vgmstream/src/meta/xpcm.c

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#include "meta.h"
#include "../coding/coding.h"
/* XPCM - from Circus games [Eternal Fantasy (PC), D.C. White Season (PC)] */
VGMSTREAM * init_vgmstream_xpcm(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
size_t decompressed_size;
int loop_flag, channel_count, codec, subcodec, sample_rate;
/* checks */
if (!check_extensions(streamFile, "pcm"))
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x5850434D) /* "XPCM" "*/
goto fail;
decompressed_size = read_32bitLE(0x04,streamFile); /* (data_size for PCM) */
codec = read_8bit(0x08, streamFile);
subcodec = read_8bit(0x09, streamFile);
/* 0x0a: always null */
/* 0x0c: always 0x01 (PCM codec) */
channel_count = read_16bitLE(0x0e,streamFile);
sample_rate = read_32bitLE(0x10,streamFile);
/* 0x14: average bitrate */
/* 0x18: block size */
/* 0x1a: output bits (16) */
start_offset = 0x1c;
loop_flag = 0;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_XPCM;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = decompressed_size / sizeof(int16_t) / channel_count;
switch(codec) {
case 0x00:
if (subcodec != 0) goto fail;
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x02;
break;
case 0x01: /* LZSS + VQ */
case 0x02: /* ADPCM */
case 0x03: /* unknown */
default:
/* 0x1c contains compressed size for those */
goto fail;
}
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}