Add IIDX9/general clean ups
Add IIDX 9 setup & faq Clean up IIDX 24: SINOBUZ setup & faq Removed contact section from the about page and removed some credits (obsolete) Add Discord to Home page Adjust Home page text to also include Bemanitools
@ -2,9 +2,7 @@
|
|||||||
|
|
||||||
# About this site
|
# About this site
|
||||||
|
|
||||||
Notes from the original author
|
!!! quote "Notes from the original author"
|
||||||
|
|
||||||
!!! tip ""
|
|
||||||
|
|
||||||
This site was written by a IIDX player with the help of a few prominent friends. One day I hope to match their intellect, wish me luck.
|
This site was written by a IIDX player with the help of a few prominent friends. One day I hope to match their intellect, wish me luck.
|
||||||
|
|
||||||
@ -14,29 +12,16 @@ Notes from the original author
|
|||||||
|
|
||||||
Still, as long as this website helps even 1 user enjoy these games, then its goal has been met. Whether it be within the first hour of its posting, or years later, I will be satisfied if I meet that goal.
|
Still, as long as this website helps even 1 user enjoy these games, then its goal has been met. Whether it be within the first hour of its posting, or years later, I will be satisfied if I meet that goal.
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
My philosophy stays the same as from the original author. I've seen how much effort and care has gotten into it and in my opinion, it would be a shame to let it all go to waste. That's why I've decided to pick it up from the dead, host it and hopefully maintain it.
|
My philosophy stays the same as from the original author. I've seen how much effort and care has gotten into it and in my opinion, it would be a shame to let it all go to waste. That's why I've decided to pick it up from the dead, host it and hopefully maintain it.
|
||||||
|
|
||||||
The original author and creator has given me full permission to use his previous work and edit it as I please. I do intend to try to keep it as authentic as possible to the already existing guides.
|
The original author and creator has given me full permission to use his previous work and edit it as I please.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
### Credits
|
### Credits
|
||||||
|
|
||||||
!!! tip ""
|
!!! tip ""
|
||||||
|
|
||||||
- Friends that wished to remain anonymous: motivation, technical assistance, inspiration.
|
|
||||||
|
|
||||||
- Passionate rhythm game players worldwide that allow these games to exist, thank you for making it a lot of fun to be involved in the scene and around you all.
|
- Passionate rhythm game players worldwide that allow these games to exist, thank you for making it a lot of fun to be involved in the scene and around you all.
|
||||||
|
|
||||||
- Contributors for taking the time to add improvements to the site.
|
- Contributors for taking the time to add improvements to the site.
|
||||||
|
|
||||||
### Contact
|
|
||||||
|
|
||||||
!!! tip ""
|
|
||||||
**Please do not contact me to troubleshoot your problems, I will not respond.**
|
|
||||||
|
|
||||||
In the time thinking about this site I have wondered how best to open contact for the betterment of the site and overall community. If you wish to contact me regarding wanting to contribute, or even site inaccuracies, improvements, and solutions that worked for you but aren't listed...
|
|
||||||
|
|
||||||
Feel free to email me at: <bemaniguide@fumo.photos> or open an issue on GitHub.
|
|
||||||
|
|
||||||
I can't promise I'll respond to the emails, but if you see some changes relating to what you emailed, I certainly read what you sent.
|
|
@ -2,6 +2,18 @@
|
|||||||
|
|
||||||
### What's New:
|
### What's New:
|
||||||
|
|
||||||
|
!!! tip "September 15th, 2023"
|
||||||
|
|
||||||
|
- Add IIDX 9 setup & faq
|
||||||
|
|
||||||
|
- Clean up IIDX 24: SINOBUZ setup & faq
|
||||||
|
|
||||||
|
- Removed contact section from the about page
|
||||||
|
|
||||||
|
- Add Discord to Home page
|
||||||
|
|
||||||
|
- Adjust Home page text to also include Bemanitools
|
||||||
|
|
||||||
!!! tip "September 11th, 2023"
|
!!! tip "September 11th, 2023"
|
||||||
|
|
||||||
- Add IIDX 24: SINOBUZ setup/faq/hex edits
|
- Add IIDX 24: SINOBUZ setup/faq/hex edits
|
||||||
|
1
docs/files/install-CLVSD.bat
Normal file
@ -0,0 +1 @@
|
|||||||
|
regsvr32 CLVSD.ax
|
@ -2,4 +2,31 @@
|
|||||||
|
|
||||||
<img src="/img/iidx9/9_logo.png">
|
<img src="/img/iidx9/9_logo.png">
|
||||||
|
|
||||||
!!! danger "Work in Progress"
