vgmstream/src/meta/riff.c

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#include "meta.h"
#include "../coding/coding.h"
#include "../layout/layout.h"
#include "../util.h"
#include <string.h>
/* RIFF - Resource Interchange File Format, standard container used in many games */
#ifdef VGM_USE_VORBIS
static VGMSTREAM *parse_riff_ogg(STREAMFILE * streamFile, off_t start_offset, size_t data_size);
#endif
/* return milliseconds */
static long parse_adtl_marker(unsigned char * marker) {
long hh,mm,ss,ms;
if (memcmp("Marker ",marker,7)) return -1;
if (4 != sscanf((char*)marker+7,"%ld:%ld:%ld.%ld",&hh,&mm,&ss,&ms))
return -1;
return ((hh*60+mm)*60+ss)*1000+ms;
}
/* loop points have been found hiding here */
static void parse_adtl(off_t adtl_offset, off_t adtl_length, STREAMFILE *streamFile, long *loop_start, long *loop_end, int *loop_flag) {
int loop_start_found = 0;
int loop_end_found = 0;
off_t current_chunk = adtl_offset+4;
while (current_chunk < adtl_offset+adtl_length) {
uint32_t chunk_type = read_32bitBE(current_chunk,streamFile);
off_t chunk_size = read_32bitLE(current_chunk+4,streamFile);
if (current_chunk+8+chunk_size > adtl_offset+adtl_length) return;
switch(chunk_type) {
case 0x6c61626c: { /* labl */
unsigned char *labelcontent;
labelcontent = malloc(chunk_size-4);
if (!labelcontent) return;
if (read_streamfile(labelcontent,current_chunk+0xc, chunk_size-4,streamFile)!=chunk_size-4) {
free(labelcontent);
return;
}
switch (read_32bitLE(current_chunk+8,streamFile)) {
case 1:
if (!loop_start_found && (*loop_start = parse_adtl_marker(labelcontent))>=0)
loop_start_found = 1;
break;
case 2:
if (!loop_end_found && (*loop_end = parse_adtl_marker(labelcontent))>=0)
loop_end_found = 1;
break;
default:
break;
}
free(labelcontent);
break;
}
default:
break;
}
current_chunk += 8 + chunk_size;
}
if (loop_start_found && loop_end_found)
*loop_flag = 1;
/* labels don't seem to be consistently ordered */
if (*loop_start > *loop_end) {
long temp = *loop_start;
*loop_start = *loop_end;
*loop_end = temp;
}
}
typedef struct {
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off_t offset;
off_t size;
uint32_t codec;
int sample_rate;
int channel_count;
uint32_t block_size;
int bps;
int coding_type;
int interleave;
} riff_fmt_chunk;
static int read_fmt(int big_endian, STREAMFILE * streamFile, off_t current_chunk, riff_fmt_chunk * fmt, int sns, int mwv) {
int32_t (*read_32bit)(off_t,STREAMFILE*) = big_endian ? read_32bitBE : read_32bitLE;
int16_t (*read_16bit)(off_t,STREAMFILE*) = big_endian ? read_16bitBE : read_16bitLE;
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fmt->offset = current_chunk;
fmt->size = read_32bit(current_chunk+0x4,streamFile);
fmt->sample_rate = read_32bit(current_chunk+0x0c,streamFile);
fmt->channel_count = read_16bit(current_chunk+0x0a,streamFile);
fmt->block_size = read_16bit(current_chunk+0x14,streamFile);
fmt->interleave = 0;
fmt->bps = read_16bit(current_chunk+0x16,streamFile);
fmt->codec = (uint16_t)read_16bit(current_chunk+0x8,streamFile);
switch (fmt->codec) {
case 0x01: /* PCM */
switch (fmt->bps) {
