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https://github.com/Anjok07/ultimatevocalremovergui.git
synced 2024-11-24 15:30:11 +01:00
Revert Drag & Drop feature
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parent
259f7a3c3e
commit
3127c1f06b
162
VocalRemover.py
162
VocalRemover.py
@ -4,7 +4,6 @@ import tkinter.ttk as ttk
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import tkinter.messagebox
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import tkinter.filedialog
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import tkinter.font
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from tkinterdnd2 import TkinterDnD, DND_FILES # Enable Drag & Drop
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from datetime import datetime
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# Images
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from PIL import Image
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@ -94,7 +93,6 @@ def open_image(path: str, size: tuple = None, keep_aspect: bool = True, rotate:
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def save_data(data):
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"""
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Saves given data as a .pkl (pickle) file
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Paramters:
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data(dict):
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Dictionary containing all the necessary data to save
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@ -107,7 +105,6 @@ def save_data(data):
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def load_data() -> dict:
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"""
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Loads saved pkl file and returns the stored data
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Returns(dict):
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Dictionary containing all the saved data
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"""
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@ -169,30 +166,6 @@ def get_model_values(model_name):
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return model_values
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def drop(var, event, accept_mode: str = 'files'):
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"""
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Drag & Drop verification process
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"""
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path = event.data
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if accept_mode == 'folder':
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path = path.replace('{', '').replace('}', '')
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if not os.path.isdir(path):
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tk.messagebox.showerror(title='Invalid Folder',
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message='Your given export path is not a valid folder!')
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return
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elif accept_mode == 'files':
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# Clean path text and set path to the list of paths
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path = path[:-1]
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path = path.replace('{', '')
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path = path.split('} ')
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else:
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# Invalid accept mode
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return
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var.set(path)
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class ThreadSafeConsole(tk.Text):
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"""
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Text Widget which is thread safe for tkinter
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@ -226,7 +199,7 @@ class ThreadSafeConsole(tk.Text):
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self.after(100, self.update_me)
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class MainWindow(TkinterDnD.Tk):
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class MainWindow(tk.Tk):
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# --Constants--
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# Layout
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IMAGE_HEIGHT = 140
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@ -258,7 +231,6 @@ class MainWindow(TkinterDnD.Tk):
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xpad=int(self.winfo_screenwidth()/2 - 550/2),
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ypad=int(self.winfo_screenheight()/2 - height/2 - 30)))
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self.configure(bg='#000000') # Set background color to black
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self.protocol("WM_DELETE_WINDOW", self.save_values)
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self.resizable(False, False)
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self.update()
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@ -275,7 +247,7 @@ class MainWindow(TkinterDnD.Tk):
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data = load_data()
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# Paths
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self.exportPath_var = tk.StringVar(value=data['export_path'])
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self.inputPaths_var = tk.StringVar(value='')
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self.inputPaths = []
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# Processing Options
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self.gpuConversion_var = tk.BooleanVar(value=data['gpu'])
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self.postprocessing_var = tk.BooleanVar(value=data['postprocess'])
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@ -299,7 +271,6 @@ class MainWindow(TkinterDnD.Tk):
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self.aiModel_var = tk.StringVar(value=data['aiModel'])
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self.last_aiModel = self.aiModel_var.get()
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# Other
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self.inputPathsEntry_var = tk.StringVar(value='')
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self.lastDir = data['lastDir'] # nopep8
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self.progress_var = tk.IntVar(value=0)
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# Font
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@ -307,18 +278,12 @@ class MainWindow(TkinterDnD.Tk):
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# --Widgets--
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self.create_widgets()
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self.configure_widgets()
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self.bind_widgets()
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self.place_widgets()
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self.update_available_models()