|
### My Game Is Running Crazy Fast!
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
The most common reason for this is the game is running over its required 59.95hz, the game is hardcoded to run at 59.95hz and this cannot be changed. To solve this, check [this section](/games/iidx9/setup/#final-steps-and-setting-up-the-game) of the guide again.
|
||||||
|
|
||||||
|
### My game crashes immediately!
|
||||||
|
|
||||||
|
!!! warning "This can have multiple reasons. We will provide two possible fixes."
|
||||||
|
### Fix #1 (Missing codec)
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
You need to install a codec that is missing. Inside the [Bemanitools Supplement](https://github.com/djhackersdev/bemanitools-supplement/releases/download/1.6/bemanitools-supplement-1.6.zip) archive, navigate to `\iidx.zip\iidx\misc\` where you'll find `CLVSD.ax`.
|
||||||
|
|
||||||
|
Extract `CLVSD.ax` inside the folder that contains the bm2dx.exe which should be located in `\C02\D\C02\JAG`
|
||||||
|
|
||||||
|
We have [provided a `.bat` file](/files/install-CLVSD.bat). Right click the link and select `Save link as`, save it into `\C02\D\C02\JAG` again.
|
||||||
|
|
||||||
|
When you have both files in that directory, right click `install-CLVSD.bat` and select `Run as administrator`. This will install the codec for you.
|
||||||
|
|
||||||
|
You may want to delete `install-CLVSD.bat` now but you **can not** move or delete `CLVSD.ax` **at all**
|
||||||
|
|
||||||
|
### Fix #2 (Missing file)
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
If the game still refuses to start, inside the [Bemanitools Supplement](https://github.com/djhackersdev/bemanitools-supplement/releases/download/1.6/bemanitools-supplement-1.6.zip) archive, navigate to `iidx.zip/iidx/misc` and extract `RtEffect_stub.dll` inside the folder that contains the bm2dx.exe which should be located in `\C02\D\C02\JAG`.
|
||||||
|
|
||||||
|
Rename `RtEffect_stub.dll` to `RtEffect.dll`.
|
||||||
|
|
||||||
|
@ -2,4 +2,208 @@
|
|||||||
|
|
||||||
<img src="/img/iidx9/9_logo.png">
|
<img src="/img/iidx9/9_logo.png">
|
||||||
|
|
||||||
!!! danger "Work in Progress"
|
!!! tip "This guide wouldn't exist without the help of sync (Discord: `sync_plus`)."
|
||||||
|
|
||||||
|
!!! warning "Before reading:"
|
||||||
|
This game ***will*** require you to touch and edit files manually. This guide tries to make everything as clear as possible. **[Bemanitools](https://github.com/djhackersdev/bemanitools/releases/download/5.44/bemanitools-5.44.zip) & [Bemanitools Supplement](https://github.com/djhackersdev/bemanitools-supplement/releases/download/1.6/bemanitools-supplement-1.6.zip)** will be used in this guide.
|
||||||
|
|
||||||
|
!!! danger "Warning:"
|
||||||
|
Please make sure your data is from an appropriate source and unmodified before proceeding, this guide is unable to troubleshoot any problems related to bad or poorly managed data.
|
||||||
|
|
||||||
|
If you obtained data from a torrent file, make sure you're not seeding the data before proceeding as well.
|
||||||
|
|
||||||
|
If you encounter any issues or errors regarding this guide or come across issues that aren't listed, feel free to open up a [GitHub Issue!](https://github.com/yxrei/bemani-guide/issues)
|
||||||
|
|
||||||
|
|
||||||
|
### Getting Started
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
After downloading your data, the first thing to do is make sure your files aren't set to READ ONLY, make sure to uncheck it from the main folder in the Windows Properties tab if so. Then, locate `iidx-09-to-12.zip` inside the `bemanitools-5.44.zip`. Extract it inside the folder that contains the `bm2dx.exe` which should be located in `\C02\D\C02\JAG`. Pictured below is what your folder should look like, we've removed any files not necessary for **9th style**. Feel free to name your `gamestart.bat` file whatever you desire, for the sake of convenience we've kept it as it.
