vgmstream/src/meta/wwise.c

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#include "meta.h"
#include "../util.h"
#include "../coding/coding.h"
/* Wwise uses a custom RIFF/RIFX header, non-standard enough that it's parsed it here.
* There is some repetition from other metas, but not enough to bother me.
*
* Some info: https://www.audiokinetic.com/en/library/edge/
*/
typedef enum { PCM, IMA, VORBIS, DSP, XMA2, XWMA, AAC, HEVAG, ATRAC9 } wwise_codec;
typedef struct {
int big_endian;
size_t file_size;
int truncated;
/* chunks references */
off_t fmt_offset;
size_t fmt_size;
off_t data_offset;
size_t data_size;
/* standard fmt stuff */
wwise_codec codec;
int format;
int channels;
int sample_rate;
int block_align;
int average_bps;
int bits_per_sample;
size_t extra_size;
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int32_t num_samples;
int loop_flag;
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int32_t loop_start_sample;
int32_t loop_end_sample;
} wwise_header;
/* Wwise - Audiokinetic Wwise (Wave Works Interactive Sound Engine) middleware */
VGMSTREAM * init_vgmstream_wwise(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
wwise_header ww;
off_t start_offset, first_offset = 0xc;
int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL;
/* basic checks */
/* .wem (Wwise Encoded Media) is "newer Wwise", used after the 2011.2 SDK (~july)
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* .wav (ex. Shadowrun X360) and .ogg (ex. KOF XII X360), .xma (ex. Tron Evolution X360) are used in older Wwise */
if (!check_extensions(streamFile,"wem,wav,lwav,ogg,logg,xma")) goto fail;
if ((read_32bitBE(0x00,streamFile) != 0x52494646) && /* "RIFF" (LE) */
(read_32bitBE(0x00,streamFile) != 0x52494658)) /* "RIFX" (BE) */
goto fail;
if ((read_32bitBE(0x08,streamFile) != 0x57415645) && /* "WAVE" */
(read_32bitBE(0x08,streamFile) != 0x58574D41)) /* "XWMA" */
goto fail;
memset(&ww,0,sizeof(wwise_header));
ww.big_endian = read_32bitBE(0x00,streamFile) == 0x52494658;/* RIFX */
if (ww.big_endian) { /* Wwise honors machine's endianness (PC=RIFF, X360=RIFX --unlike XMA) */
read_32bit = read_32bitBE;
read_16bit = read_16bitBE;
} else {
read_32bit = read_32bitLE;
read_16bit = read_16bitLE;
}
ww.file_size = streamFile->get_size(streamFile);
#if 0
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/* sometimes uses a RIFF size that doesn't count chunks/sizes, has LE size in RIFX, or is just wrong...? */
if (4+4+read_32bit(0x04,streamFile) != ww.file_size) {
VGM_LOG("WWISE: bad riff size (real=0x%x vs riff=0x%x)\n", 4+4+read_32bit(0x04,streamFile), ww.file_size);
goto fail;
}
#endif
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/* parse format (roughly spec-compliant but some massaging is needed) */
{
off_t loop_offset;
size_t loop_size;
/* find basic chunks */
if (!find_chunk(streamFile, 0x666d7420,first_offset,0, &ww.fmt_offset,&ww.fmt_size, ww.big_endian, 0)) goto fail; /*"fmt "*/
if (!find_chunk(streamFile, 0x64617461,first_offset,0, &ww.data_offset,&ww.data_size, ww.big_endian, 0)) goto fail; /*"data"*/
/* base fmt */
if (ww.fmt_size < 0x12) goto fail;
ww.format = (uint16_t)read_16bit(ww.fmt_offset+0x00,streamFile);
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if (ww.format == 0x0165) { /* XMA2WAVEFORMAT (always "fmt"+"XMA2", unlike .xma that may only have "XMA2") */
off_t xma2_offset;
if (!find_chunk(streamFile, 0x584D4132,first_offset,0, &xma2_offset,NULL, ww.big_endian, 0)) goto fail;
