vgmstream/src/coding/tac_decoder_lib_ops.h

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#ifndef _TAC_DECODER_LIB_OPS_H_
#define _TAC_DECODER_LIB_OPS_H_
#include <math.h>
#include "tac_decoder_lib_ops.h"
/* The following ops are similar to VU1's ops, but not quite the same. For example VU1 has special op
* registers like the ACC, and updates zero/neg/etc flags per op (plus added here a few helper ops).
* Main reason to use them vs doing standard +*-/ in code is allowing to simulate PS2 floats.
* See Nisto's decoder for actual emulation. */
/* PS2 floats are slightly different vs IEEE 754 floats:
* - NaN and Inf (exp 255) don't exist on the PS2, meaning it has a bigger range of floats
* - denormals (exp 0) don't exist either, and ops truncate to 0
* - rounding on PS2 always rounds towards zero
* The code below (partially) simulates this, but for audio it only means +-1 differences,
* plus we can't fully emulate exact behaviour, so it's disabled for performance
* (function call is optimized out by compiler). */
#define TAC_ENABLE_PS2_FLOATS 0
static inline void UPDATE_FLOATS(uint8_t dest, REG_VF *vf) {
#if TAC_ENABLE_PS2_FLOATS
int i;
for (i = 0; i < 4; i++) {
int shift = 3 - i;
if (dest & (1 << shift)) {
if (vf->F[i] == 0.0) {
uint32_t v = vf->UL[i];
int exp = (v >> 23) & 0xff;
uint32_t s = v & 0x80000000;
switch (exp) {
case 0:
vf->UL[i] = s;
break;
case 255:
vf->UL[i] = s|0x7f7fffff; /* max allowed */
break;
default: /* standard */
vf->UL[i] = v;
break;
}
}
}
}
#endif
}
static inline void _DIV_INTERNAL(REG_VF *fd, const REG_VF *fs, const REG_VF *ft, int from) {
float dividend = fs->F[from];
float divisor = ft->F[from];
#if TAC_ENABLE_PS2_FLOATS
if (divisor == 0.0) {
if ((ft->UL[from] & 0x80000000) != (0x80000000 & fs->UL[from])) {
fd->UL[from] = 0xFF7FFFFF;
}
else {
fd->UL[from] = 0x7F7FFFFF;
}
}
else {
fd->F[from] = dividend / divisor;
}
#else
fd->F[from] = dividend / divisor;
#endif
}
///////////////////////////////////////////////////////////////////////////////
static inline void DIV(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) _DIV_INTERNAL(fd, fs, ft, 0);
if (dest & __y__) _DIV_INTERNAL(fd, fs, ft, 1);
if (dest & ___z_) _DIV_INTERNAL(fd, fs, ft, 2);
if (dest & ____w) _DIV_INTERNAL(fd, fs, ft, 3);
UPDATE_FLOATS(dest, fd);
}
///////////////////////////////////////////////////////////////////////////////
static inline void ADD(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x + ft->f.x;
if (dest & __y__) fd->f.y = fs->f.y + ft->f.y;
if (dest & ___z_) fd->f.z = fs->f.z + ft->f.z;
if (dest & ____w) fd->f.w = fs->f.w + ft->f.w;
UPDATE_FLOATS(dest, fd);
}
static inline void ADDx(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x + ft->f.x;
if (dest & __y__) fd->f.y = fs->f.y + ft->f.x;
if (dest & ___z_) fd->f.z = fs->f.z + ft->f.x;
if (dest & ____w) fd->f.w = fs->f.w + ft->f.x;
UPDATE_FLOATS(dest, fd);
}
static inline void ADDy(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x + ft->f.y;
if (dest & __y__) fd->f.y = fs->f.y + ft->f.y;
if (dest & ___z_) fd->f.z = fs->f.z + ft->f.y;
if (dest & ____w) fd->f.w = fs->f.w + ft->f.y;
UPDATE_FLOATS(dest, fd);
}