case 16:
fmt->coding_type = big_endian ? coding_PCM16BE : coding_PCM16LE;
fmt->interleave = 2;
break;
case 8:
fmt->coding_type = coding_PCM8_U_int;
fmt->interleave = 1;
break;
default:
goto fail;
}
break;
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case 0x02: /* MS ADPCM */
if (fmt->bps != 4) goto fail;
fmt->coding_type = coding_MSADPCM;
break;
case 0x11: /* MS IMA ADPCM [Layton Brothers: Mystery Room (iOS/Android)] */
if (fmt->bps != 4) goto fail;
fmt->coding_type = coding_MS_IMA;
break;
case 0x69: /* XBOX IMA ADPCM [Dynasty Warriors 5 (Xbox), Rayman Raving Rabbids 2 (PC) --maybe waa/wac/wam/wad?] */
if (fmt->bps != 4) goto fail;
fmt->coding_type = coding_XBOX_IMA;
break;
case 0x007A: /* MS IMA ADPCM [LA Rush (PC), Psi Ops (PC)] */
/* 0x007A is apparently "Voxware SC3" but in .MED it's just MS-IMA (0x11) */
if (!check_extensions(streamFile,"med"))
goto fail;
if (fmt->bps == 4) /* normal MS IMA */
fmt->coding_type = coding_MS_IMA;
else if (fmt->bps == 3) /* 3-bit MS IMA, used in a very few files */
goto fail; //fmt->coding_type = coding_MS_IMA_3BIT;
else
goto fail;
break;
case 0x0555: /* Level-5 0x555 ADPCM */
if (!mwv) goto fail;
fmt->coding_type = coding_L5_555;
fmt->interleave = 0x12;
break;
case 0x5050: /* Ubisoft LyN engine's DSP */
if (!sns) goto fail;
fmt->coding_type = coding_NGC_DSP;
fmt->interleave = 0x08;
break;
#ifdef VGM_USE_VORBIS
case 0x6771: /* Ogg Vorbis (mode 3+) */
fmt->coding_type = coding_OGG_VORBIS;
break;
#else
goto fail;
#endif
case 0x270: /* ATRAC3 */
#ifdef VGM_USE_FFMPEG
fmt->coding_type = coding_FFmpeg;
break;
#else
goto fail;
#endif
case 0xFFFE: /* WAVEFORMATEXTENSIBLE */
/* ATRAC3plus GUID (0xBFAA23E9 58CB7144 A119FFFA 01E4CE62) */
if (read_32bit(current_chunk+0x20,streamFile) == 0xE923AABF &&
read_16bit(current_chunk+0x24,streamFile) == (int16_t)0xCB58 &&
read_16bit(current_chunk+0x26,streamFile) == 0x4471 &&
read_32bitLE(current_chunk+0x28,streamFile) == 0xFAFF19A1 &&
read_32bitLE(current_chunk+0x2C,streamFile) == 0x62CEE401) {
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#ifdef VGM_USE_MAIATRAC3PLUS
uint16_t bztmp = read_16bit(current_chunk+0x32,streamFile);
bztmp = (bztmp >> 8) | (bztmp << 8);
fmt->coding_type = coding_AT3plus;
fmt->block_size = (bztmp & 0x3FF) * 8 + 8; //should match fmt->block_size
#elif defined(VGM_USE_FFMPEG)
fmt->coding_type = coding_FFmpeg;
#else
goto fail;
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#endif
}
/* ATRAC9 GUID 47E142D2-36BA-4d8d-88FC-61654F8C836C (D242E147 BA368D4D 88FC6165 4F8C836C) */
if (read_32bitBE(current_chunk+0x20,streamFile) == 0xD242E147 &&
read_32bitBE(current_chunk+0x24,streamFile) == 0xBA368D4D &&
read_32bitBE(current_chunk+0x28,streamFile) == 0x88FC6165 &&
read_32bitBE(current_chunk+0x2c,streamFile) == 0x4F8C836C) {
#ifdef VGM_USE_ATRAC9
fmt->coding_type = coding_ATRAC9;
#else
goto fail;
#endif
}
break;
default:
goto fail;
}
return 0;
fail:
return -1;
}
VGMSTREAM * init_vgmstream_riff(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
riff_fmt_chunk fmt = {0};
size_t file_size, riff_size, data_size = 0;
