vgmstream/src/plugins.h

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/*
* plugins.h - helper for plugins
*/
#ifndef _PLUGINS_H_
#define _PLUGINS_H_
#include "streamfile.h"
//todo rename to api.h once public enough
#if 0
/* define standard C param call and name mangling (to avoid __stdcall / .defs) */
//#define VGMSTREAM_CALL __cdecl //needed?
/* define external function types (during compilation) */
#if defined(VGMSTREAM_EXPORT)
#define VGMSTREAM_API __declspec(dllexport) /* when exporting/creating vgmstream DLL */
#elif defined(VGMSTREAM_IMPORT)
#define VGMSTREAM_API __declspec(dllimport) /* when importing/linking vgmstream DLL */
#else
#define VGMSTREAM_API /* nothing, internal/default */
#endif
//VGMSTREAM_API void VGMSTREAM_CALL vgmstream_function(void);
#endif
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/* ****************************************** */
/* CONTEXT: simplifies plugin code */
/* ****************************************** */
typedef struct {
int is_extension; /* set if filename is already an extension */
int skip_standard; /* set if shouldn't check standard formats */
int reject_extensionless; /* set if player can't play extensionless files */
int accept_unknown; /* set to allow any extension (for txth) */
int accept_common; /* set to allow known-but-common extension (when player has plugin priority) */
} vgmstream_ctx_valid_cfg;
/* returns if vgmstream can parse file by extension */
int vgmstream_ctx_is_valid(const char* filename, vgmstream_ctx_valid_cfg *cfg);
typedef struct {
int allow_play_forever;
int disable_config_override;
/* song mofidiers */
int play_forever; /* keeps looping forever (needs loop points) */
int ignore_loop; /* ignores loops points */
int force_loop; /* enables full loops (0..samples) if file doesn't have loop points */
int really_force_loop; /* forces full loops even if file has loop points */
int ignore_fade; /* don't fade after N loops */
/* song processing */
double loop_times; /* target loops */
double fade_delay; /* fade delay after target loops */
double fade_period; /* fade time after target loops */
//int downmix; /* max number of channels allowed (0=disable downmix) */
} vgmstream_cfg_t;
// WARNING: these are not stable and may change anytime without notice
void vgmstream_apply_config(VGMSTREAM* vgmstream, vgmstream_cfg_t* pcfg);
int32_t vgmstream_get_samples(VGMSTREAM* vgmstream);
int vgmstream_get_play_forever(VGMSTREAM* vgmstream);
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#if 0
//possible future public/opaque API
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/* opaque player state */
//#define VGMSTREAM_CTX_VERSION 1
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typedef struct VGMSTREAM_CTX VGMSTREAM_CTX;
/* Setups base vgmstream player context. */
VGMSTREAM_CTX* vgmstream_init_ctx(void);
/* Sets default config, that will be applied to song on open (some formats like TXTP may override
* these settings).
* May only be called without song loaded (before _open or after _close), otherwise ignored. */
void vgmstream_set_config(VGMSTREAM_CTX* vctx, VGMSTREAM_CFG* vcfg);
void vgmstream_set_buffer(VGMSTREAM_CTX* vctx, int samples, int max_samples);
/* Opens a new STREAMFILE to play. Returns < 0 on error when the file isn't recogniced.
* If file has subsongs, first open usually loads first subsong. get_info then can be used to check
* whether file has more subsongs (total_subsongs > 1), and call others.