static inline void ADDz(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x + ft->f.z;
if (dest & __y__) fd->f.y = fs->f.y + ft->f.z;
if (dest & ___z_) fd->f.z = fs->f.z + ft->f.z;
if (dest & ____w) fd->f.w = fs->f.w + ft->f.z;
UPDATE_FLOATS(dest, fd);
}
static inline void ADDw(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x + ft->f.w;
if (dest & __y__) fd->f.y = fs->f.y + ft->f.w;
if (dest & ___z_) fd->f.z = fs->f.z + ft->f.w;
if (dest & ____w) fd->f.w = fs->f.w + ft->f.w;
UPDATE_FLOATS(dest, fd);
}
///////////////////////////////////////////////////////////////////////////////
static inline void SUB(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x - ft->f.x;
if (dest & __y__) fd->f.y = fs->f.y - ft->f.y;
if (dest & ___z_) fd->f.z = fs->f.z - ft->f.z;
if (dest & ____w) fd->f.w = fs->f.w - ft->f.w;
UPDATE_FLOATS(dest, fd);
}
static inline void SUBx(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x - ft->f.x;
if (dest & __y__) fd->f.y = fs->f.y - ft->f.x;
if (dest & ___z_) fd->f.z = fs->f.z - ft->f.x;
if (dest & ____w) fd->f.w = fs->f.w - ft->f.x;
UPDATE_FLOATS(dest, fd);
}
static inline void SUBy(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x - ft->f.y;
if (dest & __y__) fd->f.y = fs->f.y - ft->f.y;
if (dest & ___z_) fd->f.z = fs->f.z - ft->f.y;
if (dest & ____w) fd->f.w = fs->f.w - ft->f.y;
UPDATE_FLOATS(dest, fd);
}
static inline void SUBz(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x - ft->f.z;
if (dest & __y__) fd->f.y = fs->f.y - ft->f.z;
if (dest & ___z_) fd->f.z = fs->f.z - ft->f.z;
if (dest & ____w) fd->f.w = fs->f.w - ft->f.z;
UPDATE_FLOATS(dest, fd);
}
static inline void SUBw(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x - ft->f.w;
if (dest & __y__) fd->f.y = fs->f.y - ft->f.w;
if (dest & ___z_) fd->f.z = fs->f.z - ft->f.w;
if (dest & ____w) fd->f.w = fs->f.w - ft->f.w;
UPDATE_FLOATS(dest, fd);
}
///////////////////////////////////////////////////////////////////////////////
static inline void MUL(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x * ft->f.x;
if (dest & __y__) fd->f.y = fs->f.y * ft->f.y;
if (dest & ___z_) fd->f.z = fs->f.z * ft->f.z;
if (dest & ____w) fd->f.w = fs->f.w * ft->f.w;
UPDATE_FLOATS(dest, fd);
}
static inline void MULx(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x * ft->f.x;
if (dest & __y__) fd->f.y = fs->f.y * ft->f.x;
if (dest & ___z_) fd->f.z = fs->f.z * ft->f.x;
if (dest & ____w) fd->f.w = fs->f.w * ft->f.x;
UPDATE_FLOATS(dest, fd);
}
static inline void MULy(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x * ft->f.y;
if (dest & __y__) fd->f.y = fs->f.y * ft->f.y;
if (dest & ___z_) fd->f.z = fs->f.z * ft->f.y;
if (dest & ____w) fd->f.w = fs->f.w * ft->f.y;
UPDATE_FLOATS(dest, fd);
}
static inline void MULz(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x * ft->f.z;
if (dest & __y__) fd->f.y = fs->f.y * ft->f.z;
if (dest & ___z_) fd->f.z = fs->f.z * ft->f.z;
if (dest & ____w) fd->f.w = fs->f.w * ft->f.z;
UPDATE_FLOATS(dest, fd);
}
static inline void MULw(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fs->f.x * ft->f.w;
if (dest & __y__) fd->f.y = fs->f.y * ft->f.w;
if (dest & ___z_) fd->f.z = fs->f.z * ft->f.w;