xma2_parse_xma2_chunk(streamFile, xma2_offset,&ww.channels,&ww.sample_rate, &ww.loop_flag, &ww.num_samples, &ww.loop_start_sample, &ww.loop_end_sample);
} else { /* WAVEFORMATEX */
ww.channels = read_16bit(ww.fmt_offset+0x02,streamFile);
ww.sample_rate = read_32bit(ww.fmt_offset+0x04,streamFile);
ww.average_bps = read_32bit(ww.fmt_offset+0x08,streamFile);/* bytes per sec */
ww.block_align = (uint16_t)read_16bit(ww.fmt_offset+0x0c,streamFile);
ww.bits_per_sample = (uint16_t)read_16bit(ww.fmt_offset+0x0e,streamFile);
if (ww.fmt_size > 0x10 && ww.format != 0x0165 && ww.format != 0x0166) /* ignore XMAWAVEFORMAT */
ww.extra_size = (uint16_t)read_16bit(ww.fmt_offset+0x10,streamFile);
/* channel bitmask, see AkSpeakerConfig.h (ex. 1ch uses FRONT_CENTER 0x4, 2ch FRONT_LEFT 0x1 | FRONT_RIGHT 0x2, etc) */
//if (ww.extra_size >= 6)
// ww.channel_config = read_32bit(ww.fmt_offset+0x14,streamFile);
}
/* find loop info */
if (ww.format == 0x0166) { /* XMA2WAVEFORMATEX */
xma2_parse_fmt_chunk_extra(streamFile, ww.fmt_offset, &ww.loop_flag, &ww.num_samples, &ww.loop_start_sample, &ww.loop_end_sample, ww.big_endian);
}
else if (find_chunk(streamFile, 0x736D706C,first_offset,0, &loop_offset,&loop_size, ww.big_endian, 0)) { /*"smpl". common */
if (loop_size >= 0x34
&& read_32bit(loop_offset+0x1c, streamFile)==1 /*loop count*/
&& read_32bit(loop_offset+0x24+4, streamFile)==0) {
ww.loop_flag = 1;
ww.loop_start_sample = read_32bit(loop_offset+0x24+0x8, streamFile);
ww.loop_end_sample = read_32bit(loop_offset+0x24+0xc,streamFile);
//todo fix repeat looping
}
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}
else if (find_chunk(streamFile, 0x4C495354,first_offset,0, &loop_offset,&loop_size, ww.big_endian, 0)) { /*"LIST", common */
//todo parse "adtl" (does it ever contain loop info in Wwise?)
}
/* other Wwise specific: */
//"JUNK": optional padding so that raw data starts in an offset multiple of 0x10 (0-size JUNK exists too)
//"akd ": unknown (IMA/PCM; "audiokinetic data"?)
}
/* format to codec */
switch(ww.format) {
case 0x0001: ww.codec = PCM; break; /* older Wwise */
case 0x0002: ww.codec = IMA; break; /* newer Wwise (conflicts with MSADPCM, probably means "platform's ADPCM") */
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//case 0x0011: ww.codec = IMA; break; /* older Wwise (used?) */
case 0x0069: ww.codec = IMA; break; /* older Wwise (Spiderman Web of Shadows X360) */
case 0x0161: ww.codec = XWMA; break;
case 0x0162: ww.codec = XWMA; break;
case 0x0165: ww.codec = XMA2; break; /* always with the "XMA2" chunk, Wwise doesn't use XMA1 */
case 0x0166: ww.codec = XMA2; break;
case 0xAAC0: ww.codec = AAC; break;
case 0xFFF0: ww.codec = DSP; break;
case 0xFFFB: ww.codec = HEVAG; break;
case 0xFFFC: ww.codec = ATRAC9; break;
case 0xFFFE: ww.codec = PCM; break; /* newer Wwise ("PCM for Wwise Authoring") (conflicts with WAVEFORMATEXTENSIBLE) */
case 0xFFFF: ww.codec = VORBIS; break;
default:
VGM_LOG("WWISE: unknown codec 0x%x \n", ww.format);
goto fail;
}
/* fix for newer Wwise DSP with coefs: Epic Mickey 2 (Wii), Batman Arkham Origins Blackgate (3DS) */
if (ww.format == 0x0002 && ww.extra_size == 0x0c + ww.channels * 0x2e) {
ww.codec = DSP;
}
/* Some Wwise files (ex. Oddworld PSV, Bayonetta 2 WiiU sfx) are truncated mirrors of another file.
* They come in RAM banks, probably to play the beginning while the rest of the real stream loads.
