vgmstream/src/meta/fsb5.c

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#include "meta.h"
#include "../coding/coding.h"
#include "../util.h"
/* FSB5 - FMOD Studio multiplatform format */
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VGMSTREAM * init_vgmstream_fsb5(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t StartOffset = 0, NameOffset = 0;
off_t SampleHeaderStart = 0, DSPInfoStart = 0;
size_t SampleHeaderLength, NameTableLength, SampleDataLength, BaseHeaderLength, StreamSize = 0;
uint32_t NumSamples = 0, LoopStart = 0, LoopEnd = 0;
int LoopFlag = 0, ChannelCount = 0, SampleRate = 0, CodingID;
int TotalStreams, TargetStream = streamFile->stream_index;
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uint32_t VorbisSetupId = 0;
int i;
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/* check extension, case insensitive */
if (!check_extensions(streamFile,"fsb")) goto fail;
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if (read_32bitBE(0x00,streamFile) != 0x46534235) goto fail; /* "FSB5" */
//v0 has extra flags at 0x1c and BaseHeaderLength = 0x40?
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if (read_32bitLE(0x04,streamFile) != 0x01) goto fail; /* Version ID */
TotalStreams = read_32bitLE(0x08,streamFile);
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SampleHeaderLength = read_32bitLE(0x0C,streamFile);
NameTableLength = read_32bitLE(0x10,streamFile);
SampleDataLength = read_32bitLE(0x14,streamFile);
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CodingID = read_32bitLE(0x18,streamFile);
/* 0x1c (8): zero, 0x24 (16): hash, 0x34 (8): unk */
BaseHeaderLength = 0x3C;
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SampleHeaderStart = BaseHeaderLength;
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if ((SampleHeaderLength + NameTableLength + SampleDataLength + 0x3C) != get_streamfile_size(streamFile)) goto fail;
if (TargetStream == 0) TargetStream = 1; /* default to 1 */
if (TargetStream > TotalStreams || TotalStreams <= 0) goto fail;
/* find target stream header and data offset, and read all needed values for later use
* (reads one by one as the size of a single stream header is variable) */
for (i = 1; i <= TotalStreams; i++) {
off_t DataStart = 0;
size_t StreamHeaderLength = 0;
uint32_t SampleMode, SampleMode2;
/* seems ok but could use some testing against FMOD's SDK */
SampleMode = (uint32_t)read_32bitLE(SampleHeaderStart+0x00,streamFile);
SampleMode2 = (uint32_t)read_32bitLE(SampleHeaderStart+0x04,streamFile);
StreamHeaderLength += 0x08;
/* get samples */
NumSamples = ((SampleMode2 >> 2) & 0x3FFFFFFF); /* bits 31..2 (30) */
// bits 1..0 part of DataStart?
/* get offset inside data section */
DataStart = ((SampleMode >> 7) & 0x0FFFFFF) << 5; /* bits 31..8 (24) * 0x20 */
/* get channels (from tests seems correct, but multichannel isn't very common, ex. no 4ch mode?) */
switch ((SampleMode >> 5) & 0x03) { /* bits 7..6 (2) */
case 0: ChannelCount = 1; break;
case 1: ChannelCount = 2; break;
case 2: ChannelCount = 6; break;/* some Dark Souls 2 MPEG; some IMA ADPCM */
case 3: ChannelCount = 8; break;/* some IMA ADPCM */
default: /* other values (ex. 10ch) are specified in the extra flags, using 0 here */
goto fail;
}
/* get sample rate */
switch ((SampleMode >> 1) & 0x0f) { /* bits 5..1 (4) */
case 0: SampleRate = 4000; break; //???
case 1: SampleRate = 8000; break;
case 2: SampleRate = 11000; break;
case 3: SampleRate = 11025; break;
case 4: SampleRate = 16000; break;
case 5: SampleRate = 22050; break;
case 6: SampleRate = 24000; break;
case 7: SampleRate = 32000; break;
case 8: SampleRate = 44100; break;
case 9: SampleRate = 48000; break;
case 10: SampleRate = 96000; break; //???