off_t start_offset = 0;
int fact_sample_count = 0;
int fact_sample_skip = 0;
int loop_flag = 0;
long loop_start_ms = -1, loop_end_ms = -1;
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int32_t loop_start_wsmp = -1, loop_end_wsmp = -1;
int32_t loop_start_smpl = -1, loop_end_smpl = -1;
int FormatChunkFound = 0, DataChunkFound = 0, JunkFound = 0;
int mwv = 0; /* Level-5 .mwv (Dragon Quest VIII, Rogue Galaxy) */
off_t mwv_pflt_offset = -1;
off_t mwv_ctrl_offset = -1;
int sns = 0; /* Ubisoft .sns LyN engine (Red Steel 2, Just Dance 3) */
int at3 = 0; /* Sony ATRAC3 / ATRAC3plus */
int at9 = 0; /* Sony ATRAC9 */
/* check extension */
/* .lwav: to avoid hijacking .wav, .xwav: fake for Xbox games (unneded anymore) */
/* .da: The Great Battle VI (PS), .cd: Exector (PS), .med: Psi Ops (PC), .snd: Layton Brothers (iOS/Android),
* .adx: Remember11 (PC) sfx */
if ( check_extensions(streamFile, "wav,lwav,xwav,da,cd,med,snd,adx") ) {
;
}
else if ( check_extensions(streamFile, "mwv") ) {
mwv = 1;
}
else if ( check_extensions(streamFile, "sns") ) {
sns = 1;
}
/* .rws: Climax games (Silent Hill Origins PSP, Oblivion PSP), .aud: EA Replay */
else if ( check_extensions(streamFile, "at3,rws,aud") ) {
at3 = 1;
}
else if ( check_extensions(streamFile, "at9") ) {
at9 = 1;
}
else {
goto fail;
}
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x52494646) /* "RIFF" */
goto fail;
if (read_32bitBE(0x08,streamFile) != 0x57415645) /* "WAVE" */
goto fail;
riff_size = read_32bitLE(0x04,streamFile);
file_size = get_streamfile_size(streamFile);
/* for some of Liar-soft's buggy RIFF+Ogg made with Soundforge [Shikkoku no Sharnoth (PC)] */
if (riff_size+0x08+0x01 == file_size)
riff_size += 0x01;
/* some Xbox games do this [Dynasty Warriors 3 (Xbox), BloodRayne (Xbox)] */
if (riff_size == file_size && read_16bitLE(0x14,streamFile)==0x0069)
riff_size -= 0x08;
/* check for truncated RIFF */
if (file_size < riff_size+0x08) goto fail;
/* read through chunks to verify format and find metadata */
{
off_t current_chunk = 0xc; /* start with first chunk */
while (current_chunk < file_size && current_chunk < riff_size+8) {
uint32_t chunk_type = read_32bitBE(current_chunk,streamFile);
size_t chunk_size = read_32bitLE(current_chunk+4,streamFile);
if (fmt.codec == 0x6771 && chunk_type == 0x64617461) /* Liar-soft again */
chunk_size += (chunk_size%2) ? 0x01 : 0x00;
if (current_chunk+0x08+chunk_size > file_size) goto fail;
switch(chunk_type) {
case 0x666d7420: /* "fmt " */
if (FormatChunkFound) goto fail; /* only one per file */
FormatChunkFound = 1;
if (-1 == read_fmt(0, /* big endian == false*/
streamFile,
current_chunk,
&fmt,
sns,
mwv))
goto fail;
break;
case 0x64617461: /* "data" */
if (DataChunkFound) goto fail; /* only one per file */
DataChunkFound = 1;
start_offset = current_chunk + 0x08;
data_size = chunk_size;
break;
case 0x4C495354: /* "LIST" */
/* what lurks within?? */
switch (read_32bitBE(current_chunk+0x08, streamFile)) {
case 0x6164746C: /* "adtl" */
/* yay, atdl is its own little world */
parse_adtl(current_chunk + 8, chunk_size,