* We'll add basic support to avoid complaints of this or that .wem not playing */
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if (ww.data_size > ww.file_size) {
//VGM_LOG("WWISE: truncated data size (prefetch): (real=0x%x > riff=0x%x)\n", ww.data_size, ww.file_size);
if (ww.codec == IMA || ww.codec == VORBIS) /* only seen in those, probably other exist */
ww.truncated = 1;
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else
goto fail;
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(ww.channels,ww.loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = ww.sample_rate;
vgmstream->loop_start_sample = ww.loop_start_sample;
vgmstream->loop_end_sample = ww.loop_end_sample;
vgmstream->meta_type = meta_WWISE_RIFF;
start_offset = ww.data_offset;
switch(ww.codec) {
case PCM: /* common */
/* normally riff.c has priority but it's needed when .wem is used */
if (ww.bits_per_sample != 16) goto fail;
vgmstream->coding_type = (ww.big_endian ? coding_PCM16BE : coding_PCM16LE);
vgmstream->layout_type = ww.channels > 1 ? layout_interleave : layout_none;
vgmstream->interleave_block_size = 0x02;
vgmstream->num_samples = pcm_bytes_to_samples(ww.data_size, ww.channels, ww.bits_per_sample);
break;
case IMA: /* common */
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/* slightly modified MS IMA with interleaved sub-blocks and LE/BE header */
/* Wwise uses common codecs (ex. 0x0002 MSADPCM) so this parser should go AFTER riff.c avoid misdetection */
if (ww.bits_per_sample != 4) goto fail;
vgmstream->coding_type = coding_WWISE_IMA;
vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = ww.block_align;
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vgmstream->codec_endian = ww.big_endian;
if (ww.truncated) /* enough to get real samples */
ww.data_size = ww.file_size - ww.data_offset;
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vgmstream->num_samples = ms_ima_bytes_to_samples(ww.data_size, ww.block_align, ww.channels);
break;
#ifdef VGM_USE_VORBIS
case VORBIS: { /* common */
/* Wwise uses custom Vorbis, which changed over time (config must be detected to pass to the decoder). */
off_t vorb_offset, data_offsets, block_offsets;
size_t vorb_size, setup_offset, audio_offset;
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wwise_setup_type setup_type;
wwise_header_type header_type;
wwise_packet_type packet_type;
int blocksize_0_exp = 0, blocksize_1_exp = 0;
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if (ww.block_align != 0 || ww.bits_per_sample != 0) goto fail; /* always 0 for Worbis */
/* autodetect format (field are mostly common, see the end of the file) */
if (find_chunk(streamFile, 0x766F7262,first_offset,0, &vorb_offset,&vorb_size, ww.big_endian, 0)) { /*"vorb"*/
/* older Wwise (~<2012) */
switch(vorb_size) {
#if 0
case 0x28: /* early (~2009), some Divinity II files? */
case 0x2C: /* early (~2009), some EVE Online Apocrypha files? */
data_offsets = 0x18;
block_offsets = 0; /* no need, full headers are present */
header_type = TYPE_8;
packet_type = STANDARD;
setup_type = HEADER_TRIAD;
break;
case 0x32: /* ? */
#endif
case 0x34: /* common (2010~2011) */
data_offsets = 0x18;
block_offsets = 0x30;
header_type = TYPE_6;
packet_type = STANDARD;
/* setup_type: autodetect later */
break;
case 0x2a: /* infamous 2 (mid 2011) */
data_offsets = 0x10;
block_offsets = 0x28;
header_type = TYPE_2;
packet_type = MODIFIED;
setup_type = EXTERNAL_CODEBOOKS;
break;
default:
VGM_LOG("WWISE: unknown vorb size 0x%x\n", vorb_size);
goto fail;
}
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vgmstream->num_samples = read_32bit(vorb_offset + 0x00, streamFile);
setup_offset = read_32bit(vorb_offset + data_offsets + 0x00, streamFile); /* within data (0 = no seek table) */
audio_offset = read_32bit(vorb_offset + data_offsets + 0x04, streamFile); /* within data */
if (block_offsets) {