default: /* probably specified in the extra flags */
SampleRate = 44100;
break;
}
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/* get extra flags */
if (SampleMode & 0x01) { /* bit 0 (1) */
uint32_t ExtraFlag, ExtraFlagStart, ExtraFlagType, ExtraFlagSize, ExtraFlagEnd;
ExtraFlagStart = SampleHeaderStart+0x08;
do {
ExtraFlag = read_32bitLE(ExtraFlagStart,streamFile);
ExtraFlagType = (ExtraFlag >> 25) & 0x7F; /* bits 32..26 (7) */
ExtraFlagSize = (ExtraFlag >> 1) & 0xFFFFFF; /* bits 25..1 (24)*/
ExtraFlagEnd = (ExtraFlag & 0x01); /* bit 0 (1) */
switch(ExtraFlagType) {
case 0x01: /* Channel Info */
ChannelCount = read_8bit(ExtraFlagStart+0x04,streamFile);
break;
case 0x02: /* Sample Rate Info */
SampleRate = read_32bitLE(ExtraFlagStart+0x04,streamFile);
break;
case 0x03: /* Loop Info */
LoopStart = read_32bitLE(ExtraFlagStart+0x04,streamFile);
if (ExtraFlagSize > 0x04) /* probably no needed */
LoopEnd = read_32bitLE(ExtraFlagStart+0x08,streamFile);
/* when start is 0 seems the song repeats with no real looping (ex. Sonic Boom Fire & Ice jingles) */
LoopFlag = (LoopStart != 0x00);
break;
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case 0x04: /* free comment, or maybe SFX info */
break;
case 0x06: /* XMA seek table */
/* no need for it */
break;
case 0x07: /* DSP Info (Coeffs) */
DSPInfoStart = ExtraFlagStart + 0x04;
break;
case 0x09: /* ATRAC9 data */
break;
case 0x0a: /* XWMA data */
break;
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case 0x0b: /* Vorbis data */
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VorbisSetupId = (uint32_t)read_32bitLE(ExtraFlagStart+0x04,streamFile); /* crc32? */
/* seek table format:
* 0x08: table_size (total_entries = seek_table_size / (4+4)), not counting this value; can be 0
* 0x0C: sample number (only some samples are saved in the table)
* 0x10: offset within data, pointing to a FSB vorbis block (with the 16b block size header)
* (xN entries)
*/
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break;
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//case 0x0d: /* Unknown value (32b), found in some XMA2 and Vorbis */
// break;
default:
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VGM_LOG("FSB5: unknown extra flag 0x%x at 0x%04x (size 0x%x)\n", ExtraFlagType, ExtraFlagStart, ExtraFlagSize);
break;
}
ExtraFlagStart += 0x04 + ExtraFlagSize;
StreamHeaderLength += 0x04 + ExtraFlagSize;
} while (ExtraFlagEnd != 0x00);
}
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/* stream found */
if (i == TargetStream) {
StartOffset = BaseHeaderLength + SampleHeaderLength + NameTableLength + DataStart;
/* get stream size from next stream or datasize if there is only one */
if (i == TotalStreams) {
StreamSize = SampleDataLength - DataStart;
} else {
uint32_t NextSampleMode = (uint32_t)read_32bitLE(SampleHeaderStart+StreamHeaderLength+0x00,streamFile);
StreamSize = (((NextSampleMode >> 7) & 0x00FFFFFF) << 5) - DataStart;
}
break;
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}
/* continue searching */
SampleHeaderStart += StreamHeaderLength;
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}
/* target stream not found*/
if (!StartOffset || !StreamSize) goto fail;
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/* get stream name */
if (NameTableLength) {
NameOffset = BaseHeaderLength + SampleHeaderLength + read_32bitLE(BaseHeaderLength + SampleHeaderLength + 0x04*(TargetStream-1),streamFile);
}
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(ChannelCount,LoopFlag);
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if (!vgmstream) goto fail;
vgmstream->sample_rate = SampleRate;
vgmstream->num_streams = TotalStreams;
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vgmstream->num_samples = NumSamples;
if (LoopFlag) {
vgmstream->loop_start_sample = LoopStart;
vgmstream->loop_end_sample = LoopEnd;
}
vgmstream->meta_type = meta_FSB5;
if (NameOffset)
read_string(vgmstream->stream_name,STREAM_NAME_SIZE, NameOffset,streamFile);
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/* parse codec */
switch (CodingID) {
case 0x00: /* FMOD_SOUND_FORMAT_NONE */
goto fail;
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case 0x01: /* FMOD_SOUND_FORMAT_PCM8 */
goto fail;
case 0x02: /* FMOD_SOUND_FORMAT_PCM16 */
if (ChannelCount == 1) {
vgmstream->layout_type = layout_none;
} else {
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x02;
}
