vgmstream/src/meta/fsb.c

343 lines
11 KiB
C
Raw Normal View History

#include "meta.h"
#include "../util.h"
/* comment from hcs:
((uint8_t)read_8bit(offset, file))&0xf for the low nibble,
((uint8_t)read_8bit(offset, file)) >> 4 for the high one
((uint8_t)read_8bit(0x4B,streamFile) >> (1?0:4))&0xf;
*/
/* FSB1 */
VGMSTREAM * init_vgmstream_fsb1(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
/* int fsb1_included_files; */
int fsb1_format;
int loop_flag = 0;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("fsb",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x46534231) /* "FSB1" */
goto fail;
/* "Check if the FSB is used as
conatiner or as single file" */
if (read_32bitBE(0x04,streamFile) != 0x01000000)
goto fail;
loop_flag = 0;
channel_count = 2;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* This will be tricky ;o) */
fsb1_format = read_32bitBE(0x44,streamFile);
switch (fsb1_format) {
case 0x40008800: /* PS2 (Operation Genesis) */
case 0x41008800: /* PS2 (Operation Genesis) */
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
vgmstream->num_samples = (read_32bitLE(0x34,streamFile))*28/16/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x30,streamFile);
}
break;
default:
goto fail;
}
/* fill in the vital statistics */
start_offset = 0x50;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x38,streamFile);
vgmstream->meta_type = meta_FSB1;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}
/* FSB4 */
VGMSTREAM * init_vgmstream_fsb4(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int fsb4_format;
int loop_flag = 0;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("fsb",filename_extension(filename)) &&
strcasecmp("wii",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x46534234) /* "FSB4" */
goto fail;
/* "Check if the FSB is used as
conatiner or as single file" */
if (read_32bitBE(0x04,streamFile) != 0x01000000)
goto fail;
if (read_32bitBE(0x60,streamFile) == 0x40008800 ||
read_32bitBE(0x60,streamFile) == 0x40000802 ||
read_32bitBE(0x60,streamFile) == 0x40100802) {
loop_flag = 1;
} else {
loop_flag = 0;
}
#if 0
if (read_32bitBE(0x60,streamFile) != 0x20000882 &&
read_32bitBE(0x60,streamFile) != 0x20100002 &&
read_32bitBE(0x60,streamFile) != 0x20100882 &&
read_32bitBE(0x60,streamFile) != 0x20100802 &&
read_32bitBE(0x60,streamFile) != 0x20100082 &&
read_32bitBE(0x60,streamFile) != 0x20000802) {
channel_count = 2;
} else {
channel_count = 1;
}
#endif
channel_count = (uint16_t)read_16bitLE(0x6E,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x64,streamFile);
fsb4_format = read_32bitBE(0x60,streamFile);
switch (fsb4_format) {
/* PS2 (Spider Man - Web of Shadows), Speed Racer */
case 0x40008800:
case 0x20008800: // Silent Hill: Shattered Memories
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
vgmstream->num_samples = (read_32bitLE(0x54,streamFile))*28/16/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x50,streamFile);
}
break;
/* WII (de Blob, Night at the Museum) */
case 0x40000802:
case 0x40000882:
case 0x40100802:
case 0x40200802:
if (read_32bitLE(0x14,streamFile)==0x20 ||
read_32bitLE(0x14,streamFile)==0x00)
{
/* Night at the Museum */
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave_byte;
vgmstream->interleave_block_size = 2;
}
else if (read_32bitLE(0x14,streamFile)==0x10 ||
read_32bitLE(0x14,streamFile)==0x30)
{
/* de Blob, NatM sfx */
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = read_32bitLE(0x54,streamFile)/channel_count;
}
else goto fail;
vgmstream->num_samples = (read_32bitLE(0x54,streamFile)/8/channel_count*14);
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x50,streamFile);
}
break;
/* Night at the Museum */
case 0x20000882:
case 0x20000802:
case 0x20100002:
case 0x20100882:
case 0x20100802:
case 0x20100082:
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = (read_32bitLE(0x54,streamFile)/8/channel_count*14);
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x50,streamFile);
}
break;
/* Rocket Knight (PC) */
case 0x50210000:
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x2;
vgmstream->num_samples = (read_32bitLE(0x54,streamFile))/4/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x50,streamFile);
}
break;
default:
goto fail;
}
start_offset = read_32bitLE(0x08,streamFile)+0x30;
vgmstream->meta_type = meta_FSB4;
if (vgmstream->coding_type == coding_NGC_DSP) {
int c,i;
for (c=0;c<channel_count;c++) {
for (i=0;i<16;i++)
{
vgmstream->ch[c].adpcm_coef[i] =
read_16bitBE(0x80+c*0x2e + i*2,streamFile);
}
}
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}
/* FSB4 with "WAV" Header, found in "Deadly Creatures (WII)"
16 byte "WAV" header which holds the filesize...*/
VGMSTREAM * init_vgmstream_fsb4_wav(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int loop_flag;
int channel_count;
int fsb_headerlength;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("fsb",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x00574156) /* 0x0\"WAV" */
goto fail;
if (read_32bitBE(0x10,streamFile) != 0x46534234) /* "FSB4" */
goto fail;
channel_count = (uint16_t)read_16bitLE(0x7E,streamFile);
if (channel_count > 2) {
goto fail;
}
loop_flag = (read_32bitBE(0x70,streamFile) == 0x40000802);
fsb_headerlength = read_32bitLE(0x18,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = fsb_headerlength + 0x40;
vgmstream->sample_rate = read_32bitLE(0x74,streamFile);
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave_byte;
vgmstream->interleave_block_size = 0x2;
vgmstream->num_samples = (read_32bitLE(0x64,streamFile)/8/channel_count*14);
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x60,streamFile);
}
vgmstream->meta_type = meta_FSB4_WAV;
if (vgmstream->coding_type == coding_NGC_DSP) {
int i;
for (i=0;i<16;i++) {
vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x90+i*2,streamFile);
}
if (vgmstream->channels == 2) {
for (i=0;i<16;i++) {
vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0xBE + i*2,streamFile);
}
}
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}