vgmstream/src/meta/dec.c

181 lines
6.5 KiB
C
Raw Normal View History

#include "meta.h"
#include "../layout/layout.h"
#define TXT_LINE_MAX 0x1000
static int get_falcom_looping(STREAMFILE *streamFile, int *out_loop_start, int *out_loop_end);
/* .DEC/DE2 - from Falcom PC games (Xanadu Next, Zwei!!, VM Japan, Gurumin) */
VGMSTREAM * init_vgmstream_dec(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
off_t riff_off = 0x00;
size_t pcm_size = 0;
int loop_flag, channel_count, sample_rate, loop_start = 0, loop_end = 0;
/* checks
* .dec: main,
* .de2: Gurumin (PC) */
if ( !check_extensions(streamFile,"dec,de2") )
goto fail;
/* Gurumin has extra data, maybe related to rhythm (~0x50000) */
if (check_extensions(streamFile,"de2")) {
/* still not sure what this is for, but consistently 0xb */
if (read_32bitLE(0x04,streamFile) != 0x0b) goto fail;
/* legitimate! really! */
riff_off = 0x10 + (read_32bitLE(0x0c,streamFile) ^ read_32bitLE(0x04,streamFile));
}
/* fake PCM RIFF header (the original WAV's) wrapping MS-ADPCM */
if (read_32bitBE(riff_off+0x00,streamFile) != 0x52494646 || /* "RIFF" */
read_32bitBE(riff_off+0x08,streamFile) != 0x57415645) /* "WAVE" */
goto fail;
if (read_32bitBE(riff_off+0x0c,streamFile) == 0x50414420) { /* "PAD " (Zwei!!), blank with wrong chunk size */
sample_rate = 44100;
channel_count = 2;
pcm_size = read_32bitLE(riff_off+0x04,streamFile) - 0x24;
/* somehow there is garbage at the beginning of some tracks */
}
else if (read_32bitBE(riff_off+0x0c,streamFile) == 0x666D7420) { /* "fmt " (rest) */
//if (read_32bitLE(riff_off+0x10,streamFile) != 0x12) goto fail; /* 0x10 in some */
if (read_16bitLE(riff_off+0x14,streamFile) != 0x01) goto fail; /* PCM (actually MS-ADPCM) */
if (read_16bitLE(riff_off+0x20,streamFile) != 4 ||
read_16bitLE(riff_off+0x22,streamFile) != 16) goto fail; /* 16-bit */
channel_count = read_16bitLE(riff_off+0x16,streamFile);
sample_rate = read_32bitLE(riff_off+0x18,streamFile);
if (read_32bitBE(riff_off+0x24,streamFile) == 0x64617461) { /* "data" size except in some Zwei!! */
pcm_size = read_32bitLE(riff_off+0x28,streamFile);
} else {
pcm_size = read_32bitLE(riff_off+0x04,streamFile) - 0x24;
}
}
else {
goto fail;
}
if (channel_count != 2)
goto fail;
start_offset = riff_off + 0x2c;
loop_flag = get_falcom_looping(streamFile, &loop_start, &loop_end);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_DEC;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = pcm_size / 2 / channel_count;
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_end;
vgmstream->coding_type = coding_MSADPCM;
vgmstream->interleave_block_size = 0x800;
vgmstream->layout_type = layout_blocked_dec;
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
/* Falcom loves loop points in external text files, here we parse them */
typedef enum { XANADU_NEXT, ZWEI, DINOSAUR_RESURRECTION, GURUMIN } falcom_loop_t;
static int get_falcom_looping(STREAMFILE *streamFile, int *out_loop_start, int *out_loop_end) {
STREAMFILE *streamText;
off_t txt_offset = 0x00;
falcom_loop_t type;
int loop_start = 0, loop_end = 0, loop_flag = 0;
char filename[TXT_LINE_MAX];
/* try one of the many loop files */
if ((streamText = open_streamfile_by_filename(streamFile,"bgm.tbl")) != NULL) {
type = XANADU_NEXT;
}
else if ((streamText = open_streamfile_by_filename(streamFile,"bgm.scr")) != NULL) {
type = ZWEI;
}
else if ((streamText = open_streamfile_by_filename(streamFile,"loop.txt")) != NULL) { /* actual name in Shift JIS, 0x838B815B8376 */
type = DINOSAUR_RESURRECTION;
}
else if ((streamText = open_streamfile_by_filename(streamFile,"map.itm")) != NULL) {
type = GURUMIN;
}
else {
goto end;
}
get_streamfile_filename(streamFile,filename,TXT_LINE_MAX);
/* read line by line */
while (txt_offset < get_streamfile_size(streamText)) {
char line[TXT_LINE_MAX];
char name[TXT_LINE_MAX];
int ok, line_ok, loop, bytes_read;
bytes_read = read_line(line, TXT_LINE_MAX, txt_offset, streamText, &line_ok);
if (!line_ok) goto end;
txt_offset += bytes_read;
if (line[0]=='/' || line[0]=='#' || line[0]=='[' || line[0]=='\0') /* comment/empty */
continue;
/* each game changes line format, wee */
switch(type) {
case XANADU_NEXT: /* "XANA000", 0, 0,99999990,0 */
ok = sscanf(line,"\"%[^\"]\", %*d, %d, %d, %d", name,&loop_start,&loop_end,&loop);
if (ok == 4 && strncasecmp(filename,name,strlen(name)) == 0) {
loop_flag = (loop && loop_end != 0);
goto end;
}
break;
case ZWEI: /* 1,.\wav\bgm01.wav,497010,7386720;//comment */
ok = sscanf(line,"%*i,.\\wav\\%[^.].dec,%d,%d;%*s", name,&loop_start,&loop_end);
if (ok == 3 && strncasecmp(filename,name,strlen(name)) == 0) {
loop_flag = (loop_end != 9000000);
goto end;
}
break;
case DINOSAUR_RESURRECTION: /* 01 970809 - 8015852 */
strcpy(name,"dinow_"); /* for easier comparison */
ok = sscanf(line,"%[^ ] %d - %d", (name+6), &loop_start,&loop_end);
if (ok == 3 && strncasecmp(filename,name,strlen(name)) == 0) {
loop_flag = 1;
goto end;
}
break;
case GURUMIN: /* 0003 BGM03 dec 00211049 02479133 00022050 00000084 //comment */
ok = sscanf(line,"%*i %[^ \t] %*[^ \t] %d %d %*d %*d %*s", name,&loop_start,&loop_end);
if (ok == 3 && strncasecmp(filename,name,strlen(name)) == 0) {
loop_flag = (loop_end != 99999999 && loop_end != 10000000);
goto end;
}
break;
}
}
end:
if (loop_flag) {
*out_loop_start = loop_start;
*out_loop_end = loop_end;
}
if (streamText) close_streamfile(streamText);
return loop_flag;
}