mirror of
https://github.com/two-torial/webpatcher.git
synced 2024-11-24 07:30:10 +01:00
5890d038b2
* Added patches for SDVX III Season 1 * Merged SDVX S1 and S2 together * Index updated to reflect changes * Matched metadata of all SDVX S1 patches with S2 * Season 2 release date fixed * Readded S2 patch credits * Readded S2 patch credits * Fixed crash with PFree when finishing song Co-authored-by: Erodynamics <Erodynamics@users.noreply.github.com>
328 lines
13 KiB
HTML
328 lines
13 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<title>SDVX III DLL Modder</title>
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<link rel="stylesheet" href="css/style.css" />
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<!-- don't hate -->
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<script src="https://code.jquery.com/jquery-3.3.1.slim.min.js"></script>
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<script type="text/javascript" src="js/FileSaver.min.js"></script>
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<script type="text/javascript" src="js/dllpatcher.js"></script>
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<script type="text/javascript">
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window.addEventListener("load", function () {
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new PatchContainer([
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// This is a compilation of a bunch of long lost hex edits from various Discord servers and forums for convenience. None of these are mine. - Erodynamics
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new Patcher("soundvoltex.dll", "2015-11-16 (Season 1)", [
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{
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name: "All songs unlocked",
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patches: [
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{
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offset: 0x12cd65,
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off: [0xe8, 0x56, 0x8b, 0x01],
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on: [0xb8, 0x0b, 0x00, 0x00],
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},
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],
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},
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{
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name: "Boot to Event Mode",
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tooltip:
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"Forces Event Mode on bootup (Free play, infinite menu time).",
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patches: [
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{
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offset: 0x15b3e2,
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off: [0x00],
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on: [0x01],
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},
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],
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},
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{
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name: 'All songs "Safe"',
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tooltip: "Failing early won't drop you out of your session",
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patches: [
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{
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offset: 0x1424d6,
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off: [0x32, 0xc0],
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on: [0xb0, 0x01],
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},
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],
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},
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{
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name: "Prevent Windows volume change on boot",
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tooltip: "If your volume gets forced to max, turn this on.",
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patches: [
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{
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offset: 0x1f0e5a,
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off: [0xe8, 0x21, 0x03, 0x00, 0x00],
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on: [0x90, 0x90, 0x90, 0x90, 0x90],
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},
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],
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},
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{
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name: "PFree (Unlimited plays)",
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tooltip:
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"Song clears/scores only, mission progress and custom settings do not save",
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patches: [
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{
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offset: 0x17ca4f,
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off: [0x00],
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on: [0x02],
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},
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{
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offset: 0x17cad6,
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off: [0x8b, 0x83, 0x78, 0x0a, 0x00, 0x00],
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on: [0xe9, 0x6f, 0xd1, 0x0c, 0x00, 0x90],
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},
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{
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offset: 0x249c4a,
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off: [0x00, 0x00, 0x00, 0x00],
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on: [0xc7, 0x83, 0x78, 0x0a],
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},
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{
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offset: 0x249c50,
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off: [
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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],
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on: [
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0x01, 0x00, 0x00, 0x00, 0x8b, 0x83, 0x78, 0x0a, 0x00, 0x00,
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0xe9, 0x7d, 0x2e, 0xf3, 0xff, 0x00,
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],
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},
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],
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},
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]),
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// all patches made by DJH unless specified otherwise
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new Patcher("soundvoltex.dll", "2016-12-12 (Season 2)", [
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{
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name: "All songs unlocked",
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patches: [
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{
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offset: 0x13af9b,
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off: [0xe8, 0xf0, 0xe2, 0x01],
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on: [0xb8, 0x0b, 0x00, 0x00],
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},
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// Augmented by mon to work offline too
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{
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offset: 0x187aef,
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off: [0x8b, 0x44, 0x24, 0x1c, 0xe8, 0x28, 0xee, 0xff, 0xff],
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on: [0xb8, 0x03, 0x00, 0x00, 0x00, 0x90, 0x90, 0x90, 0x90],
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},
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],
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},
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{
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name: 'All songs "Safe"',
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tooltip: "Failing early won't drop you out of your session",
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patches: [