streamFile,
&loop_start_ms,&loop_end_ms,&loop_flag);
break;
default:
break;
}
break;
case 0x736D706C: /* "smpl" (RIFFMIDISample + MIDILoop chunk) */
/* check loop count/loop info (most common) *///todo double check values
/* 0x00: manufacturer id, 0x04: product id, 0x08: sample period, 0x0c: unity node,
* 0x10: pitch fraction, 0x14: SMPTE format, 0x18: SMPTE offset, 0x1c: loop count, 0x20: sampler data */
if (read_32bitLE(current_chunk+0x08+0x1c, streamFile)==1) {
/* 0x24: cue point id, 0x28: type (0=forward, 1=alternating, 2=backward)
* 0x2c: start, 0x30: end, 0x34: fraction, 0x38: play count */
if (read_32bitLE(current_chunk+0x08+0x28, streamFile)==0) {
loop_flag = 1;
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loop_start_smpl = read_32bitLE(current_chunk+0x08+0x2c, streamFile);
loop_end_smpl = read_32bitLE(current_chunk+0x08+0x30, streamFile);
}
}
break;
case 0x77736D70: /* "wsmp" (RIFFDLSSample + DLSLoop chunk) */
/* check loop count/info (found in some Xbox games: Halo (non-looping), Dynasty Warriors 3, Crimson Sea) */
/* 0x00: size, 0x04: unity note, 0x06: fine tune, 0x08: gain, 0x10: loop count */
if (chunk_size >= 0x24
&& read_32bitLE(current_chunk+0x08+0x00, streamFile) == 0x14
&& read_32bitLE(current_chunk+0x08+0x10, streamFile) > 0
&& read_32bitLE(current_chunk+0x08+0x14, streamFile) == 0x10) {
/* 0x14: size, 0x18: loop type (0=forward, 1=release), 0x1c: loop start, 0x20: loop length */
if (read_32bitLE(current_chunk+0x08+0x18, streamFile)==0) {
loop_flag = 1;
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loop_start_wsmp = read_32bitLE(current_chunk+0x08+0x1c, streamFile);
loop_end_wsmp = read_32bitLE(current_chunk+0x08+0x20, streamFile);
loop_end_wsmp += loop_start_wsmp;
}
}
break;
case 0x66616374: /* "fact" */
if (chunk_size == 0x04) { /* standard, usually found with ADPCM */
fact_sample_count = read_32bitLE(current_chunk+0x08, streamFile);
} else if (sns && chunk_size == 0x10) {
fact_sample_count = read_32bitLE(current_chunk+0x08, streamFile);
} else if ((at3 || at9) && chunk_size == 0x08) {
fact_sample_count = read_32bitLE(current_chunk+0x08, streamFile);
fact_sample_skip = read_32bitLE(current_chunk+0x0c, streamFile);
} else if ((at3 || at9) && chunk_size == 0x0c) {
fact_sample_count = read_32bitLE(current_chunk+0x08, streamFile);
fact_sample_skip = read_32bitLE(current_chunk+0x10, streamFile);
}
break;
case 0x70666c74: /* "pflt" (.mwv extension) */
if (!mwv) break; /* ignore if not in an mwv */
mwv_pflt_offset = current_chunk; /* predictor filters */
break;
case 0x6374726c: /* "ctrl" (.mwv extension) */
if (!mwv) break;
loop_flag = read_32bitLE(current_chunk+0x08, streamFile);
mwv_ctrl_offset = current_chunk;
break;
case 0x4A554E4B: /* "JUNK" */
JunkFound = 1;
break;
default:
/* ignorance is bliss */
break;
}
current_chunk += 8+chunk_size;
}
}
if (!FormatChunkFound || !DataChunkFound) goto fail;
//todo improve detection using fmt sizes/values as Wwise's don't match the RIFF standard
/* JUNK is an optional Wwise chunk, and Wwise hijacks the MSADPCM/MS_IMA/XBOX IMA ids (how nice).