|
||||||
|
|
||||||
|
<img src="/img/iidx9/bt1.png">
|
||||||
|
|
||||||
|
<img src="/img/iidx9/bt2.png">
|
||||||
|
|
||||||
|
<img src="/img/iidx9/1.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
|
||||||
|
Next up, open the `bemanitools-supplement-v1.6.zip` or any version higher than that and navigate inside the `misc.zip`. Now navigate into `misc\d3d8to9` and extract `d3d8.dll` into the same folder as we previously have done. It should look like this:
|
||||||
|
|
||||||
|
<img src="/img/iidx9/btsup1.png">
|
||||||
|
|
||||||
|
<img src="/img/iidx9/2.png">
|
||||||
|
|
||||||
|
### Configuring Your Tools
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
To configure your keybinds, open up your `config.bat` file. You'll be greeted by this screen:
|
||||||
|
|
||||||
|
<img src="/img/iidx9/3.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
It works similarly to Spice but not entirely. Make sure to also bind `Test` and `Service` since we will need it later. `Service` will also be used to **insert coins** to start the game. When you're done setting up your keybinds and analogs, it should look something like this:
|
||||||
|
|
||||||
|
<img src="/img/iidx9/4.png">
|
||||||
|
|
||||||
|
!!! info "If you'd like to play offline, you can head straight to [Final Steps and Setting up the Game](setup.md#final-steps-and-setting-up-the-game)"
|
||||||
|
|
||||||
|
### Configuring Bemanitools for an Online Network
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
After setting the keybinds and analogs, we can head over to the `Network` tab, which will look like this:
|
||||||
|
|
||||||
|
<img src="/img/iidx9/5.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
Now we will set up our PIN pad and card.
|
||||||
|
Click on `Keyboard device`, you may or may not have more than one option. This is normal. To figure out which one is your actual keyboard, select a device inside that list and press a button on the numpad.
|
||||||
|
|
||||||
|
!!! info "If you don't have a numpad, make sure to tick `Use top keyboard row for PIN pad input`. This will also change the `Card In` button to `Backspace`."
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
If you have found your correct device, the `Keyboard status` will change **(the number and location of the number does not matter, it only matters that it changed)**. It should look similiar to this:
|
||||||
|
|
||||||
|
<img src="/img/iidx9/6.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
Next, grab your card, create a `.txt`, name it however you like, in this example it's called `card.txt` and place the file in a location that is easily accessible and you won't forget. In this case it's in a seperate folder. It should look like this:
|
||||||
|
|
||||||
|
<img src="/img/iidx9/7.png">
|
||||||
|
|
||||||
|
### Configuring the game for an Online Network
|
||||||
|
|
||||||
|
!!!tip ""
|
||||||
|
Locate your `iidxhook-09.conf` and edit it in your desired text editor (we're using [Notepad++](https://notepad-plus-plus.org/)). It may seem overwhelming at first but it's actually fairly simple. All we really care about are these lines:
|
||||||
|
|
||||||
|
```
|
||||||
|
# URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 (e.g. 127.0.0.1:80) of the target eamuse server. The port is optional but defaults to 80.
|
||||||
|
eamuse.server=localhost:80
|
||||||
|
|
||||||
|
# PCBID
|
||||||
|
eamuse.pcbid=XXXXXXXXXXXXXXXXXXXX
|
||||||
|
|
||||||
|
# EAMID
|
||||||
|
eamuse.eamid=XXXXXXXXXXXXXXXXXXXX
|
||||||
|
```
|
||||||
|
|
||||||
|
Replace the `eamuse.server=localhost:80` with your desired network URL
|
||||||
|
|
||||||
|
Replace `eamuse.pcbid=XXXXXXXXXXXXXXXXXXXX` **and** `eamuse.eamid=XXXXXXXXXXXXXXXXXXXX` with your PCBID of your network of choice.
