two-torial-webpatcher/README.md

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2017-01-28 05:41:42 +01:00
# BemaniPatcher
2019-11-17 11:58:28 +01:00
A tool to easily apply known hex edits to any binary, with examples for Bemani games.
2017-01-28 05:41:42 +01:00
Should work on most modern browsers.
Live version hosted [on my website](https://mon.im/bemanipatcher/).
## Asking about new patches
These days, I do not create the patches. Everything is community submitted.
If you would like new hex edits, make them yourself and make a pull request!
## Patch rules
- No n-0 newer than 1 year ago. [Why?](docs/why_no_n_minus_zero.md)
- *New for 2023* PC based arcade games only. The main focus is rhythm games though!
- No autoplay patches
- It is far too easy to accidentally get people banned from their networks
- It's mainly used to upload autoplays to YouTube, which is not something I want to be involved with
## Submitting a new game
Here is your checklist:
- Add the new game html, it is easiest to copy an existing game and modify it.
The html should be named `[game][release].html` except IIDX because they just
happen to be `[release].html` only...
- Modify the `<title>` tag and the `<h1>` tag to the name of the new game.
- Modify the patcher for the new DLL names/patches.
- Keep consistent indentation for the new patches. I will have to fix your PR if
it contains poor formatting, which will delay the merging process.
- Modify `index.html` to add the new game. Sorting: alphabetical by game series,
then in release order per game.
- Add a game image. 128x128px PNG files, please. Any blank space should be
either white or transparent.
If your pull request is a single commit, I will rebase and merge. If it is
multiple commits, I will squash and merge.
Please do not worry about submitting "bad" PRs. If there is something wrong, I
will tell you how to fix it or I will fix it myself before merging.