vgmstream/src/meta/ea_eaac_sbr_harmony.c

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2023-12-31 01:23:13 +01:00
#include "meta.h"
#include "../layout/layout.h"
#include "../coding/coding.h"
#include "../util/endianness.h"
/* EA Harmony Sample Bank - used in 8th gen EA Sports games */
VGMSTREAM* init_vgmstream_ea_sbr_harmony(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE *sf_sbs = NULL, *sf_data = NULL;
uint64_t base_offset, sound_offset, offset, prev_offset;
uint32_t dset_id, dset_offset, num_values, num_fields, field_id,
data_offset, table_offset, set_sounds, sound_table_offset;
int16_t flag;
uint16_t num_dsets;
uint8_t set_type, offset_size;
char sound_name[STREAM_NAME_SIZE];
int target_stream = sf->stream_index, total_sounds, local_target, is_streamed = 0;
int i, j;
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read_u64_t read_u64;
read_u32_t read_u32;
read_u16_t read_u16;
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eaac_meta_t info = {0};
/* checks */
if (is_id32be(0x00, sf, "SBle")) {
read_u64 = read_u64le;
read_u32 = read_u32le;
read_u16 = read_u16le;
}
else if (is_id32be(0x00, sf, "SBbe")) {
read_u64 = read_u64be;
read_u32 = read_u32be;
read_u16 = read_u16be;
}
else {
return NULL;
}
if (!check_extensions(sf, "sbr"))
return NULL;
num_dsets = read_u16(0x0a, sf);
table_offset = read_u32(0x18, sf);
data_offset = read_u32(0x20, sf);
if (target_stream == 0) target_stream = 1;
if (target_stream < 0)
goto fail;
total_sounds = 0;
sound_offset = 0;
/* the bank is split into DSET sections each of which references one or multiple sounds */
/* each set can contain RAM sounds (stored in SBR in data section) or streamed sounds (stored separately in SBS file) */
for (i = 0; i < num_dsets; i++) {
dset_offset = read_u32(table_offset + 0x08 * i, sf);
if (read_u32(dset_offset, sf) != get_id32be("DSET"))
goto fail;
dset_id = read_u32(dset_offset + 0x08, sf);
num_values = read_u32(dset_offset + 0x38, sf);
num_fields = read_u32(dset_offset + 0x3c, sf);
local_target = target_stream - total_sounds - 1;
dset_offset += 0x48;
/* find RAM or OFF field */
for (j = 0; j < num_fields; j++) {
field_id = read_u32(dset_offset, sf);
if (field_id == get_id32be(".RAM") ||
field_id == get_id32be(".OFF")) {
break;
}
dset_offset += 0x18;
}
if (j == num_fields)
goto fail;
/* different set types store offsets differently */
set_type = read_u8(dset_offset + 0x05, sf);
/* data sets often contain duplicate offets, need to filter them out however we can */
/* offsets are stored in ascending order which makes things easier */
if (set_type == 0x00) {
set_sounds = 1;
total_sounds += set_sounds;
if (local_target < 0 || local_target > 0)
continue;
sound_offset = read_u64(dset_offset + 0x08, sf);
}
else if (set_type == 0x01) {
flag = (int16_t)read_u16(dset_offset + 0x06, sf);
base_offset = read_u64(dset_offset + 0x08, sf);
set_sounds = num_values;
total_sounds += set_sounds;
if (local_target < 0 || local_target >= set_sounds)
continue;
sound_offset = base_offset + flag * local_target;
}
else if (set_type == 0x02) {
flag = (read_u16(dset_offset + 0x06, sf) >> 0) & 0xFF;
offset_size = (read_u16(dset_offset + 0x06, sf) >> 8) & 0xFF;
base_offset = read_u64(dset_offset + 0x08, sf);
sound_table_offset = read_u32(dset_offset + 0x10, sf);
set_sounds = 0;
prev_offset = UINT64_MAX;
for (j = 0; j < num_values; j++) {
if (offset_size == 0x01) {
offset = read_u8(sound_table_offset + 0x01 * j, sf);
}
else if (offset_size == 0x02) {
offset = read_u16(sound_table_offset + 0x02 * j, sf);
}
else if (offset_size == 0x04) {
offset = read_u32(sound_table_offset + 0x04 * j, sf);
}
else {
goto fail;
}
offset <<= flag;
offset += base_offset;
if (offset != prev_offset) {
if (set_sounds == local_target)
sound_offset = offset;
set_sounds++;
}
prev_offset = offset;
}
total_sounds += set_sounds;
if (local_target < 0 || local_target >= set_sounds)
continue;
}
else if (set_type == 0x03) {
offset_size = (read_u16(dset_offset + 0x06, sf) >> 8) & 0xFF;
set_sounds = read_u64(dset_offset + 0x08, sf);
sound_table_offset = read_u32(dset_offset + 0x10, sf);
total_sounds += set_sounds;
if (local_target < 0 || local_target >= set_sounds)
continue;
if (offset_size == 0x01) {
sound_offset = read_u8(sound_table_offset + 0x01 * local_target, sf);
}
else if (offset_size == 0x02) {
sound_offset = read_u16(sound_table_offset + 0x02 * local_target, sf);
}
else if (offset_size == 0x04) {
sound_offset = read_u32(sound_table_offset + 0x04 * local_target, sf);
}
else {
goto fail;
}
}
else if (set_type == 0x04) {
sound_table_offset = read_u32(dset_offset + 0x10, sf);
set_sounds = 0;
prev_offset = UINT64_MAX;
for (j = 0; j < num_values; j++) {
offset = read_u64(sound_table_offset + 0x08 * j, sf);
if (sound_offset != prev_offset) {
if (set_sounds == local_target)
sound_offset = offset;
set_sounds++;
}
prev_offset = offset;
}
total_sounds += set_sounds;
if (local_target < 0 || local_target >= set_sounds)
continue;
}
else {
goto fail;
}
snprintf(sound_name, STREAM_NAME_SIZE, "DSET %08x/%04d", dset_id, local_target);
if (field_id == get_id32be(".RAM")) {
is_streamed = 0;
}
else if (field_id == get_id32be(".OFF")) {
is_streamed = 1;
}
}
if (sound_offset == 0)
goto fail;
if (!is_streamed) {
/* RAM asset */
if (!is_id32be(data_offset, sf, "data") &&
!is_id32be(data_offset, sf, "DATA"))
goto fail;
sf_data = sf;
sound_offset += data_offset;
}
else {
/* streamed asset */
sf_sbs = open_streamfile_by_ext(sf, "sbs");
if (!sf_sbs) goto fail;
if (!is_id32be(0x00, sf_sbs, "data") &&
!is_id32be(0x00, sf_sbs, "DATA"))
goto fail;
sf_data = sf_sbs;
if (is_id32be(sound_offset, sf_data, "slot")) {
/* skip "slot" section */
sound_offset += 0x30;
}
}
info.sf_head = sf_data;
info.head_offset = sound_offset;
info.body_offset = 0x00;
info.type = meta_EA_SPS;
vgmstream = load_vgmstream_ea_eaac(&info);
if (!vgmstream) goto fail;
vgmstream->num_streams = total_sounds;
strncpy(vgmstream->stream_name, sound_name, STREAM_NAME_SIZE);
close_streamfile(sf_sbs);
return vgmstream;
fail:
close_streamfile(sf_sbs);
return NULL;
}