blocksize_1_exp = read_8bit(vorb_offset + block_offsets + 0x00, streamFile); /* small */
blocksize_0_exp = read_8bit(vorb_offset + block_offsets + 0x01, streamFile); /* big */
}
/* detect setup type:
* - full inline: ~2009, ex. The King of Fighters XII X360, The Saboteur PC
* - trimmed inline: ~2010, ex. Army of Two: 40 days X360 (some multiplayer files)
* - external: ~2010, ex. Assassin's Creed Brotherhood X360, Dead Nation X360 */
if (vorb_size == 0x34) {
size_t setup_size = (uint16_t)read_16bit(start_offset + setup_offset, streamFile);
uint32_t id = (uint32_t)read_32bitBE(start_offset + setup_offset + 0x06, streamFile);
/* if the setup after header starts with "(data)BCV" it's an inline codebook) */
if ((id & 0x00FFFFFF) == 0x00424356) { /* 0"BCV" */
setup_type = FULL_SETUP;
}
/* if the setup is suspiciously big it's probably trimmed inline codebooks */
else if (setup_size > 0x200) { /* an external setup it's ~0x100 max + some threshold */
setup_type = INLINE_CODEBOOKS;
}
else {
setup_type = EXTERNAL_CODEBOOKS;
}
}
vgmstream->codec_data = init_wwise_vorbis_codec_data(streamFile, start_offset + setup_offset, ww.channels, ww.sample_rate, blocksize_0_exp,blocksize_1_exp,
setup_type,header_type,packet_type, ww.big_endian);
if (!vgmstream->codec_data) goto fail;
}
else {
/* newer Wwise (>2012) */
off_t extra_offset = ww.fmt_offset + 0x18; /* after flag + channels */
int is_wem = check_extensions(streamFile,"wem");
switch(ww.extra_size) {
case 0x30:
data_offsets = 0x10;
block_offsets = 0x28;
header_type = TYPE_2;
packet_type = MODIFIED;
//packet_type = STANDARD;
/* setup not detectable by header, so we'll try both; hopefully libvorbis will reject wrong codebooks
* - standard: early (<2012), ex. The King of Fighters XIII X360 (2011/11), .ogg
* - aoTuV603: later (>2012), ex. Sonic & All-Stars Racing Transformed PC (2012/11), .wem */
setup_type = is_wem ? AOTUV603_CODEBOOKS : EXTERNAL_CODEBOOKS; /* aoTuV came along .wem */
break;
default:
//todo apparently some 0x2a + non mod_packets exist
//todo TYPE_06 possibly detectable by checking setup's granule (should be 0)
VGM_LOG("WWISE: unknown extra size 0x%x\n", vorb_size);
goto fail;
}
vgmstream->num_samples = read_32bit(extra_offset + 0x00, streamFile);
setup_offset = read_32bit(extra_offset + data_offsets + 0x00, streamFile); /* within data*/
audio_offset = read_32bit(extra_offset + data_offsets + 0x04, streamFile); /* within data */
blocksize_1_exp = read_8bit(extra_offset + block_offsets + 0x00, streamFile); /* small */
blocksize_0_exp = read_8bit(extra_offset + block_offsets + 0x01, streamFile); /* big */
/* Normal packets are used rarely (ex. Oddworld New 'n' Tasty! PSV). They are hard to detect (decoding
* will mostly work with garbage results) but we'll try. Setup size and "fmt" bitrate fields may matter too. */
if (ww.extra_size == 0x30) {
/* all blocksizes I've seen are 0x08+0x0B except Oddworld PSV, that uses 0x09+0x09
* (maybe lower spec machines = needs simpler packets) */
if (blocksize_0_exp == blocksize_1_exp)
packet_type = STANDARD;
}
/* try with the selected codebooks */
vgmstream->codec_data = init_wwise_vorbis_codec_data(streamFile, start_offset + setup_offset, ww.channels, ww.sample_rate, blocksize_0_exp,blocksize_1_exp,
setup_type,header_type,packet_type, ww.big_endian);
if (!vgmstream->codec_data) {
/* codebooks failed: try again with the other type */
setup_type = is_wem ? EXTERNAL_CODEBOOKS : AOTUV603_CODEBOOKS;
vgmstream->codec_data = init_wwise_vorbis_codec_data(streamFile, start_offset + setup_offset, ww.channels, ww.sample_rate, blocksize_0_exp,blocksize_1_exp,
setup_type,header_type,packet_type, ww.big_endian);
if (!vgmstream->codec_data) goto fail;
}
}
vgmstream->coding_type = coding_wwise_vorbis;
vgmstream->layout_type = layout_none;
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vgmstream->codec_endian = ww.big_endian;
start_offset = start_offset + audio_offset;