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{ offset: 0x1554f7, off: [0x32, 0xc0], on: [0xb0, 0x01] },
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],
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},
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{
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// Created by mon
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name: 'No "Safe" banner on jackets',
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tooltip: "Remove visual clutter",
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patches: [{ offset: 0x28f4ac, off: [0x73], on: [0x00] }],
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},
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{
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name: "Prevent Windows volume change on boot",
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tooltip: "If your volume gets forced to max, turn this on",
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patches: [
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{
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offset: 0x1f556a,
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off: [0xe8, 0x21, 0x03, 0x00, 0x00],
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on: [0x90, 0x90, 0x90, 0x90, 0x90],
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},
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],
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},
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{
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name: "Boot to Event Mode",
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patches: [{ offset: 0x170092, off: [0x00], on: [0x01] }],
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},
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{
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// created by zini
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name: "Disable EVENT MODE/FREE PLAY text",
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patches: [
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{ offset: 0x0aa910, off: [0xe8, 0x0b], on: [0xeb, 0x03] },
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],
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},
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{
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// created by zini
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name: "Replace EVENT MODE/FREE PLAY text with player name",
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patches: [
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{
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offset: 0xaa884,
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off: [0x4c, 0x10, 0x29, 0x10],
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on: [0xb9, 0x0a, 0x15, 0x18],
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},
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{
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offset: 0xaa890,
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off: [0x58, 0x10, 0x29, 0x10],
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on: [0xb9, 0x0a, 0x15, 0x18],
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},
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],
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},
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{
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// Ported from the S1 PFree by mon
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name: "PFree (Unlimited plays)",
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tooltip:
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"Song clears/scores only, mission progress and custom settings do not save",
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patches: [
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{ offset: 0x196bdf, off: [0x00], on: [0x02] },
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{
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offset: 0x196c66,
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off: [
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0x8b, 0x83, 0x78, 0x0a, 0x00, 0x00, 0x8d, 0x48, 0x01, 0x83,
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0xf9, 0x03, 0x56, 0x57, 0x7f, 0x52,
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],
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on: [
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0xb8, 0x01, 0x00, 0x00, 0x00, 0x89, 0x83, 0x78, 0x0a, 0x00,
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0x00, 0x90, 0x56, 0x57, 0x90, 0x90,
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],
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},
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],
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},
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{
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// thanks Element4521
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name: "Force Alternative Rate System",
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tooltip:
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"When EXCESSIVE GAUGE is depleted, you are switched to EFFECTIVE RATE",
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patches: [{ offset: 0x1551d3, off: [0x74], on: [0xeb] }],
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},
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{
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// 12 hours of mon
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name: "Levels up to 99",
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tooltip:
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"Use with modified music_db.xml for SDVX IV difficulties",
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patches: [
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{ offset: 0x188e46, off: [0x74, 0x03], on: [0x90, 0x90] },
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{ offset: 0x1889c4, off: [0x0f], on: [0x62] },
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{ offset: 0x186bd7, off: [0x10], on: [0x63] },
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{ offset: 0x157f08, off: [0x7f, 0x3a], on: [0x90, 0x90] },
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],
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},
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{
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// Created by mon
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name: "Level folders from 5-20",
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tooltip: "Default 1-16. Requires 'Levels up to 99'",
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patches: [
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{ offset: 0x9d082, off: [0x07], on: [0x03] }, // offset
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{ offset: 0x9d09a, off: [0x10], on: [0x14] }, // bounds
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{ offset: 0xa2ffe, off: [0x07], on: [0x03] }, // clear calcs offset
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// strings
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{ offset: 0x285e1c, off: [0x31, 0x36], on: [0x32, 0x30] },
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{ offset: 0x285e29, off: [0x35], on: [0x39] },
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{ offset: 0x285e35, off: [0x34], on: [0x38] },
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{ offset: 0x285e41, off: [0x33], on: [0x37] },
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{ offset: 0x285e4d, off: [0x32], on: [0x36] },
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{ offset: 0x285e59, off: [0x31], on: [0x35] },
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{ offset: 0x285e65, off: [0x30], on: [0x34] },
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{ offset: 0x285e70, off: [0x30, 0x39], on: [0x31, 0x33] },
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{ offset: 0x285e7c, off: [0x30, 0x38], on: [0x31, 0x32] },
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{ offset: 0x285e88, off: [0x30, 0x37], on: [0x31, 0x31] },
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{ offset: 0x285e94, off: [0x30, 0x36], on: [0x31, 0x30] },
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{ offset: 0x285ea1, off: [0x35], on: [0x39] },
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{ offset: 0x285ead, off: [0x34], on: [0x38] },
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{ offset: 0x285eb9, off: [0x33], on: [0x37] },