|
||||||
|
|
||||||
|
### Final Steps and Setting up the Game
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
Next up, we'll setup borderless window and configure the proper resolution. We're using a `1920x1080` monitor so we will use that.
|
||||||
|
|
||||||
|
Repeat the previous step and open your `iidxhook-09.conf`. We want to find these lines:
|
||||||
|
|
||||||
|
```
|
||||||
|
# Run the game windowed
|
||||||
|
gfx.windowed=false
|
||||||
|
|
||||||
|
# Windowed width, 0 for default size
|
||||||
|
gfx.window_width=0
|
||||||
|
|
||||||
|
# Windowed height, 0 for default size
|
||||||
|
gfx.window_height=0
|
||||||
|
|
||||||
|
# Up-/downscale the back buffer's width. This does not change the game's rendering resolution but scales the final frame. Use this to target the native resolution of your monitor/TV, e.g. to avoid over-/underscan, bad image quality or latency caused by the monitors internal upscaler. 0 to disable this feature. Must be set in combination with the corresponding height parameter.
|
||||||
|
gfx.scale_back_buffer_width=0
|
||||||
|
|
||||||
|
# Up-/downscale the back buffer's height. This does not change the game's rendering resolution but scales the final frame. Use this to target the native resolution of your monitor/TV, e.g. to avoid over-/underscan, bad image quality or latency caused by the monitors internal upscaler. 0 to disable this feature. Must be set in combination with the corresponding width parameter.
|
||||||
|
gfx.scale_back_buffer_height=0
|
||||||
|
|
||||||
|
# Filter type to use for up-/downscaling the back buffer. Only used if scaling feature was enabled by setting the scaling width and height parameters. Available types: none, linear, point (refer to D3DTEXTUREFILTERTYPE for explanation).
|
||||||
|
gfx.scale_back_buffer_filter=none
|
||||||
|
```
|
||||||
|
|
||||||
|
If you can't seem to find them, simply press `CTRL` + `F` and search for `gfx.windowed=false`. This will bring you to the first line we want to edit.
|
||||||
|
|
||||||
|
<img src="/img/iidx9/8.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
Listed below are the values we want to change them to.
|
||||||
|
|
||||||
|
```
|
||||||
|
gfx.windowed=true
|
||||||
|
gfx.window_width=1920
|
||||||
|
gfx.window_height=1080
|
||||||
|
gfx.scale_back_buffer_width=1920
|
||||||
|
gfx.scale_back_buffer_height=1080
|
||||||
|
gfx.scale_back_buffer_filter=linear
|
||||||
|
```
|
||||||
|
|
||||||
|
When you're done, it should look like this:
|
||||||
|
|
||||||
|
<img src="/img/iidx9/9.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
Before we can start the game, we need to lock the FPS of the game to `59.95`, otherwise the game will either run crazy fast or will desync. We will be using [RivaTuner Statistics Server](https://www.guru3d.com/files-get/rtss-rivatuner-statistics-server-download,17.html). Simply install it and run it.
|
||||||
|
|
||||||
|
Now press `Add` and locate your `bm2dx.exe`. You can copy these settings listed below (click on the Framerate limit to enter the value manually):
|
||||||
|
|
||||||
|
<img src="/img/iidx9/10.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
We can now focus on starting the game and getting it running. Open `gamestart.bat` (if you kept the name as is)
|
||||||
|
|
||||||
|
You will be greeted by the initialization screen and shortly after this screen:
|
||||||
|
|
||||||
|
<img src="/img/iidx9/11.png">
|
||||||
|
|
||||||
|
<img src="/img/iidx9/12.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
The game will automatically bring you into it's settings menu. From there, navigate to `CLOCK SETUP`. You can leave the date, no need to manually change it. Simply navigate to `SAVE AND EXIT`.
|
||||||
|
|
||||||
|
<img src="/img/iidx9/13.png">
|
||||||
|
|
||||||
|
<img src="/img/iidx9/14.png">
|
||||||
|
|
||||||
|
!!! info "If you'd like to play offline, you can head straight to [Final Notes](setup.md#final-notes)"
|
||||||
|
|
||||||
|
### Enabling e-AMUSEMENT for Online Play
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
From the games settings menu, naviate to `e-AMUSEMENT OPTIONS` and select it. This will bring you to `e-AMUSEMENT SETTINGS`. Select it aswell.