/* Vorbis is VBR so this is very approximate, meh */
if (ww.truncated)
vgmstream->num_samples = 500;// vgmstream->num_samples * (ww.file_size - start_offset) / ww.data_size;
break;
}
#endif
case DSP: { /* Wii/3DS/WiiU */
off_t wiih_offset;
size_t wiih_size;
int i;
if (ww.bits_per_sample != 4) goto fail;
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x8; /* ww.block_align = 0x8 in older Wwise, samples per block in newer Wwise */
/* find coef position */
if (find_chunk(streamFile, 0x57696948,first_offset,0, &wiih_offset,&wiih_size, ww.big_endian, 0)) { /*"WiiH"*/ /* older Wwise */
vgmstream->num_samples = dsp_bytes_to_samples(ww.data_size, ww.channels);
if (wiih_size != 0x2e * ww.channels) goto fail;
}
else if (ww.extra_size == 0x0c + ww.channels * 0x2e) { /* newer Wwise */
vgmstream->num_samples = read_32bit(ww.fmt_offset + 0x18, streamFile);
wiih_offset = ww.fmt_offset + 0x1c;
wiih_size = 0x2e * ww.channels;
}
else {
goto fail;
}
/* get coefs and default history */
dsp_read_coefs(vgmstream,streamFile,wiih_offset, 0x2e, ww.big_endian);
for (i=0; i < ww.channels; i++) {
vgmstream->ch[i].adpcm_history1_16 = read_16bitBE(wiih_offset + i * 0x2e + 0x24,streamFile);
vgmstream->ch[i].adpcm_history2_16 = read_16bitBE(wiih_offset + i * 0x2e + 0x26,streamFile);
}
break;
}
#ifdef VGM_USE_FFMPEG
case XMA2: { /* X360/XBone */
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uint8_t buf[0x100];
int bytes;
off_t xma2_offset;
size_t xma2_size;
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if (!ww.big_endian) goto fail; /* must be Wwise (real XMA are LE and parsed elsewhere) */
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if (find_chunk(streamFile, 0x584D4132,first_offset,0, &xma2_offset,&xma2_size, ww.big_endian, 0)) { /*"XMA2"*/ /* older Wwise */
bytes = ffmpeg_make_riff_xma2_from_xma2_chunk(buf,0x100, xma2_offset, xma2_size, ww.data_size, streamFile);
} else { /* newer Wwise */
bytes = ffmpeg_make_riff_xma_from_fmt(buf,0x100, ww.fmt_offset, ww.fmt_size, ww.data_size, streamFile, ww.big_endian);
}
if (bytes <= 0) goto fail;
vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, ww.data_offset,ww.data_size);
if ( !vgmstream->codec_data ) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = ww.num_samples; /* set while parsing XMAWAVEFORMATs */
/* "XMAc": rare Wwise extension, XMA2 physical loop regions (loop_start_b, loop_end_b, loop_subframe_data)
* Can appear even in the file doesn't loop, maybe it's meant to be the playable physical region */
//VGM_ASSERT(find_chunk(streamFile, 0x584D4163,first_offset,0, NULL,NULL, ww.big_endian, 0), "WWISE: XMAc chunk found\n");
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/* other chunks: "seek", regular XMA2 seek table */
break;
}
case XWMA: { /* X360 */
ffmpeg_codec_data *ffmpeg_data = NULL;
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uint8_t buf[0x100];
int bytes;
if (!ww.big_endian) goto fail; /* must be from Wwise X360 (PC LE XWMA is parsed elsewhere) */
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bytes = ffmpeg_make_riff_xwma(buf,0x100, ww.format, ww.data_size, vgmstream->channels, vgmstream->sample_rate, ww.average_bps, ww.block_align);
if (bytes <= 0) goto fail;
ffmpeg_data = init_ffmpeg_header_offset(streamFile, buf,bytes, ww.data_offset,ww.data_size);
if ( !ffmpeg_data ) goto fail;
vgmstream->codec_data = ffmpeg_data;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
/* manually find total samples, why don't they put this in the header is beyond me */
if (ww.format == 0x0162) { /* WMAPRO */
xma_sample_data msd;
memset(&msd,0,sizeof(xma_sample_data));
msd.channels = ww.channels;
msd.data_offset = ww.data_offset;
msd.data_size = ww.data_size;
wmapro_get_samples(&msd, streamFile, ww.block_align, ww.sample_rate,0x0000);
vgmstream->num_samples = msd.num_samples;
} else { /* WMAv2 */
vgmstream->num_samples = ffmpeg_data->totalSamples; //todo inaccurate approximation using the avg_bps
