vgmstream/src/meta/ps2_jstm.c

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C
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#include "meta.h"
#include "../util.h"
/* JSTM (.STM (renamed .JSTM) from Tantei Jinguji Saburo - Kind of Blue) */
VGMSTREAM * init_vgmstream_ps2_jstm(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset = 0x20;
int loop_flag;
int channel_count;
char filename[PATH_LIMIT];
/* check extension */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("stm",filename_extension(filename)) &&
strcasecmp("jstm",filename_extension(filename))) goto fail;
/* check header (JSTM) */
if (read_32bitBE(0x0,streamFile) != 0x4A53544D) goto fail;
loop_flag = (read_32bitLE(0x14,streamFile) != 0);
channel_count = read_16bitLE(0x4,streamFile);
// hmm, don't know what 6 is, one is probably bytes per sample and the
// other is channels, but who can say?
if (channel_count != read_16bitLE(0x6,streamFile)) goto fail;
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the statistics vitale */
vgmstream->sample_rate = read_32bitLE(0x8,streamFile);
vgmstream->coding_type = coding_PCM16LE_XOR_int;
vgmstream->num_samples = read_32bitLE(0xC,streamFile)/2/channel_count;
vgmstream->layout_type = layout_none;
vgmstream->meta_type = meta_PS2_JSTM;
if (loop_flag) {
vgmstream->loop_start_sample=read_32bitLE(0x14,streamFile)/2/channel_count;
vgmstream->loop_end_sample=vgmstream->num_samples;
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0; i < channel_count; i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset =
vgmstream->ch[i].offset = start_offset + 2*i;
vgmstream->ch[i].key_xor = 0x5A5A;
}
}
return vgmstream;
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}