|
||||||
|
|
||||||
|
<img src="/img/iidx9/15.png">
|
||||||
|
|
||||||
|
<img src="/img/iidx9/16.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
It'll bring you to this next screen, select it so that `e-AMUSEMENT` switches to `ON` and it will look like this:
|
||||||
|
|
||||||
|
<img src="/img/iidx9/17.png">
|
||||||
|
|
||||||
|
<img src="/img/iidx9/18.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
We now have to change our `SHOP NAME SETTING` and `PREFECTURE` otherwise the game will throw errors at us.
|
||||||
|
|
||||||
|
Start with the shop name, select it and change them to what ever you like. When you're done editing your shop name, navigate to `EXIT` and select it.
|
||||||
|
|
||||||
|
<img src="/img/iidx9/19.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
For the prefecture change it once or how many times you'd like, it doesn't matter as long as it's not the default one.
|
||||||
|
|
||||||
|
<img src="/img/iidx9/20.png">
|
||||||
|
|
||||||
|
!!! tip ""
|
||||||
|
Once that is done, hit `SAVE AND EXIT`. The game will now give you a message, which translated means:
|
||||||
|
|
||||||
|
`e-AMUSEMENT settings have been changed. Please turn the power off and on again.`
|
||||||
|
|
||||||
|
So, close the game and open it up again.
|
||||||
|
|
||||||
|
<img src="/img/iidx9/21.png">
|
||||||
|
|
||||||
|
### Final Notes
|
||||||
|
|
||||||
|
!!! success "You're all done! From the service menu select `GAMEMODE` and the game should load ready to be played! Make sure to insert two credits by pressing your `SERVICE` key! Have fun!"
|
||||||
|
|
||||||
|
!!! warning "Have any other errors?"
|
||||||
|
Check out the [Common Problems/Tips](problems.md) section to resolve any issues not seen in this guide to greater depth.
|
||||||
|
BIN
docs/img/iidx9/10.png
Normal file
After Width: | Height: | Size: 42 KiB |
BIN
docs/img/iidx9/11.png
Normal file
After Width: | Height: | Size: 92 KiB |
BIN
docs/img/iidx9/12.png
Normal file
After Width: | Height: | Size: 53 KiB |
BIN
docs/img/iidx9/13.png
Normal file
After Width: | Height: | Size: 131 KiB |
BIN
docs/img/iidx9/14.png
Normal file
After Width: | Height: | Size: 66 KiB |
BIN
docs/img/iidx9/15.png
Normal file
After Width: | Height: | Size: 131 KiB |
BIN
docs/img/iidx9/16.png
Normal file
After Width: | Height: | Size: 50 KiB |
BIN
docs/img/iidx9/17.png
Normal file
After Width: | Height: | Size: 72 KiB |
BIN
docs/img/iidx9/18.png
Normal file
After Width: | Height: | Size: 99 KiB |
BIN
docs/img/iidx9/19.png
Normal file
After Width: | Height: | Size: 318 KiB |
BIN
docs/img/iidx9/20.png
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@ -8,7 +8,7 @@ A compendium of information and guides written to ease headaches.
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|
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Last Updated: [September 11th, 2023.](changelog.md)
|
Last Updated: [September 11th, 2023.](changelog.md)
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||||||
|
|
||||||
Contact: [here](/about#contact)
|
We now have a [Discord server!](https://discord.gg/cZRUmEPK78)
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|
|
||||||
!!! danger "Important"
|
!!! danger "Important"
|
||||||
|
@ -114,5 +114,13 @@ theme:
|
|||||||
markdown_extensions:
|
markdown_extensions:
|
||||||
- admonition
|
- admonition
|
||||||
- pymdownx.details
|
- pymdownx.details
|
||||||
|
- pymdownx.highlight:
|
||||||
|
anchor_linenums: true
|
||||||
|
line_spans: __span
|
||||||
|
pygments_lang_class: true
|
||||||
|
- pymdownx.inlinehilite
|
||||||
|
- pymdownx.snippets
|
||||||
|
- pymdownx.superfences
|
||||||
|
- pymdownx.keys
|
||||||
|
|
||||||
plugins: []
|
plugins: []
|
||||||
|