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self.update_states()
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self.update_loop()
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# Display the multiple selected music files more visually understandable
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self.inputPaths_var.trace_add('write',
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lambda *args: self.inputPathsEntry_var.set('; '.join(list(self.inputPaths_var.get()))))
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# -Widget Methods-
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def create_widgets(self):
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"""Create window widgets"""
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@ -354,21 +319,6 @@ class MainWindow(TkinterDnD.Tk):
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font=self.font, foreground='white')
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ttk.Style().configure('T', font=self.font, foreground='white')
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def bind_widgets(self):
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"""Bind widgets to the drag & drop mechanic"""
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self.filePaths_saveTo_Button.drop_target_register(DND_FILES)
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self.filePaths_saveTo_Entry.drop_target_register(DND_FILES)
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self.filePaths_musicFile_Button.drop_target_register(DND_FILES)
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self.filePaths_musicFile_Entry.drop_target_register(DND_FILES)
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self.filePaths_saveTo_Button.dnd_bind('<<Drop>>',
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lambda e, var=self.exportPath_var: drop(var, e, accept_mode='folder'))
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self.filePaths_saveTo_Entry.dnd_bind('<<Drop>>',
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lambda e, var=self.exportPath_var: drop(var, e, accept_mode='folder'))
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self.filePaths_musicFile_Button.dnd_bind('<<Drop>>',
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lambda e, var=self.inputPaths_var: drop(var, e, accept_mode='files'))
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self.filePaths_musicFile_Entry.dnd_bind('<<Drop>>',
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lambda e, var=self.inputPaths_var: drop(var, e, accept_mode='files'))
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def place_widgets(self):
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"""Place main widgets"""
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self.title_Label.place(x=-2, y=-2)
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@ -402,7 +352,7 @@ class MainWindow(TkinterDnD.Tk):
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text='Select Your Audio File(s)',
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command=self.open_file_filedialog)
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self.filePaths_musicFile_Entry = ttk.Entry(master=self.filePaths_Frame,
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textvariable=self.inputPathsEntry_var,
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text=self.inputPaths,
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state=tk.DISABLED
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)
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# -Place Widgets-
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@ -605,7 +555,13 @@ class MainWindow(TkinterDnD.Tk):
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initialdir=self.lastDir,
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)
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if paths: # Path selected
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self.inputPaths_var.set(paths)
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self.inputPaths = paths
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# Change the entry text
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self.filePaths_musicFile_Entry.configure(state=tk.NORMAL)
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self.filePaths_musicFile_Entry.delete(0, tk.END)
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self.filePaths_musicFile_Entry.insert(0, self.inputPaths)
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self.filePaths_musicFile_Entry.configure(state=tk.DISABLED)
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self.lastDir = os.path.dirname(paths[0])
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def open_export_filedialog(self):
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@ -626,7 +582,6 @@ class MainWindow(TkinterDnD.Tk):
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"""
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# -Get all variables-
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export_path = self.exportPath_var.get()
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input_paths = list(self.inputPaths_var.get())
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instrumentalModel_path = self.instrumentalLabel_to_path[self.instrumentalModel_var.get()] # nopep8
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stackedModel_path = self.stackedLabel_to_path[self.stackedModel_var.get()] # nopep8
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# Get constants
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@ -656,12 +611,11 @@ class MainWindow(TkinterDnD.Tk):
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return
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# -Check for invalid inputs-
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for path in input_paths:
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if not os.path.isfile(path):
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if not any([(os.path.isfile(path) and path.endswith(('.mp3', '.mp4', '.m4a', '.flac', '.wav')))
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for path in self.inputPaths]):
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tk.messagebox.showwarning(master=self,
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title='Invalid Music File',
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message='You have selected an invalid music file! Please make sure that the file still exists!',
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detail=f'File path: {path}')
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message='You have selected an invalid music file!\nPlease make sure that your files still exist and ends with either ".mp3", ".mp4", ".m4a", ".flac", ".wav"')
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return
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if not os.path.isdir(export_path):
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tk.messagebox.showwarning(master=self,
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@ -682,6 +636,27 @@ class MainWindow(TkinterDnD.Tk):
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message='You have selected an invalid stacked model file!\nPlease make sure that your model file still exists!')