* */
int vgmstream_open(STREAMFILE* sf);
int vgmstream_open_subsong(STREAMFILE* sf, int subsong);
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typedef struct {
const int channels;
const int sample_rate;
const int sample_count; /* file's samples (not final duration) */
const int loop_start_sample;
const int loop_end_sample;
const int loop_flag;
const int current_subsong; /* 0=not set, N=loaded subsong N */
const int total_subsongs; /* 0=format has no subsongs, N=has N subsongs */
const int file_bitrate; /* file's average bitrate */
//const int codec_bitrate; /* codec's average bitrate */
/* descriptions */
//const char* codec;
//const char* layout;
//const char* metadata;
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//int type; /* 0=pcm16, 1=float32, always interleaved: [0]=ch0, [1]=ch1 ... */
} VGMSTREAM_INFO;
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/* Get info from current song. */
void vgmstream_ctx_get_info(VGMSTREAM_CTX* vctx, VGMSTREAM_INFO* vinfo);
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/* Gets final time based on config and current song. If config is set to "play forever"
* this still returns final time based on config as a reference. Returns > 0 on success. */
int32_t vgmstream_get_total_time(VGMSTREAM_CTX* vctx);
double vgmstream_get_total_samples(VGMSTREAM_CTX* vctx);
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/* Gets current position within song. When "play forever" is set, it'll clamp results to total_time. */
int32_t vgmstream_get_current_time(VGMSTREAM_CTX* vctx);
double vgmstream_get_current_samples(VGMSTREAM_CTX* vctx);
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/* Seeks to position */
VGMSTREAM_CTX* vgmstream_seek_absolute_sample(VGMSTREAM_CTX* vctx, int32_t sample);
VGMSTREAM_CTX* vgmstream_seek_absolute_time(VGMSTREAM_CTX* vctx, double time);
VGMSTREAM_CTX* vgmstream_seek_current_sample(VGMSTREAM_CTX* vctx, int32_t sample);
VGMSTREAM_CTX* vgmstream_seek_current_time(VGMSTREAM_CTX* vctx, double time);
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/* Closes current song. */
void vgmstream_close(VGMSTREAM_CTX* vctx);
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/* Frees vgmstream context. */
void vgmstream_free_ctx(VGMSTREAM_CTX* vctx);
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/* Converts samples. returns number of rendered samples, or <=0 if no more
* samples left (will fill buffer with silence) */
int vgmstream_play(VGMSTREAM_CTX* vctx);
#if 0
void vgmstream_get_buffer(...);
void vgmstream_format_check(...);
void vgmstream_set_format_whilelist(...);
void vgmstream_set_format_blacklist(...);
const char* vgmstream_describe(...);
const char* vgmstream_get_title(...);
VGMSTREAM_TAGS* vgmstream_get_tagfile(...);
#endif
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#endif
/* ****************************************** */
/* TAGS: loads key=val tags from a file */
/* ****************************************** */
/* opaque tag state */
typedef struct VGMSTREAM_TAGS VGMSTREAM_TAGS;
/* Initializes TAGS and returns pointers to extracted strings (always valid but change
* on every vgmstream_tags_next_tag call). Next functions are safe to call even if this fails (validate NULL).
* ex.: const char *tag_key, *tag_val; tags=vgmstream_tags_init(&tag_key, &tag_val); */
VGMSTREAM_TAGS* vgmstream_tags_init(const char* *tag_key, const char* *tag_val);
/* Resets tagfile to restart reading from the beginning for a new filename.
* Must be called first before extracting tags. */
void vgmstream_tags_reset(VGMSTREAM_TAGS* tags, const char* target_filename);
/* Extracts next valid tag in tagfile to *tag. Returns 0 if no more tags are found (meant to be
* called repeatedly until 0). Key/values are trimmed and values can be in UTF-8. */
int vgmstream_tags_next_tag(VGMSTREAM_TAGS* tags, STREAMFILE* tagfile);
/* Closes tag file */
void vgmstream_tags_close(VGMSTREAM_TAGS* tags);
/* ****************************************** */
/* MIXING: modifies vgmstream output */
/* ****************************************** */
/* Enables mixing effects, with max outbuf samples as a hint. Once active, plugin
* must use returned input_channels to create outbuf and output_channels to output audio.
* max_sample_count may be 0 if you only need to query values and not actually enable it.
* Needs to be enabled last after adding effects. */
void vgmstream_mixing_enable(VGMSTREAM* vgmstream, int32_t max_sample_count, int *input_channels, int *output_channels);
/* sets automatic downmixing if vgmstream's channels are higher than max_channels */
void vgmstream_mixing_autodownmix(VGMSTREAM *vgmstream, int max_channels);
/* sets a fadeout */
//void vgmstream_mixing_fadeout(VGMSTREAM *vgmstream, float start_second, float duration_seconds);
#endif /* _PLUGINS_H_ */