(function(window, document) { "use strict"; // Each unique kind of patch should have createUI, validatePatch, applyPatch, // updateUI var StandardPatch = function(options) { this.name = options.name; this.shortname = options.shortname; this.patches = options.patches; this.tooltip = options.tooltip; }; StandardPatch.prototype.createUI = function(parent) { var id = this.shortname; var label = this.name; var patch = $('
', {'class' : 'patch'}); patch.append(''); if(this.tooltip) { patch.append('' + this.tooltip + '
'); } parent.append(patch); }; StandardPatch.prototype.updateUI = function(file) { var id = this.shortname; var elem = document.getElementById(id); elem.checked = this.checkPatchBytes(file) == "on"; }; StandardPatch.prototype.validatePatch = function(file) { var status = this.checkPatchBytes(file); if(status == "on") { console.log('"' + this.name + '"', "is enabled!"); } else if(status == "off") { console.log('"' + this.name + '"', "is disabled!"); } else { return '"' + this.name + '" is neither on nor off! Have you got the right dll?'; } }; StandardPatch.prototype.applyPatch = function(file) { var id = this.shortname; var enabled = document.getElementById(id).checked; this.replaceAll(file, enabled); return enabled ? this.shortname : ""; }; StandardPatch.prototype.replaceAll = function(file, featureOn) { for(var i = 0; i < this.patches.length; i++) { replace(file, this.patches[i].offset, featureOn? this.patches[i].on : this.patches[i].off); } } StandardPatch.prototype.checkPatchBytes = function(file) { var patchStatus = ""; for(var i = 0; i < this.patches.length; i++) { var patch = this.patches[i]; if(bytesMatch(file, patch.offset, patch.off)) { if(patchStatus == "") { patchStatus = "off"; } else if(patchStatus != "off"){ return "on/off mismatch within patch"; } } else if(bytesMatch(file, patch.offset, patch.on)) { if(patchStatus == "") { patchStatus = "on"; } else if(patchStatus != "on"){ return "on/off mismatch within patch"; } } else { return "patch neither on nor off"; } } return patchStatus; } // Each unique kind of patch should have createUI, validatePatch, applyPatch, // updateUI // The DEFAULT state is always the 1st element in the patches array var UnionPatch = function(options) { this.name = options.name; this.shortname = options.shortname; this.offset = options.offset; this.patches = options.patches; }; UnionPatch.prototype.createUI = function(parent) { var container = $("
", {"class": "patch-union"}); container.append('' + this.name + ':'); for(var i = 0; i < this.patches.length; i++) { var patch = this.patches[i]; var id = this.shortname + '-' + patch.shortname; var label = patch.name; var patchDiv = $('
', {'class' : 'patch'}); patchDiv.append(''); if(patch.tooltip) { patchDiv.append('' + patch.tooltip + '
'); } container.append(patchDiv); } parent.append(container); }; UnionPatch.prototype.updateUI = function(file) { for(var i = 0; i < this.patches.length; i++) { if(bytesMatch(file, this.offset, this.patches[i].patch)) { document.getElementById(this.shortname + '-' + this.patches[i].shortname).checked = true; return; } } // Default fallback document.getElementById(this.shortname + '-' + this.patches[0].shortname).checked = true; }; UnionPatch.prototype.validatePatch = function(file) { for(var i = 0; i < this.patches.length; i++) { if(bytesMatch(file, this.offset, this.patches[i].patch)) { console.log(this.name, "has", this.patches[i].name, "enabled"); return; } } return '"' + this.name + '" doesn\'t have a valid patch! Have you got the right dll?'; }; UnionPatch.prototype.applyPatch = function(file) { var patch = this.getSelected(); var name = this.shortname + patch.shortname; replace(file, this.offset, patch.patch); return patch.shortname == "default" ? "" : name; }; UnionPatch.prototype.getSelected = function() { for(var i = 0; i < this.patches.length; i++) { if(document.getElementById(this.shortname + '-' + this.patches[i].shortname).checked) { return this.patches[i]; } } return null; } var DllPatcher = function(fname, args) { this.mods = []; for(var i = 0; i < args.length; i++) { var mod = args[i]; if(mod.type) { if(mod.type == "union") { this.mods.push(new UnionPatch(mod)); } } else { // standard patch this.mods.push(new StandardPatch(mod)); } } this.filename = fname; this.createUI(); this.loadPatchUI(); }; DllPatcher.prototype.createUI = function() { var self = this; var container = $("
", {"class": "patchContainer"}); container.html('

' + this.filename + '.dll

'); container.on('drag dragstart dragend dragover dragenter dragleave drop', function(e) { e.preventDefault(); e.stopPropagation(); }) .on('drop', function(e) { var files = e.originalEvent.dataTransfer.files; if(files && files.length > 0) self.loadFile(files[0]); }) .on('dragover dragenter', function() { container.addClass('dragover'); }) .on('dragleave dragend drop', function() { container.removeClass('dragover'); }); this.fileInput = $("", {"class": "fileInput", "id" : this.filename + '-file', "type" : 'file'}); var label = $("