mirror of
https://github.com/two-torial/sp2xpatcher.git
synced 2024-11-30 14:54:27 +01:00
37 lines
2.0 KiB
Markdown
37 lines
2.0 KiB
Markdown
# Contributing
|
|
|
|
*You may help the community by contributing patches.*
|
|
|
|
## How?
|
|
|
|
1. **Fork** the project if you don't already have it
|
|
2. **Add/Modify/Stage/Commit** files as necessary **BUT don't Push/Sync them yet**
|
|
3. **Run** the `checks.py` script with `python checks.py`
|
|
4. If the script did anything: **Commit** its changes
|
|
5. **Push/Sync** the changes to your repo
|
|
6. **Propose a Pull Request** and we'll get to it asap
|
|
|
|
Once a pull request is merged, patches will be available within minutes at `https://sp2x.two-torial.xyz/`
|
|
|
|
### /!\ Important Note
|
|
When adding a new game version, add it to the [List of supported games](SUPPORTED.md) using the existing format, we won't merge your PR until you do.
|
|
|
|
## JSON Naming
|
|
|
|
**Spice2x patches have one json file per game version**.
|
|
It needs to be **[named in a very specific way](https://github.com/spice2x/spice2x.github.io/wiki/patches.json-specification#pe-identifier)** to be recognized by the [Spice2x 'Import from URL'](https://github.com/spice2x/spice2x.github.io/wiki/Patching-DLLs-(hex-edits)#importing-patches-from-a-url) feature.
|
|
|
|
A python [peinfo.py](https://github.com/akitakedits/peinfo) script is available to help you figure that name out for your provided game's dll file.
|
|
Check out [peinfo's README](https://github.com/akitakedits/peinfo/blob/main/README.md) for more information.
|
|
|
|
## Converting web to json (spice2x) patches
|
|
|
|
Right now **this has to be done manually**, however we plan on having tooling available to make this easier.
|
|
Look at the files respective structures (html and json) and try to figure it out yourself.
|
|
|
|
## Porting spice2x patches
|
|
|
|
It is possible to port patches from **one version of a game to another**.
|
|
A python [port_sp2x_patches.py](https://github.com/akitakedits/port_sp2x_patches) script is available to help you through some of that work.
|
|
However it will **not be able to port all patches** and it will **not always be 100% accurate**, **false positives can occur**.
|
|
Porting patches the script cannot, or fixing false positives will have to be done manually. |