vgmstream/src/meta/rad.c

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2019-07-12 12:14:39 +02:00
#include "meta.h"
#include "../coding/coding.h"
/* RAD - from Traveller's Tales' Bionicle Heroes */
VGMSTREAM * init_vgmstream_rad(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int channel_count, loop_flag = 0;
/* checks */
if (!check_extensions(streamFile, "rad"))
goto fail;
start_offset = read_32bitLE(0x00, streamFile);
channel_count = read_8bit(0x0D, streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = read_32bitLE(0x04, streamFile);
vgmstream->num_samples = read_32bitLE(0x08, streamFile);
vgmstream->meta_type = meta_RAD;
vgmstream->layout_type = layout_none;
vgmstream->coding_type = coding_PCM16LE;
if (!vgmstream_open_stream(vgmstream, streamFile, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}