* To ensure their stuff is parsed in wwise.c we reject their JUNK, which they put almost always.
* As JUNK is legal (if unusual) we only reject those codecs.
* (ex. Cave PC games have PCM16LE + JUNK + smpl created by "Samplitude software") */
if (JunkFound
&& check_extensions(streamFile,"wav,lwav") /* for some .MED IMA */
&& (fmt.coding_type==coding_MSADPCM /*|| fmt.coding_type==coding_MS_IMA*/ || fmt.coding_type==coding_XBOX_IMA))
goto fail;
#ifdef VGM_USE_VORBIS
/* special case using init_vgmstream_ogg_vorbis */
if (fmt.coding_type == coding_OGG_VORBIS) {
return parse_riff_ogg(streamFile, start_offset, data_size);
}
#endif
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(fmt.channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = fmt.sample_rate;
/* init, samples */
switch (fmt.coding_type) {
case coding_PCM16LE:
vgmstream->num_samples = pcm_bytes_to_samples(data_size, fmt.channel_count, 16);
break;
case coding_PCM8_U_int:
vgmstream->num_samples = pcm_bytes_to_samples(data_size, vgmstream->channels, 8);
break;
case coding_L5_555:
if (!mwv) goto fail;
vgmstream->num_samples = data_size / 0x12 / fmt.channel_count * 32;
/* coefs */
{
int i, ch;
const int filter_order = 3;
int filter_count = read_32bitLE(mwv_pflt_offset+0x0c, streamFile);
if (filter_count > 0x20) goto fail;
if (mwv_pflt_offset == -1 ||
read_32bitLE(mwv_pflt_offset+0x08, streamFile) != filter_order ||
read_32bitLE(mwv_pflt_offset+0x04, streamFile) < 8 + filter_count * 4 * filter_order)
goto fail;
for (ch = 0; ch < fmt.channel_count; ch++) {
for (i = 0; i < filter_count * filter_order; i++) {
int coef = read_32bitLE(mwv_pflt_offset+0x10+i*0x04, streamFile);
vgmstream->ch[ch].adpcm_coef_3by32[i] = coef;
}
}
}
break;
case coding_MSADPCM:
vgmstream->num_samples = msadpcm_bytes_to_samples(data_size, fmt.block_size, fmt.channel_count);
if (fact_sample_count && fact_sample_count < vgmstream->num_samples)
vgmstream->num_samples = fact_sample_count;
break;
case coding_MS_IMA:
vgmstream->num_samples = ms_ima_bytes_to_samples(data_size, fmt.block_size, fmt.channel_count);
if (fact_sample_count && fact_sample_count < vgmstream->num_samples)
vgmstream->num_samples = fact_sample_count;
break;
case coding_XBOX_IMA:
vgmstream->num_samples = xbox_ima_bytes_to_samples(data_size, fmt.channel_count);
if (fact_sample_count && fact_sample_count < vgmstream->num_samples)
vgmstream->num_samples = fact_sample_count; /* some (converted?) Xbox games have bigger fact_samples */
break;
case coding_NGC_DSP:
if (!sns) goto fail;
if (fact_sample_count <= 0) goto fail;
vgmstream->num_samples = fact_sample_count;
//vgmstream->num_samples = dsp_bytes_to_samples(data_size, fmt.channel_count);
/* coefs */
{
int i, ch;
static const int16_t coef[16] = { /* common codebook? */
0x04ab,0xfced,0x0789,0xfedf,0x09a2,0xfae5,0x0c90,0xfac1,
0x084d,0xfaa4,0x0982,0xfdf7,0x0af6,0xfafa,0x0be6,0xfbf5
};
for (ch = 0; ch < fmt.channel_count; ch++) {
for (i = 0; i < 16; i++) {
vgmstream->ch[ch].adpcm_coef[i] = coef[i];
}
}
}
break;
#ifdef VGM_USE_FFMPEG
case coding_FFmpeg: {
ffmpeg_codec_data *ffmpeg_data = init_ffmpeg_offset(streamFile, 0x00, streamFile->get_size(streamFile));