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return
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# -Save Data-
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save_data(data={
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'export_path': export_path,
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'gpu': self.gpuConversion_var.get(),
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'postprocess': self.postprocessing_var.get(),
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'tta': self.tta_var.get(),
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'output_image': self.outputImage_var.get(),
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'stack': self.stack_var.get(),
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'stackOnly': self.stackOnly_var.get(),
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'stackPasses': stackPasses,
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'saveAllStacked': self.saveAllStacked_var.get(),
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'sr': sr,
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'hop_length': hop_length,
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'window_size': window_size,
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'n_fft': n_fft,
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'useModel': 'instrumental', # Always instrumental
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'lastDir': self.lastDir,
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'modelFolder': self.modelFolder_var.get(),
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'aiModel': self.aiModel_var.get(),
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})
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if self.aiModel_var.get() == 'v2':
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inference = inference_v2
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elif self.aiModel_var.get() == 'v4':
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@ -693,7 +668,7 @@ class MainWindow(TkinterDnD.Tk):
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threading.Thread(target=inference.main,
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kwargs={
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# Paths
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'input_paths': input_paths,
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'input_paths': self.inputPaths,
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'export_path': export_path,
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# Processing Options
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'gpu': 0 if self.gpuConversion_var.get() else -1,
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@ -749,19 +724,20 @@ class MainWindow(TkinterDnD.Tk):
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# Loop through each constant (key) and its widgets
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for key, (widget, var) in widgetsVars.items():
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if stacked_selectable:
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if instrumental_selectable:
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if (key in instrumental.keys() and
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key in stacked.keys()):
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# Both models have set constants
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widget.configure(state=tk.DISABLED)
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var.set('%d/%d' % (instrumental[key], stacked[key]))
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continue
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else:
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# Stacked model can be selected
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if key in stacked.keys():
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if (key in stacked.keys() and
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not instrumental_selectable):
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# Only stacked selectable
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widget.configure(state=tk.DISABLED)
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var.set(stacked[key])
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continue
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elif (key in instrumental.keys() and
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instrumental_selectable):
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# Both models have set constants
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widget.configure(state=tk.DISABLED)
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var.set('%d/%d' % (instrumental[key], stacked[key]))
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continue
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else:
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# Stacked model can not be selected
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if (key in instrumental.keys() and
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@ -859,6 +835,7 @@ class MainWindow(TkinterDnD.Tk):
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# Instrumental Model
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self.options_instrumentalModel_Label.configure(foreground='#000')
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self.options_instrumentalModel_Optionmenu.configure(state=tk.NORMAL) # nopep8
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self.instrumentalModel_var.set('')
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# Stack Model
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if stackLoops > 0:
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@ -906,55 +883,12 @@ class MainWindow(TkinterDnD.Tk):
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"""
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Restart the application after asking for confirmation
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"""
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save = tk.messagebox.askyesno(title='Confirmation',
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message='The application will restart. Do you want to save the data?')
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if save:
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self.save_values()
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proceed = tk.messagebox.askyesno(title='Confirmation',
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message='The application will restart and lose unsaved data. Do you wish to proceed?')
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if proceed:
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subprocess.Popen(f'python "{__file__}"', shell=True)
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exit()
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def save_values(self):
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"""
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Save the data of the application
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"""
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export_path = self.exportPath_var.get()
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# Get constants
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instrumental = get_model_values(self.instrumentalModel_var.get())
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stacked = get_model_values(self.stackedModel_var.get())
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if [bool(instrumental), bool(stacked)].count(True) == 2:
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sr = DEFAULT_DATA['sr']
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hop_length = DEFAULT_DATA['hop_length']
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window_size = DEFAULT_DATA['window_size']
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n_fft = DEFAULT_DATA['n_fft']
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else:
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sr = self.srValue_var.get()
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hop_length = self.hopValue_var.get()
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window_size = self.winSize_var.get()
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n_fft = self.nfft_var.get()
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# -Save Data-
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save_data(data={
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'export_path': export_path,
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'gpu': self.gpuConversion_var.get(),
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'postprocess': self.postprocessing_var.get(),
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'tta': self.tta_var.get(),
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'output_image': self.outputImage_var.get(),
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'stack': self.stack_var.get(),
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'stackOnly': self.stackOnly_var.get(),
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'stackPasses': self.stackLoops_var.get(),
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'saveAllStacked': self.saveAllStacked_var.get(),
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'sr': sr,
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'hop_length': hop_length,
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'window_size': window_size,
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'n_fft': n_fft,
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'useModel': 'instrumental',
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'lastDir': self.lastDir,
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'modelFolder': self.modelFolder_var.get(),
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'aiModel': self.aiModel_var.get(),
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})
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self.destroy()
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if __name__ == "__main__":
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root = MainWindow()
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