if (dest & ____w) fd->f.w = fs->f.w * ft->f.w;
UPDATE_FLOATS(dest, fd);
}
///////////////////////////////////////////////////////////////////////////////
static inline void MADD(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fd->f.x + (fs->f.x * ft->f.x);
if (dest & __y__) fd->f.y = fd->f.y + (fs->f.y * ft->f.y);
if (dest & ___z_) fd->f.z = fd->f.z + (fs->f.z * ft->f.z);
if (dest & ____w) fd->f.w = fd->f.w + (fs->f.w * ft->f.w);
UPDATE_FLOATS(dest, fd);
}
static inline void MADDx(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fd->f.x + (fs->f.x * ft->f.x);
if (dest & __y__) fd->f.y = fd->f.y + (fs->f.y * ft->f.x);
if (dest & ___z_) fd->f.z = fd->f.z + (fs->f.z * ft->f.x);
if (dest & ____w) fd->f.w = fd->f.w + (fs->f.w * ft->f.x);
UPDATE_FLOATS(dest, fd);
}
static inline void MADDy(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fd->f.x + (fs->f.x * ft->f.y);
if (dest & __y__) fd->f.y = fd->f.y + (fs->f.y * ft->f.y);
if (dest & ___z_) fd->f.z = fd->f.z + (fs->f.z * ft->f.y);
if (dest & ____w) fd->f.w = fd->f.w + (fs->f.w * ft->f.y);
UPDATE_FLOATS(dest, fd);
}
static inline void MADDz(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fd->f.x + (fs->f.x * ft->f.z);
if (dest & __y__) fd->f.y = fd->f.y + (fs->f.y * ft->f.z);
if (dest & ___z_) fd->f.z = fd->f.z + (fs->f.z * ft->f.z);
if (dest & ____w) fd->f.w = fd->f.w + (fs->f.w * ft->f.z);
UPDATE_FLOATS(dest, fd);
}
static inline void MADDw(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fd->f.x + (fs->f.x * ft->f.w);
if (dest & __y__) fd->f.y = fd->f.y + (fs->f.y * ft->f.w);
if (dest & ___z_) fd->f.z = fd->f.z + (fs->f.z * ft->f.w);
if (dest & ____w) fd->f.w = fd->f.w + (fs->f.w * ft->f.w);
UPDATE_FLOATS(dest, fd);
}
static inline void MSUBx(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fd->f.x - (fs->f.x * ft->f.x);
if (dest & __y__) fd->f.y = fd->f.y - (fs->f.y * ft->f.x);
if (dest & ___z_) fd->f.z = fd->f.z - (fs->f.z * ft->f.x);
if (dest & ____w) fd->f.w = fd->f.w - (fs->f.w * ft->f.x);
UPDATE_FLOATS(dest, fd);
}
static inline void MSUBy(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fd->f.x - (fs->f.x * ft->f.y);
if (dest & __y__) fd->f.y = fd->f.y - (fs->f.y * ft->f.y);
if (dest & ___z_) fd->f.z = fd->f.z - (fs->f.z * ft->f.y);
if (dest & ____w) fd->f.w = fd->f.w - (fs->f.w * ft->f.y);
UPDATE_FLOATS(dest, fd);
}
static inline void MSUBz(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fd->f.x - (fs->f.x * ft->f.z);
if (dest & __y__) fd->f.y = fd->f.y - (fs->f.y * ft->f.z);
if (dest & ___z_) fd->f.z = fd->f.z - (fs->f.z * ft->f.z);
if (dest & ____w) fd->f.w = fd->f.w - (fs->f.w * ft->f.z);
UPDATE_FLOATS(dest, fd);
}
static inline void MSUBw(uint8_t dest, REG_VF *fd, const REG_VF *fs, const REG_VF *ft) {
if (dest & _x___) fd->f.x = fd->f.x - (fs->f.x * ft->f.w);
if (dest & __y__) fd->f.y = fd->f.y - (fs->f.y * ft->f.w);
if (dest & ___z_) fd->f.z = fd->f.z - (fs->f.z * ft->f.w);
if (dest & ____w) fd->f.w = fd->f.w - (fs->f.w * ft->f.w);
UPDATE_FLOATS(dest, fd);
}
///////////////////////////////////////////////////////////////////////////////
