# BemaniPatcher A tool to easily apply known hex edits to any binary, with examples for Bemani games. Should work on most modern browsers. Live version hosted [on my website](https://mon.im/bemanipatcher/). ## Asking about new patches These days, I do not create the patches. Everything is community submitted. If you would like new hex edits, make them yourself and make a pull request! ## Patch rules - *New*: No n-0 newer than 1 year ago. [Why?](docs/why_no_n_minus_zero.md) - Rhythm games only. Bombergirl is the one exception, it's Konami anyway. - No autoplay patches - It is far too easy to accidentally get people banned from their networks - It's mainly used to upload autoplays to YouTube, which is not something I want to be involved with ## Submitting a new game Here is your checklist: - Add the new game html, it is easiest to copy an existing game and modify it. The html should be named `[game][release].html` except IIDX because they just happen to be `[release].html` only... - Modify the `` tag and the `<h1>` tag to the name of the new game. - Modify the patcher for the new DLL names/patches. - Keep consistent indentation for the new patches. I will have to fix your PR if it contains poor formatting, which will delay the merging process. - Modify `index.html` to add the new game. Sorting: alphabetical by game series, then in release order per game. - Add a game image. 128x128px PNG files, please. Any blank space should be either white or transparent. If your pull request is a single commit, I will rebase and merge. If it is multiple commits, I will squash and merge. Please do not worry about submitting "bad" PRs. If there is something wrong, I will tell you how to fix it or I will fix it myself before merging.