if ( !ffmpeg_data ) goto fail;
vgmstream->codec_data = ffmpeg_data;
vgmstream->num_samples = ffmpeg_data->totalSamples; /* fact_sample_count */
if (at3) {
/* the encoder introduces some garbage (not always silent) samples to skip before the stream */
/* manually set skip_samples if FFmpeg didn't do it */
if (ffmpeg_data->skipSamples <= 0) {
ffmpeg_set_skip_samples(ffmpeg_data, fact_sample_skip);
}
/* RIFF loop/sample values are absolute (with skip samples), adjust */
if (loop_flag) {
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loop_start_smpl -= (int32_t)ffmpeg_data->skipSamples;
loop_end_smpl -= (int32_t)ffmpeg_data->skipSamples;
}
}
break;
}
#endif
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#ifdef VGM_USE_MAIATRAC3PLUS
case coding_AT3plus: {
vgmstream->codec_data = init_at3plus();
/* get rough total samples but favor fact_samples if available (skip isn't correctly handled for now) */
vgmstream->num_samples = atrac3plus_bytes_to_samples(data_size, fmt.block_size);
if (fact_sample_count > 0 && fact_sample_count + fact_sample_skip < vgmstream->num_samples)
vgmstream->num_samples = fact_sample_count + fact_sample_skip;
break;
}
#endif
#ifdef VGM_USE_ATRAC9
case coding_ATRAC9: {
atrac9_config cfg = {0};
cfg.channels = vgmstream->channels;
cfg.config_data = read_32bitBE(fmt.offset+0x08+0x2c,streamFile);
cfg.encoder_delay = fact_sample_skip;
vgmstream->codec_data = init_atrac9(&cfg);
if (!vgmstream->codec_data) goto fail;
vgmstream->num_samples = fact_sample_count;
/* RIFF loop/sample values are absolute (with skip samples), adjust */
if (loop_flag) {
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loop_start_smpl -= fact_sample_skip;
loop_end_smpl -= fact_sample_skip;
}
break;
}
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#endif
default:
goto fail;
}
/* coding, layout, interleave */
vgmstream->coding_type = fmt.coding_type;
switch (fmt.coding_type) {
case coding_MSADPCM:
case coding_MS_IMA:
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case coding_XBOX_IMA:
#ifdef VGM_USE_FFMPEG
case coding_FFmpeg:
#endif
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#ifdef VGM_USE_MAIATRAC3PLUS
case coding_AT3plus:
#endif
#ifdef VGM_USE_ATRAC9
case coding_ATRAC9:
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#endif
vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = fmt.block_size;
break;
default:
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = fmt.interleave;
break;
}
/* meta, loops */
vgmstream->meta_type = meta_RIFF_WAVE;
if (loop_flag) {
if (loop_start_ms >= 0) {
vgmstream->loop_start_sample = (long long)loop_start_ms*fmt.sample_rate/1000;
vgmstream->loop_end_sample = (long long)loop_end_ms*fmt.sample_rate/1000;
vgmstream->meta_type = meta_RIFF_WAVE_labl;
}
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else if (loop_start_smpl >= 0) {
vgmstream->loop_start_sample = loop_start_smpl;
vgmstream->loop_end_sample = loop_end_smpl;
vgmstream->meta_type = meta_RIFF_WAVE_smpl;
}
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else if (loop_start_wsmp >= 0) {
vgmstream->loop_start_sample = loop_start_wsmp;
vgmstream->loop_end_sample = loop_end_wsmp;
