EB11"
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}
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]
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},
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{
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"name": "Choose forced theme",
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"description": "",
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"gameCode": "MDX",
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"type": "union",
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"patches": [
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{
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"name": "1st",
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"type": "union",
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"patch": {
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"dllName": "gamemdx.dll",
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"data": "01",
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"offset": 617024
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}
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},
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{
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"name": "EXTREME",
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"type": "union",
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"patch": {
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"dllName": "gamemdx.dll",
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"data": "02",
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"offset": 617024
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}
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},
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{
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"name": "SuperNOVA2",
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"type": "union",
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"patch": {
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"dllName": "gamemdx.dll",
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"data": "03",
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"offset": 617024
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}
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},
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{
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"name": "X2",
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"type": "union",
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"patch": {
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"dllName": "gamemdx.dll",
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"data": "04",
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"offset": 617024
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}
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},
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{
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"name": "2013",
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"type": "union",
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"patch": {
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"dllName": "gamemdx.dll",
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"data": "05",
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"offset": 617024
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}
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}
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]
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},
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{
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"name": "SSQ Offset",
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"description": "Bigger numbers make arrows later",
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"gameCode": "MDX",
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"type": "number",
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"patch": {
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"dllName": "gamemdx.dll",
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"offset": 117962,
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"min": -1000,
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"max": 1000,
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"size": 4
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}
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},
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{
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"name": "Sound Offset",
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"description": "Bigger numbers make audio later",
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"gameCode": "MDX",
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"type": "number",
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"patch": {
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"dllName": "gamemdx.dll",
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"offset": 117957,
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"min": 0,
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"max": 1000,
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"size": 4
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}
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},
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{
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"name": "Input Offset",
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"description": "Bigger numbers make judgement earlier",
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"gameCode": "MDX",
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"type": "number",
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"patch": {
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"dllName": "gamemdx.dll",
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"offset": 117989,
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"min": 0,
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"max": 1000,
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"size": 4
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}
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},
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{
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"name": "Render Offset",
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"description": "Bigger numbers make arrows later visually",
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"gameCode": "MDX",
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"type": "number",
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"patch": {
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"dllName": "gamemdx.dll",
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"offset": 118026,
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"min": 0,
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"max": 1000,
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"size": 4
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}
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},
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{
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"name": "Bomb Frame Offset",
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"description": "Bigger numbers delay explosion animation",
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"gameCode": "MDX",
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"type": "number",
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"patch": {
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"dllName": "gamemdx.dll",
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"offset": 117952,
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"min": 0,
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"max": 10,
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"size": 4
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}
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}
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] |