static inline void FMUL(uint8_t dest, REG_VF *fd, const REG_VF *fs, const float I_F) {
if (dest & _x___) fd->f.x = fs->f.x * I_F;
if (dest & __y__) fd->f.y = fs->f.y * I_F;
if (dest & ___z_) fd->f.z = fs->f.z * I_F;
if (dest & ____w) fd->f.w = fs->f.w * I_F;
UPDATE_FLOATS(dest, fd);
}
static inline void FMULf(uint8_t dest, REG_VF *fd, const float fs) {
if (dest & _x___) fd->f.x = fd->f.x * fs;
if (dest & __y__) fd->f.y = fd->f.y * fs;
if (dest & ___z_) fd->f.z = fd->f.z * fs;
if (dest & ____w) fd->f.w = fd->f.w * fs;
UPDATE_FLOATS(dest, fd);
}
///////////////////////////////////////////////////////////////////////////////
static inline void ABS(uint8_t dest, REG_VF *ft, const REG_VF *fs) {
if (dest & _x___) ft->f.x = fabsf(fs->f.x);
if (dest & __y__) ft->f.y = fabsf(fs->f.y);
if (dest & ___z_) ft->f.z = fabsf(fs->f.z);
if (dest & ____w) ft->f.w = fabsf(fs->f.w);
}
static inline void FTOI0(uint8_t dest, REG_VF *ft, const REG_VF *fs) {
if (dest & _x___) ft->SL[0] = (int32_t)fs->f.x;
if (dest & __y__) ft->SL[1] = (int32_t)fs->f.y;
if (dest & ___z_) ft->SL[2] = (int32_t)fs->f.z;
if (dest & ____w) ft->SL[3] = (int32_t)fs->f.w;
}
static inline void ITOF0(uint8_t dest, REG_VF *ft, const REG_VF *fs) {
if (dest & _x___) ft->f.x = (float)fs->SL[0];
if (dest & __y__) ft->f.y = (float)fs->SL[1];
if (dest & ___z_) ft->f.z = (float)fs->SL[2];
if (dest & ____w) ft->f.w = (float)fs->SL[3];
}
static inline void MR32(uint8_t dest, REG_VF *ft, const REG_VF *fs) {
float x = fs->f.x;
if (dest & _x___) ft->f.x = fs->f.y;
if (dest & __y__) ft->f.y = fs->f.z;
if (dest & ___z_) ft->f.z = fs->f.w;
if (dest & ____w) ft->f.w = x;
}
///////////////////////////////////////////////////////////////////////////////
static inline void LOAD(uint8_t dest, REG_VF *ft, REG_VF* src, int pos) {
if (dest & _x___) ft->f.x = src[pos].f.x;
if (dest & __y__) ft->f.y = src[pos].f.y;
if (dest & ___z_) ft->f.z = src[pos].f.z;
if (dest & ____w) ft->f.w = src[pos].f.w;
}
static inline void STORE(uint8_t dest, REG_VF* dst, const REG_VF *fs, int pos) {
if (dest & _x___) dst[pos].f.x = fs->f.x;
if (dest & __y__) dst[pos].f.y = fs->f.y;
if (dest & ___z_) dst[pos].f.z = fs->f.z;
if (dest & ____w) dst[pos].f.w = fs->f.w;
}
static inline void MOVE(uint8_t dest, REG_VF *fd, const REG_VF *fs) {
if (dest & _x___) fd->f.x = fs->f.x;
if (dest & __y__) fd->f.y = fs->f.y;
if (dest & ___z_) fd->f.z = fs->f.z;
if (dest & ____w) fd->f.w = fs->f.w;
}
static inline void MOVEx(uint8_t dest, REG_VF *fd, const REG_VF *fs) {
if (dest & _x___) fd->f.x = fs->f.x;
if (dest & __y__) fd->f.y = fs->f.x;
if (dest & ___z_) fd->f.z = fs->f.x;
if (dest & ____w) fd->f.w = fs->f.x;
}
static inline void SIGN(uint8_t dest, REG_VF *fd, const REG_VF *fs) {
if (dest & _x___) if (fs->f.x < 0) fd->f.x = -fd->f.x;
if (dest & __y__) if (fs->f.y < 0) fd->f.y = -fd->f.y;
if (dest & ___z_) if (fs->f.z < 0) fd->f.z = -fd->f.z;
if (dest & ____w) if (fs->f.w < 0) fd->f.w = -fd->f.w;
}
static inline void COPY(uint8_t dest, REG_VF *fd, const int16_t* buf) {
if (dest & _x___) fd->f.x = buf[0];
if (dest & __y__) fd->f.y = buf[1];
if (dest & ___z_) fd->f.z = buf[2];
if (dest & ____w) fd->f.w = buf[3];
}
#endif /* _TAC_DECODER_LIB_OPS_H_ */