vgmstream->meta_type = meta_RIFF_WAVE_wsmp;
}
else if (mwv && mwv_ctrl_offset != -1) {
vgmstream->loop_start_sample = read_32bitLE(mwv_ctrl_offset+12, streamFile);
vgmstream->loop_end_sample = vgmstream->num_samples;
}
}
if (mwv) {
vgmstream->meta_type = meta_RIFF_WAVE_MWV;
}
if (sns) {
vgmstream->meta_type = meta_RIFF_WAVE_SNS;
}
if ( !vgmstream_open_stream(vgmstream,streamFile,start_offset) )
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
VGMSTREAM * init_vgmstream_rifx(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
riff_fmt_chunk fmt = {0};
size_t file_size, riff_size, data_size = 0;
off_t start_offset = 0;
int loop_flag = 0;
off_t loop_start_offset = -1;
off_t loop_end_offset = -1;
int FormatChunkFound = 0, DataChunkFound = 0;
/* check extension, case insensitive */
if ( !check_extensions(streamFile, "wav,lwav") )
goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x52494658) /* "RIFX" */
goto fail;
if (read_32bitBE(0x08,streamFile) != 0x57415645) /* "WAVE" */
goto fail;
riff_size = read_32bitBE(0x04,streamFile);
file_size = get_streamfile_size(streamFile);
/* check for truncated RIFF */
if (file_size < riff_size+8) goto fail;
/* read through chunks to verify format and find metadata */
{
off_t current_chunk = 0xc; /* start with first chunk */
while (current_chunk < file_size && current_chunk < riff_size+8) {
uint32_t chunk_type = read_32bitBE(current_chunk,streamFile);
off_t chunk_size = read_32bitBE(current_chunk+4,streamFile);
if (current_chunk+8+chunk_size > file_size) goto fail;
switch(chunk_type) {
case 0x666d7420: /* "fmt " */
/* only one per file */
if (FormatChunkFound) goto fail;
FormatChunkFound = 1;
if (-1 == read_fmt(1, /* big endian == true */
streamFile,
current_chunk,
&fmt,
0, /* sns == false */
0)) /* mwv == false */
goto fail;
break;
case 0x64617461: /* data */
/* at most one per file */
if (DataChunkFound) goto fail;
DataChunkFound = 1;
start_offset = current_chunk + 8;
data_size = chunk_size;
break;
case 0x736D706C: /* smpl */
/* check loop count and loop info */
if (read_32bitBE(current_chunk+0x24, streamFile)==1) {
if (read_32bitBE(current_chunk+0x2c+4, streamFile)==0) {
loop_flag = 1;
loop_start_offset = read_32bitBE(current_chunk+0x2c+8, streamFile);
loop_end_offset = read_32bitBE(current_chunk+0x2c+0xc,streamFile);
}
}
break;
default:
/* ignorance is bliss */
break;
}
current_chunk += 8+chunk_size;
}
}
if (!FormatChunkFound || !DataChunkFound) goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(fmt.channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = fmt.sample_rate;
/* init, samples */
switch (fmt.coding_type) {
case coding_PCM16BE:
vgmstream->num_samples = pcm_bytes_to_samples(data_size, vgmstream->channels, 16);
break;
case coding_PCM8_U_int:
vgmstream->num_samples = pcm_bytes_to_samples(data_size, vgmstream->channels, 8);
break;
default:
goto fail;
}
/* coding, layout, interleave */
vgmstream->coding_type = fmt.coding_type;
switch (fmt.coding_type) {
default:
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = fmt.interleave;
break;
}
/* meta, loops */
vgmstream->meta_type = meta_RIFX_WAVE;
if (loop_flag) {
if (loop_start_offset >= 0) {
