vgmstream/src/meta/ngc_ulw.c

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#include "meta.h"
#include "../coding/coding.h"
/* ULW - headerless U-law, found in Burnout (GC) */
VGMSTREAM * init_vgmstream_ngc_ulw(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int loop_flag = 0, channel_count;
/* check extension, case insensitive */
if ( !check_extensions(streamFile,"ulw"))
goto fail;
/* raw data, the info is in the filename (really!) */
{
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char filename[PATH_LIMIT] = {0};
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get_streamfile_filename(streamFile, filename,PATH_LIMIT);
/* first letter gives the channels */
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if (filename[0]=='M') /* Mono */
channel_count = 1;
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else if (filename[0]=='S' || filename[0]=='D') /* Stereo/Dolby */
channel_count = 2;
else
goto fail;
/* not very robust but meh (other tracks don't loop) */
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if (strcmp(filename,"MMenu.ulw")==0 || strcmp(filename,"DMenu.ulw")==0) {
loop_flag = 1;
}
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = 32000;
vgmstream->coding_type = coding_ULAW;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x01;
vgmstream->meta_type = meta_NGC_ULW;
vgmstream->num_samples = pcm_bytes_to_samples(get_streamfile_size(streamFile), channel_count, 8);
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples;
}
start_offset = 0;
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}