vgmstream/src/meta/pos.c

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#include <ctype.h>
#include "meta.h"
#include "../util.h"
#ifdef WIN32
#define DIRSEP '\\'
#else
#define DIRSEP '/'
#endif
/* .pos is a tiny file with loop points, and the same base name as a .wav */
VGMSTREAM * init_vgmstream_pos(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamFileWAV = NULL;
char filename[PATH_LIMIT];
char filenameWAV[260];
int i;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("pos",filename_extension(filename))) goto fail;
/* check for .WAV file */
strcpy(filenameWAV,filename);
strcpy(filenameWAV+strlen(filenameWAV)-3,"wav");
streamFileWAV = streamFile->open(streamFile,filenameWAV,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!streamFileWAV) {
/* try again, ucase */
for (i=strlen(filenameWAV);i>=0&&filenameWAV[i]!=DIRSEP;i--)
filenameWAV[i]=toupper(filenameWAV[i]);
streamFileWAV = streamFile->open(streamFile,filenameWAV,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!streamFileWAV) goto fail;
}
/* let the real initer do the parsing */
vgmstream = init_vgmstream_riff(streamFileWAV);
if (!vgmstream) goto fail;
close_streamfile(streamFileWAV);
streamFileWAV = NULL;
/* install loops */
if (!vgmstream->loop_flag) {
vgmstream->loop_flag = 1;
vgmstream->loop_ch = calloc(vgmstream->channels,
sizeof(VGMSTREAMCHANNEL));
if (!vgmstream->loop_ch) goto fail;
}
vgmstream->loop_start_sample = read_32bitLE(0,streamFile);
vgmstream->loop_end_sample = read_32bitLE(4,streamFile);
vgmstream->meta_type = meta_RIFF_WAVE_POS;
return vgmstream;
/* clean up anything we may have opened */
fail:
if (streamFileWAV) close_streamfile(streamFileWAV);
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}