vgmstream->loop_start_sample = loop_start_offset;
vgmstream->loop_end_sample = loop_end_offset;
vgmstream->meta_type = meta_RIFX_WAVE_smpl;
}
}
if ( !vgmstream_open_stream(vgmstream,streamFile,start_offset) )
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
#ifdef VGM_USE_VORBIS
typedef struct {
off_t patch_offset;
} riff_ogg_io_data;
static size_t riff_ogg_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length, riff_ogg_io_data* data) {
size_t bytes_read = streamfile->read(streamfile, dest, offset, length);
/* has garbage init Oggs pages, patch bad flag */
if (data->patch_offset && data->patch_offset >= offset && data->patch_offset < offset + bytes_read) {
VGM_ASSERT(dest[data->patch_offset - offset] != 0x02, "RIFF Ogg: bad patch offset\n");
dest[data->patch_offset - offset] = 0x00;
}
return bytes_read;
}
/* special handling of Liar-soft's buggy RIFF+Ogg made with Soundforge [Shikkoku no Sharnoth (PC)] */
static VGMSTREAM *parse_riff_ogg(STREAMFILE * streamFile, off_t start_offset, size_t data_size) {
off_t patch_offset = 0;
size_t real_size = data_size;
/* initial page flag is repeated and causes glitches in decoders, find bad offset */
{
off_t offset = start_offset + 0x04+0x02;
off_t offset_limit = start_offset + data_size; /* usually in the first 0x3000 but can be +0x100000 */
while (offset < offset_limit) {
if (read_32bitBE(offset+0x00, streamFile) == 0x4f676753 && /* "OggS" */
read_16bitBE(offset+0x04, streamFile) == 0x0002) { /* start page flag */
//todo callback should patch on-the-fly by analyzing all "OggS", but is problematic due to arbitrary offsets
if (patch_offset) {
VGM_LOG("RIFF Ogg: found multiple repeated start pages\n");
return NULL;
}
patch_offset = offset /*- start_offset*/ + 0x04+0x01;
}
offset++; //todo could be optimized to do OggS page sizes
}
}
/* last pages don't have the proper flag and confuse decoders, find actual end */
{
size_t max_size = data_size;
off_t offset_limit = start_offset + data_size - 0x1000; /* not worth checking more, let decoder try */
off_t offset = start_offset + data_size - 0x1a;
while (offset > offset_limit) {
if (read_32bitBE(offset+0x00, streamFile) == 0x4f676753) { /* "OggS" */
if (read_16bitBE(offset+0x04, streamFile) == 0x0004) { /* last page flag */
real_size = max_size;
break;
} else {
max_size = offset - start_offset; /* ignore bad pages */
}
}
offset--;
}
}
/* Soundforge includes fact_samples but should be equal to Ogg samples */
/* actual Ogg init with custom callback to patch weirdness */
{
VGMSTREAM *vgmstream = NULL;
STREAMFILE *custom_streamFile = NULL;
ogg_vorbis_meta_info_t ovmi = {0};
riff_ogg_io_data io_data = {0};
size_t io_data_size = sizeof(riff_ogg_io_data);
ovmi.meta_type = meta_RIFF_WAVE;
ovmi.stream_size = real_size;
//inf.loop_flag = 0; /* not observed */
io_data.patch_offset = patch_offset;
custom_streamFile = open_io_streamfile(open_wrap_streamfile(streamFile), &io_data,io_data_size, riff_ogg_io_read);
if (!custom_streamFile) return NULL;
vgmstream = init_vgmstream_ogg_vorbis_callbacks(custom_streamFile, NULL, start_offset, &ovmi);
close_streamfile(custom_streamFile);
return vgmstream;
}
}
#endif