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2024-10-29 15:40:25 +00:00
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5 changed files with 3 additions and 12 deletions

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@ -4917,18 +4917,9 @@ Inside that folder, the structure should follow the one in <code>data/</code>.</
</ul>
<p><img src="/img/datamods/6.png"></p>
<ul>
<li>
<p>Copy the <code>ifs_hook.dll</code> file to your game's <code>modules</code> folder.</p>
</li>
<li>
<p>Back to the archive, go inside the <code>automatic_injector_dlls</code> folder.</p>
</li>
<li>Copy the <code>ifs_hook.dll</code> file to your game's <code>modules</code> folder.</li>
</ul>
<p><img src="/img/datamods/7.png"></p>
<ul>
<li>Copy the <code>d3d9.dll</code> file to your game's <code>modules</code> folder.</li>
</ul>
<p><img src="/img/datamods/8.png"></p>
</div>
<h4 id="loading-ifs_layeredfs">Loading ifs_layeredfs</h4>
<div class="admonition tip">
@ -4940,7 +4931,7 @@ Inside that folder, the structure should follow the one in <code>data/</code>.</
</ul>
<p>Note: If you have other DLL hooks, simply add more by having a space in between them..<br />
Example: <code>ifs_hook.dll somehook.dll</code></p>
<p><img src="/img/datamods/9.png"></p>
<p><img src="/img/datamods/8.png"></p>
<p>Assuming your <code>data_mods</code> folder has been made properly, that's it!</p>
</div>
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