iidx10: fix mkdocs.yml entry & formatting

This commit is contained in:
yurei 2024-10-28 13:44:35 +01:00
parent 1261dc1924
commit d1804778fc
2 changed files with 4 additions and 3 deletions

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@ -159,10 +159,10 @@
Below is an example of how both look like.
??? info "Linear"
<img src="/img/iidx9/9th_linear.png">
<img src="/img/iidx10/iidx10_linear.png">
??? info "Point"
<img src="/img/iidx9/9th_point.png">
<img src="/img/iidx10/iidx10_point.png">
It comes down to your own prefrence what you decide on, `Linear` is less sharp but doesn't have pixel perfect edges. `Point` is sharp and is pixel perfect.
@ -216,6 +216,7 @@
gfx.scale_back_buffer_filter=linear
gfx.scale_back_buffer_filter=point
```
---
### First launch

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@ -15,7 +15,7 @@ nav:
- "Troubleshooting": "games/iidx9/troubleshooting.md"
- "IIDX 10th style":
- "First Time Setup": "games/iidx10/setup.md"
- "Common Problems/Tips": "games/iidx10/troubleshooting.md"
- "Troubleshooting": "games/iidx10/troubleshooting.md"
- "IIDX 11 IIDX RED":
- "First Time Setup": "games/iidx11/setup.md"
- "Troubleshooting": "games/iidx11/troubleshooting.md"