vgmstream/src/meta/ps2_vag.c

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#include "meta.h"
#include "../util.h"
/* VAG
PS2 SVAG format is an interleaved format found in many SONY Games
The header start with a "VAG" id and is follow by :
i : interleaved format
2008-05-17 - Fastelbja : First version ...
*/
VGMSTREAM * init_vgmstream_ps2_vag(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
// used for loop points ...
uint8_t eofVAG[16]={0x00,0x07,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77};
uint8_t eofVAG2[16]={0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};
uint8_t readbuf[16];
off_t readOffset = 0x20;
off_t loopStart = 0;
off_t loopEnd = 0;
uint8_t vagID;
off_t start_offset;
size_t fileLength;
size_t interleave;
int loop_flag=0;
int channel_count=1;
int i;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("vag",filename_extension(filename))) goto fail;
/* check VAG Header */
if (((read_32bitBE(0x00,streamFile) & 0xFFFFFF00) != 0x56414700) &&
((read_32bitLE(0x00,streamFile) & 0xFFFFFF00) != 0x56414700))
goto fail;
/* Check for correct channel count */
vagID=read_8bit(0x03,streamFile);
switch(vagID) {
case '1':
channel_count=1;
break;
case '2':
channel_count=2;
break;
case 'i':
channel_count=2;
break;
case 'V':
if(read_32bitBE(0x20,streamFile)==0x53746572) // vag Stereo
channel_count=2;
case 'p':
if((read_32bitBE(0x04,streamFile)<=0x00000004) && (read_32bitBE(0x0c,streamFile)<(get_streamfile_size(streamFile)/2))) {
loop_flag=(read_32bitBE(0x14,streamFile)!=0);
channel_count=2;
} else {
/* Search for loop in VAG */
fileLength = get_streamfile_size(streamFile);
do {
readOffset+=0x10;
// Loop Start ...
if(read_8bit(readOffset+0x01,streamFile)==0x06) {
if(loopStart==0) loopStart = readOffset;
}
// Loop End ...
if(read_8bit(readOffset+0x01,streamFile)==0x03) {
if(loopEnd==0) loopEnd = readOffset;
}
// Loop from end to beginning ...
if((read_8bit(readOffset+0x01,streamFile)==0x01)) {
// Check if we have the eof tag after the loop point ...
// if so we don't loop, if not present, we loop from end to start ...
read_streamfile(readbuf,readOffset+0x10,0x10,streamFile);
if((readbuf[0]!=0) && (readbuf[0]!=0x0c)) {
if(memcmp(readbuf,eofVAG,0x10) && (memcmp(readbuf,eofVAG2,0x10))) {
loopStart = 0x40;
loopEnd = readOffset;
}
}
}
} while (streamFile->get_offset(streamFile)<(off_t)fileLength);
loop_flag = (loopEnd!=0);
}
break;
default:
goto fail;
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->channels = channel_count;
switch(vagID) {
case '1': // VAG1
vgmstream->layout_type=layout_none;
vgmstream->sample_rate = read_32bitBE(0x10,streamFile);
vgmstream->num_samples = read_32bitBE(0x0C,streamFile)/16*28;
interleave = read_32bitLE(0x08,streamFile);
if (interleave != 0) goto fail;
vgmstream->meta_type=meta_PS2_VAG1;
start_offset=0x40;
break;
case '2': // VAG2
vgmstream->layout_type=layout_interleave;
vgmstream->sample_rate = read_32bitBE(0x10,streamFile);
vgmstream->num_samples = read_32bitBE(0x0C,streamFile)/16*28;
interleave = 0x800;
vgmstream->meta_type=meta_PS2_VAG2;
start_offset=0x40;
break;
case 'i': // VAGi
vgmstream->layout_type=layout_interleave;
vgmstream->sample_rate = read_32bitBE(0x10,streamFile);
vgmstream->num_samples = read_32bitBE(0x0C,streamFile)/16*28;
interleave = read_32bitLE(0x08,streamFile);
vgmstream->meta_type=meta_PS2_VAGi;
start_offset=0x800;
break;
case 'p': // VAGp
vgmstream->sample_rate = read_32bitBE(0x10,streamFile);
interleave=0x10; // used for loop calc
if((read_32bitBE(0x04,streamFile)==0x00000004) && (read_32bitBE(0x0c,streamFile)<(get_streamfile_size(streamFile)/2))) {
vgmstream->channels=2;
vgmstream->num_samples = read_32bitBE(0x0C,streamFile);
if(loop_flag) {
vgmstream->loop_start_sample=read_32bitBE(0x14,streamFile);
vgmstream->loop_end_sample =read_32bitBE(0x18,streamFile);
}
start_offset=0x80;
vgmstream->layout_type=layout_interleave;
vgmstream->meta_type=meta_PS2_VAGs;
// Double VAG Header @ 0x0000 & 0x1000
if(read_32bitBE(0,streamFile)==read_32bitBE(0x1000,streamFile)) {
vgmstream->num_samples = read_32bitBE(0x0C,streamFile)/16*28;
interleave=0x1000;
start_offset=0;
}
} else {
vgmstream->layout_type=layout_none;
vgmstream->num_samples = read_32bitBE(0x0C,streamFile)/16*28;
vgmstream->meta_type=meta_PS2_VAGp;
start_offset=0x30;
}
break;
case 'V': // pGAV
vgmstream->layout_type=layout_interleave;
interleave=0x2000;
// Jak X hack ...
if(read_32bitLE(0x1000,streamFile)==0x56414770)
interleave=0x1000;
vgmstream->sample_rate = read_32bitLE(0x10,streamFile);
vgmstream->num_samples = read_32bitLE(0x0C,streamFile)/16*14;
vgmstream->meta_type=meta_PS2_pGAV;
start_offset=0;
break;
default:
goto fail;
}
vgmstream->interleave_block_size=interleave;
/* Don't add the header size to loop calc points */
if(vgmstream->meta_type!=meta_PS2_VAGs) {
loopStart-=start_offset;
loopEnd-=start_offset;
if(loop_flag!=0) {
vgmstream->loop_start_sample = (int32_t)((loopStart/(interleave*channel_count))*interleave)/16*28;
vgmstream->loop_start_sample += (int32_t)(loopStart%(interleave*channel_count))/16*28;
vgmstream->loop_end_sample = (int32_t)((loopEnd/(interleave*channel_count))*interleave)/16*28;
vgmstream->loop_end_sample += (int32_t)(loopEnd%(interleave*channel_count))/16*28;
}
}
/* Compression Scheme */
vgmstream->coding_type = coding_PSX;
/* open the file for reading by each channel */
{
for (i=0;i<channel_count;i++) {
if (vgmstream->interleave_block_size > 0) {
vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,vgmstream->interleave_block_size);
} else {
vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
}
if (!vgmstream->ch[i].streamfile) goto fail;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=
(off_t)(start_offset+vgmstream->interleave_block_size*i);
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}