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@ -4917,18 +4917,9 @@ Inside that folder, the structure should follow the one in <code>data/</code>.</
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</ul>
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<p><img src="/img/datamods/6.png"></p>
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<ul>
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<li>
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<p>Copy the <code>ifs_hook.dll</code> file to your game's <code>modules</code> folder.</p>
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</li>
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<li>
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<p>Back to the archive, go inside the <code>automatic_injector_dlls</code> folder.</p>
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</li>
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<li>Copy the <code>ifs_hook.dll</code> file to your game's <code>modules</code> folder.</li>
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</ul>
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<p><img src="/img/datamods/7.png"></p>
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<ul>
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<li>Copy the <code>d3d9.dll</code> file to your game's <code>modules</code> folder.</li>
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</ul>
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<p><img src="/img/datamods/8.png"></p>
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</div>
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<h4 id="loading-ifs_layeredfs">Loading ifs_layeredfs</h4>
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<div class="admonition tip">
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@ -4940,7 +4931,7 @@ Inside that folder, the structure should follow the one in <code>data/</code>.</
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</ul>
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<p>Note: If you have other DLL hooks, simply add more by having a space in between them..<br />
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Example: <code>ifs_hook.dll somehook.dll</code></p>
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<p><img src="/img/datamods/9.png"></p>
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<p><img src="/img/datamods/8.png"></p>
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<p>Assuming your <code>data_mods</code> folder has been made properly, that's it!</p>
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</div>
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<div class="admonition danger">
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