}
break;
}
case AAC: { /* iOS/Mac */
ffmpeg_codec_data * ffmpeg_data = NULL;
if (ww.block_align != 0 || ww.bits_per_sample != 0) goto fail;
/* extra: size 0x12, unknown values */
ffmpeg_data = init_ffmpeg_offset(streamFile, ww.data_offset,ww.data_size);
if (!ffmpeg_data) goto fail;
vgmstream->codec_data = ffmpeg_data;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = ffmpeg_data->totalSamples;
break;
}
#endif
case HEVAG: /* PSV */
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/* changed values, another bizarre Wwise quirk */
//ww.block_align /* unknown (1ch=2, 2ch=4) */
//ww.bits_per_sample; /* probably interleave (0x10) */
//if (ww.bits_per_sample != 4) goto fail;
if (ww.big_endian) goto fail;
/* extra_data: size 0x06, @0x00: samples per block (0x1c), @0x04: channel config */
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vgmstream->coding_type = coding_HEVAG;
vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x10;
vgmstream->num_samples = ps_bytes_to_samples(ww.data_size, ww.channels);
break;
case ATRAC9: /* PSV/PS4 */
VGM_LOG("WWISE: ATRAC9 found (unsupported)\n");
goto fail;
default:
goto fail;
}
if ( !vgmstream_open_stream(vgmstream,streamFile,start_offset) )
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
/* VORBIS FORMAT RESEARCH */
/*
- old format
"fmt" size 0x28, extra size 0x16 / size 0x18, extra size 0x06
0x12 (2): flag? (00,10,18): not related to seek table, codebook type, chunk count, looping
0x14 (4): channel config
0x18-24 (16): ? (fixed: 0x01000000 00001000 800000AA 00389B71) [removed when extra size is 0x06]
"vorb" size 0x34
0x00 (4): num_samples
0x04 (4): skip samples?
0x08 (4): ? (small if loop, 0 otherwise)
0x0c (4): loop offset after seek table+setup (offset after setup if file doesn't loop)
0x10 (4): ? (small, 0..~0x400)
0x14 (4): approximate data size without seek table? (almost setup+packets)
0x18 (4): setup_offset within data (0 = no seek table)
0x1c (4): audio_offset within data
0x20 (4): biggest packet size (not including header)?
0x24 (4): ? (mid, 0~0x5000)
0x28 (4): ? (mid, 0~0x5000)
0x2c (4): parent bank/event id? (shared by several .wem a game, but not all need to share it)
0x30 (1): blocksize_1_exp (small)
0x31 (1): blocksize_0_exp (large)
0x32 (2): empty
"vorb" size 0x2a
0x00 (4): num_samples
0x04 (4): loop offset after seek table+setup (offset after setup if file doesn't loop)
0x08 (4): data size without seek table (setup+packets)
0x0c (2): ? (small, 0..~0x400)
0x10 (4): setup_offset within data (0 = no seek table)
0x14 (4): audio_offset within data
0x18 (2): ? (small, 0..~0x400)
0x1a (2): ? (small, N..~0x100)
0x1c (4): ? (mid, 0~0x5000)
0x20 (4): ? (mid, 0~0x5000)
0x24 (4): parent bank/event id? (shared by several .wem a game, but not all need to share it)
0x28 (1): blocksize_1_exp (small)
0x29 (1): blocksize_0_exp (large)
- new format:
"fmt" size 0x42, extra size 0x30
0x12 (2): flag? (00,10,18): not related to seek table, codebook type, chunk count, looping, etc
0x14 (4): channel config
0x18 (4): num_samples
0x1c (4): loop offset after seek table+setup (offset after setup if file doesn't loop)
0x20 (4): data size without seek table (setup+packets)
0x24 (2): ?1 (small, 0..~0x400)
0x26 (2): ?2 (small, N..~0x100): not related to seek table, codebook type, chunk count, looping, packet size, samples, etc
0x28 (4): setup offset within data (0 = no seek table)
0x2c (4): audio offset within data
0x30 (2): biggest packet size (not including header)
0x32 (2): ?4 (small, 0..~0x100): may be same than ?2 (something related to the avg bitrate?)
0x34 (4): bitrate config? (mid, 0~0x5000)
0x38 (4): bitrate config? (mid, 0~0x5000) (2 byte with max/min?)
0x40 (1): blocksize_1_exp (small)
0x41 (1): blocksize_0_exp (large)
Wwise encoder options, unknown fields above may be reflect these:
https://www.audiokinetic.com/library/edge/?source=Help&id=vorbis_encoder_parameters
*/