vgmstream/src/meta/smv.c

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2018-03-23 22:41:42 +01:00
#include "meta.h"
#include "../coding/coding.h"
/* .SMV - from Cho Aniki Zero (PSP) */
VGMSTREAM * init_vgmstream_smv(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int loop_flag, channel_count;
size_t channel_size, loop_start;
/* check extension */
if (!check_extensions(streamFile, "smv"))
goto fail;
channel_size = read_32bitLE(0x00,streamFile);
/* 0x08: number of full interleave blocks */
channel_count = read_16bitLE(0x0a,streamFile);
loop_start = read_32bitLE(0x18,streamFile);
loop_flag = (loop_start != -1);
start_offset = 0x800;
if (channel_size * channel_count + start_offset != get_streamfile_size(streamFile))
goto fail;
channel_size -= 0x10; /* last value has SPU end frame without flag 0x7 as it should */
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = read_32bitLE(0x10, streamFile);
vgmstream->num_samples = ps_bytes_to_samples(channel_size*channel_count, channel_count);
vgmstream->loop_start_sample = ps_bytes_to_samples(loop_start*channel_count, channel_count);
vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->meta_type = meta_SMV;
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave_shortblock;
vgmstream->interleave_block_size = read_32bitLE(0x04, streamFile);
vgmstream->interleave_smallblock_size = read_32bitLE(0x0c, streamFile);
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}