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{ offset: 0x285ec5, off: [0x32], on: [0x36] },
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{ offset: 0x285ed1, off: [0x31], on: [0x35] },
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],
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},
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{
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// Created by mon
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name: "Hispeed values from 0.1 to 20.0",
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tooltip: "Default 0.5-7.0",
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patches: [
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{
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offset: 0x1193c5,
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off: [0xdd, 0x05, 0xf8, 0x05, 0x28, 0x10], // load float 20.0 instead of double 7.0
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on: [0xd9, 0x05, 0xa0, 0x07, 0x28, 0x10],
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},
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{
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offset: 0x1193de,
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off: [0xdd, 0x05, 0x00, 0x06, 0x28, 0x10], // load float 0.1 instead of double 0.5
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on: [0xd9, 0x05, 0xe4, 0x04, 0x28, 0x10],
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},
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{
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offset: 0x118cab,
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off: [0xdd, 0x05, 0xf8, 0x05, 0x28, 0x10], // and again for red # restore
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on: [0xd9, 0x05, 0xa0, 0x07, 0x28, 0x10],
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},
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{
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offset: 0x118ca5,
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off: [0xdd, 0x05, 0x00, 0x06, 0x28, 0x10],
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on: [0xd9, 0x05, 0xe4, 0x04, 0x28, 0x10],
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},
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],
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},
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{
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type: "union",
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name: "Score",
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offset: 0x1fbd9,
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patches: [
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{
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name: "Default",
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tooltip: "NEAR+CRITICAL add to score from 0",
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patch: [
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0x8b, 0x85, 0x50, 0x01, 0x00, 0x00, 0x8b, 0x9d, 0x48, 0x01,
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0x00, 0x00, 0x8b, 0x8d, 0x54, 0x01, 0x00, 0x00, 0x8b, 0x95,
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0x4c, 0x01, 0x00, 0x00, 0x56, 0x57, 0x3b, 0xc3, 0x75, 0x08,
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0x3b, 0xca, 0x0f, 0x84, 0x86, 0x00, 0x00, 0x00, 0x8b, 0xf8,
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0x81, 0xc7, 0x7c, 0x9f, 0x02, 0x00, 0x8b, 0xf1, 0x83, 0xd6,
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0x00, 0x3b, 0xd6, 0x7c, 0x1c, 0x7f, 0x04, 0x3b, 0xdf, 0x76,
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0x16, 0x05, 0x26, 0x43, 0x00, 0x00, 0x83, 0xd1, 0x00, 0x89,
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0x85, 0x50, 0x01, 0x00, 0x00, 0x89, 0x8d, 0x54, 0x01, 0x00,
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0x00, 0xeb, 0x59, 0x8b, 0xf8, 0x81, 0xc7, 0x26, 0x43, 0x00,
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0x00, 0x8b, 0xf1, 0x83, 0xd6, 0x00, 0x3b, 0xd6, 0x7c, 0x1c,
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0x7f, 0x04, 0x3b, 0xdf, 0x76, 0x16, 0x05, 0x62, 0x16, 0x00,
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0x00, 0x83, 0xd1, 0x00, 0x89, 0x85, 0x50,
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],
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},
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{
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// Created by mon
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name: "Subtractive",
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tooltip: "NEAR+ERROR subtract score from 10,000,000",
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patch: [
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0x56, 0x57, 0x52, 0x51, 0xbe, 0x90, 0x71, 0x7c, 0x18, 0x8b,
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0x46, 0x5c, 0x6a, 0x00, 0x99, 0x6a, 0x02, 0x52, 0x50, 0xe8,
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0x3f, 0xc4, 0x21, 0x00, 0x8b, 0xc8, 0x8b, 0x46, 0x58, 0x8b,
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0xfa, 0x99, 0x6a, 0x00, 0x01, 0xc1, 0x11, 0xd7, 0x68, 0x80,
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0x96, 0x98, 0x00, 0x57, 0x51, 0xe8, 0x25, 0xc4, 0x21, 0x00,
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0x8b, 0xfa, 0x8b, 0x56, 0x18, 0x8b, 0xc8, 0x8b, 0x82, 0x80,
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0x2c, 0x00, 0x00, 0x01, 0xc0, 0x99, 0x52, 0x50, 0x57, 0x51,
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0xe8, 0xac, 0x36, 0x21, 0x00, 0xb9, 0x80, 0x96, 0x98, 0x00,
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0xbf, 0x00, 0x00, 0x00, 0x00, 0x29, 0xc1, 0x19, 0xd7, 0x8b,
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0xdf, 0x8b, 0xf9, 0x59, 0x5a, 0x8b, 0x45, 0x08, 0x8b, 0x40,
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0x04, 0xeb, 0x57,
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],
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},
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{
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// Created by mon
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name: "Average",
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tooltip: "Osu style % display",
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patch: [
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0x56, 0x57, 0x52, 0x51, 0xbe, 0x90, 0x71, 0x7c, 0x18, 0x8b,
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0x46, 0x54, 0x99, 0x6a, 0x00, 0x6a, 0x02, 0x52, 0x50, 0xe8,
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0x3f, 0xc4, 0x21, 0x00, 0x8b, 0xc8, 0x8b, 0xfa, 0x8b, 0x46,
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0x58, 0x99, 0x01, 0xc1, 0x11, 0xd7, 0x6a, 0x00, 0x68, 0x80,
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0x96, 0x98, 0x00, 0x57, 0x51, 0xe8, 0x25, 0xc4, 0x21, 0x00,
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0x8b, 0xfa, 0x8b, 0xc8, 0x8b, 0x46, 0x54, 0x8b, 0x56, 0x58,
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0x01, 0xd0, 0x8b, 0x56, 0x5c, 0x01, 0xd0, 0x01, 0xc0, 0x99,
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0x83, 0xf8, 0x00, 0x0f, 0x85, 0x0f, 0x00, 0x00, 0x00, 0xbf,
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0x00, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0x00, 0xe9,
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0x0d, 0x00, 0x00, 0x00, 0x52, 0x50, 0x57, 0x51, 0xe8, 0x90,
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0x36, 0x21, 0x00, 0x8b, 0xf8, 0x8b, 0xda, 0x59, 0x5a, 0x8b,
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0x45, 0x08, 0x8b, 0x40, 0x04, 0xeb, 0x49,
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],
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},
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],
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},
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]),
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]);
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});
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</script>
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</head>
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<body>
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<h1>SDVX III DLL Modder</h1>
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</body>
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</html>
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