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iidx30-31: spec fixes
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# beatmania IIDX 30 RESIDENT
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# beatmania IIDX 31 RESIDENT
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<img src="/img/iidx30-31/resident.png">
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<img src="/img/iidx30-31/resident.png">
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!!! danger "Please make sure you downloaded your data from an appropriate source.<br>This guide is unable to troubleshoot any problems related to bad or poorly managed data."
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!!! danger "Please make sure you downloaded your data from an appropriate source.<br>This guide is unable to troubleshoot any problems related to bad or poorly managed data."
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---
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### Standard & Lightning modes
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!!! warning "Lightning mode requires a 120hz capable monitor."
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!!! tip ""
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To make use of the Lightning Mode, which unlocks the subscreen and 120FPS, we need to go to the `contents\prop` folder and edit the `ea3-config.xml` file.
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We're interested in these lines:
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```xml
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<soft>
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<model __type="str">LDJ</model>
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<dest __type="str">J</dest>
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<spec __type="str">A</spec>
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<rev __type="str">A</rev>
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<ext __type="str">2023090500</ext>
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</soft>
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```
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This is the line that determines if the game will run in Standard (60 FPS) or Lightning (120 FPS) mode.
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```xml
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<spec __type="str">B</spec>
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```
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- ^^`B`^^ for Lightning (LDJ-010, TDJ, 120hz)
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- ^^`A`^^ for Standard (LDJ-003, LDJ, 60hz)
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---
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---
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### About ea3-config.xml
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### Changing the game's language
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!!! tip ""
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This is done in-game before card-in by pressing your `EFFECT` key.
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---
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### More about ea3-config.xml
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!!! tip ""
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!!! tip ""
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@ -34,7 +71,7 @@
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<dest __type="str">J</dest>
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<dest __type="str">J</dest>
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```
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```
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^^**You should never change this**^^. It should always say `A` for Epolis.
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^^**You should never change this**^^. It should always say `A` for Resident.
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```xml
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```xml
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<rev __type="str">A</rev>
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<rev __type="str">A</rev>
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@ -68,7 +68,7 @@
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<soft>
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<soft>
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<model __type="str">LDJ</model>
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<model __type="str">LDJ</model>
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<dest __type="str">J</dest>
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<dest __type="str">J</dest>
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<spec __type="str">B</spec>
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<spec __type="str">A</spec>
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<rev __type="str">A</rev>
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<rev __type="str">A</rev>
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<ext __type="str">2023090500</ext>
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<ext __type="str">2023090500</ext>
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</soft>
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</soft>
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@ -18,7 +18,7 @@
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<soft>
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<soft>
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<model __type="str">LDJ</model>
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<model __type="str">LDJ</model>
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<dest __type="str">J</dest>
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<dest __type="str">J</dest>
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<spec __type="str">B</spec>
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<spec __type="str">E</spec>
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<rev __type="str">A</rev>
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<rev __type="str">A</rev>
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<ext __type="str">2024050700</ext>
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<ext __type="str">2024050700</ext>
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</soft>
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</soft>
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@ -30,7 +30,8 @@
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<spec __type="str">B</spec>
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<spec __type="str">B</spec>
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```
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```
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Use ^^`A`^^ for Standard, or ^^`B`^^ for Lightning.
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- ^^`B`^^ for Lightning (LDJ-010, TDJ, 120hz)
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- ^^`E`^^ for Standard (LDJ-012, LDJ, 60hz)
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---
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---
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### Changing the game's language
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### Changing the game's language
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@ -90,8 +90,8 @@
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On the line with `<spec __type="str">` the letter needs to match your data type:
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On the line with `<spec __type="str">` the letter needs to match your data type:
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- `B` for TDJ *(010)*
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- ^^`B`^^ for Lightning (LDJ-010, TDJ, 120hz)
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- `A` for LDJ *(012)*
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- ^^`E`^^ for Standard (LDJ-012, LDJ, 60hz)
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Replace the letter accordingly if necessary.
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Replace the letter accordingly if necessary.
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