From 0181b2e1f8d620214e0be4599b5e4e997619c744 Mon Sep 17 00:00:00 2001 From: Nathan Chowning Date: Mon, 13 Sep 2021 02:25:00 +0000 Subject: [PATCH] Added timing offsets for all DDR A & A20 mixes --- ddra.html | 135 ++++++++++++++++++++++++++++++++++++++++++++++++++++ ddra20.html | 45 ++++++++++++++++++ 2 files changed, 180 insertions(+) diff --git a/ddra.html b/ddra.html index 139efab..f6f7598 100755 --- a/ddra.html +++ b/ddra.html @@ -137,6 +137,51 @@ patch : [0x05], }, ] + }, + { + type: "number", + name: "SSQ Offset", + tooltip: "Bigger numbers make arrows later", + offset: 0x1CCCA, + size: 4, + min: -1000, + max: 1000, + }, + { + type: "number", + name: "Sound Offset", + tooltip: "Bigger numbers make audio later", + offset: 0x1CCC5, + size: 4, + min: 0, + max: 1000, + }, + { + type: "number", + name: "Input Offset", + tooltip: "Bigger numbers make judgement earlier", + offset: 0x1CCE5, + size: 4, + min: 0, + max: 1000, + }, + { + type: "number", + name: "Render Offset", + tooltip: "Bigger numbers make arrows later visually", + offset: 0x1CD0A, + size: 4, + min: 0, + max: 1000, + }, + { + type: "number", + name: "Bomb Frame Offset", + tooltip: "Bigger numbers delay explosion animation", + offset: 0x1CCC0, + size: 4, + min: 0, + max: 10, } ]), new Patcher("gamemdx.dll", "2018-10-22", [ @@ -194,6 +239,51 @@ tooltip: "Song clears/scores only. Profile progress and custom settings do not save. Reboot game to re-query for scores.", patches: [{offset: 0x1C9DF, off: [0x01], on: [0x00]}] }, + { + type: "number", + name: "SSQ Offset", + tooltip: "Bigger numbers make arrows later", + offset: 0x1A80A, + size: 4, + min: -1000, + max: 1000, + }, + { + type: "number", + name: "Sound Offset", + tooltip: "Bigger numbers make audio later", + offset: 0x1A805, + size: 4, + min: 0, + max: 1000, + }, + { + type: "number", + name: "Input Offset", + tooltip: "Bigger numbers make judgement earlier", + offset: 0x1A822, + size: 4, + min: 0, + max: 1000, + }, + { + type: "number", + name: "Render Offset", + tooltip: "Bigger numbers make arrows later visually", + offset: 0x1A847, + size: 4, + min: 0, + max: 1000, + }, + { + type: "number", + name: "Bomb Frame Offset", + tooltip: "Bigger numbers delay explosion animation", + offset: 0x1A800, + size: 4, + min: 0, + max: 10, + } ]), new Patcher("gamemdx.dll", "2018-04-23", [ { @@ -259,6 +349,51 @@ {offset: 0x8C29, off: [0x74, 0x2E], on: [0xEB, 0x2C]}, ] }, + { + type: "number", + name: "SSQ Offset", + tooltip: "Bigger numbers make arrows later", + offset: 0x1A76A, + size: 4, + min: -1000, + max: 1000, + }, + { + type: "number", + name: "Sound Offset", + tooltip: "Bigger numbers make audio later", + offset: 0x1A765, + size: 4, + min: 0, + max: 1000, + }, + { + type: "number", + name: "Input Offset", + tooltip: "Bigger numbers make judgement earlier", + offset: 0x1A782, + size: 4, + min: 0, + max: 1000, + }, + { + type: "number", + name: "Render Offset", + tooltip: "Bigger numbers make arrows later visually", + offset: 0x1A7A7, + size: 4, + min: 0, + max: 1000, + }, + { + type: "number", + name: "Bomb Frame Offset", + tooltip: "Bigger numbers delay explosion animation", + offset: 0x1A760, + size: 4, + min: 0, + max: 10, + } ]), ]); }); diff --git a/ddra20.html b/ddra20.html index 79352e3..afda74c 100644 --- a/ddra20.html +++ b/ddra20.html @@ -102,6 +102,51 @@ patch : [0x05], }, ] + }, + { + type: "number", + name: "SSQ Offset", + tooltip: "Bigger numbers make arrows later", + offset: 0x1D28A, + size: 4, + min: -1000, + max: 1000, + }, + { + type: "number", + name: "Sound Offset", + tooltip: "Bigger numbers make audio later", + offset: 0x1D285, + size: 4, + min: 0, + max: 1000, + }, + { + type: "number", + name: "Input Offset", + tooltip: "Bigger numbers make judgement earlier", + offset: 0x1D2A5, + size: 4, + min: 0, + max: 1000, + }, + { + type: "number", + name: "Render Offset", + tooltip: "Bigger numbers make arrows later visually", + offset: 0x1D2CA, + size: 4, + min: 0, + max: 1000, + }, + { + type: "number", + name: "Bomb Frame Offset", + tooltip: "Bigger numbers delay explosion animation", + offset: 0x1D280, + size: 4, + min: 0, + max: 10, } ]), ]);