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vgmstream->coding_type = coding_PCM16LE;
break;
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case 0x03: /* FMOD_SOUND_FORMAT_PCM24 */
goto fail;
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case 0x04: /* FMOD_SOUND_FORMAT_PCM32 */
goto fail;
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case 0x05: /* FMOD_SOUND_FORMAT_PCMFLOAT [Anima - Gate of Memories (PC)]*/
vgmstream->coding_type = coding_PCMFLOAT;
vgmstream->layout_type = (ChannelCount == 1) ? layout_none : layout_interleave;
vgmstream->interleave_block_size = 0x04;
break;
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case 0x06: /* FMOD_SOUND_FORMAT_GCADPCM [Sonic Boom - Fire and Ice (3DS)] */
if (ChannelCount == 1) {
vgmstream->layout_type = layout_none;
} else {
vgmstream->layout_type = layout_interleave_byte;
vgmstream->interleave_block_size = 0x02;
}
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dsp_read_coefs_be(vgmstream,streamFile,DSPInfoStart,0x2E);
vgmstream->coding_type = coding_NGC_DSP;
break;
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case 0x07: /* FMOD_SOUND_FORMAT_IMAADPCM */
vgmstream->layout_type = layout_none;
vgmstream->coding_type = coding_XBOX;
if (vgmstream->channels > 2) /* multichannel FSB IMA (interleaved header) */
vgmstream->coding_type = coding_FSB_IMA;
break;
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case 0x08: /* FMOD_SOUND_FORMAT_VAG */
goto fail;
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case 0x09: /* FMOD_SOUND_FORMAT_HEVAG */
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vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
vgmstream->coding_type = coding_HEVAG;
break;
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#ifdef VGM_USE_FFMPEG
case 0x0A: {/* FMOD_SOUND_FORMAT_XMA */
uint8_t buf[100];
int bytes, block_size, block_count;
block_size = 0x10000; /* XACT default */
block_count = StreamSize / block_size + (StreamSize % block_size ? 1 : 0);
bytes = ffmpeg_make_riff_xma2(buf, 100, vgmstream->num_samples, StreamSize, vgmstream->channels, vgmstream->sample_rate, block_count, block_size);
if (bytes <= 0) goto fail;
vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, StartOffset,StreamSize);
if ( !vgmstream->codec_data ) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
break;
}
#endif
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#ifdef VGM_USE_MPEG
case 0x0B: {/* FMOD_SOUND_FORMAT_MPEG */
mpeg_custom_config cfg;
memset(&cfg, 0, sizeof(mpeg_custom_config));
cfg.fsb_padding = (vgmstream->channels > 2 ? 16 : 4); /* observed default */
vgmstream->codec_data = init_mpeg_custom_codec_data(streamFile, StartOffset, &vgmstream->coding_type, vgmstream->channels, MPEG_FSB, &cfg);
if (!vgmstream->codec_data) goto fail;
/* both to setup initial interleave in vgmstream_open_stream */
vgmstream->interleave_block_size = cfg.interleave;
vgmstream->layout_type = layout_mpeg_custom;
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break;
}
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#endif
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case 0x0C: /* FMOD_SOUND_FORMAT_CELT */
goto fail;
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case 0x0D: /* FMOD_SOUND_FORMAT_AT9 */
goto fail;
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case 0x0E: /* FMOD_SOUND_FORMAT_XWMA */
goto fail;
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#ifdef VGM_USE_VORBIS
case 0x0F: {/* FMOD_SOUND_FORMAT_VORBIS */
vorbis_custom_config cfg;
memset(&cfg, 0, sizeof(vorbis_custom_config));
cfg.channels = vgmstream->channels;
cfg.sample_rate = vgmstream->sample_rate;
cfg.setup_id = VorbisSetupId;
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vgmstream->layout_type = layout_none;
vgmstream->coding_type = coding_VORBIS_custom;
vgmstream->codec_data = init_vorbis_custom_codec_data(streamFile, StartOffset, VORBIS_FSB, &cfg);
if (!vgmstream->codec_data) goto fail;
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break;
}
#endif
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case 0x10: /* FMOD_SOUND_FORMAT_FADPCM */
goto fail;
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default:
goto fail;
}
if (!vgmstream_open_stream(vgmstream,streamFile,StartOffset))
goto fail;
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return vgmstream;
fail:
close_vgmstream(vgmstream);
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return NULL;
}